Player Matchup

Ullr
Ullr
Dajoy
Ullr
Level 26
God Stats
17W - 19L
1,500 SR
Queue Stats
87W - 101L
1,296 Elo+
Party 2
Ymir
Ymir
Smelyansky
Ymir
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 31L
1,397 Elo+
Party 1
Chaac
Chaac
Tumamaesmia23
Chaac
Level 29
God Stats
14W - 13L
1,631 SR
Queue Stats
86W - 117L
1,411 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VenaticOSP
Tsukuyomi
Level 27
God Stats
38W - 34L
1,535 SR
Queue Stats
205W - 209L
1,347 Elo+
Party 2
Anhur
Anhur
eppz44
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,769 Elo+
Party 1
Team Averages
Level 18
1,533 SR
1,444 Elo+

VS

Team Averages
Level 19
1,647 SR
1,519 Elo+
Neith
Neith
ButteryPatcakes
Neith
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Bakasura
Bakasura
CrunchyMuncher
Bakasura
Level 13
God Stats
6W - 3L
1,898 SR
Queue Stats
11W - 11L
1,613 Elo+
Solo
He Bo
He Bo
RagingAsian69
He Bo
Level 21
God Stats
6W - 3L
1,730 SR
Queue Stats
230W - 183L
1,615 Elo+
Solo
Zhong Kui
Zhong Kui
Ungoliant
Zhong Kui
Level 29
God Stats
6W - 2L
1,609 SR
Queue Stats
15W - 8L
1,369 Elo+
Party 3
Hel
Hel
Zan105
Hel
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dajoy
Ullr
8
2 / 2 / 0
4,870
541
2,764
5,551
1,705
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 1
4,267
474
1,577
4,864
1,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 0
4,205
467
2,170
6,327
3,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
VenaticOSP
Tsukuyomi
6
0 / 1 / 0
4,020
447
1,185
3,197
886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
eppz44
Anhur
8
1 / 3 / 0
4,509
501
3,797
5,413
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 4
5,457
606
5,397
4,728
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
9
3 / 0 / 2
5,513
613
1,427
5,378
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 1
5,658
629
3,153
4,061
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Ungoliant
Zhong Kui
10
3 / 0 / 0
5,598
622
5,037
4,033
3,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hel
Zan105
Hel
8
1 / 1 / 2
4,696
522
1,749
3,504
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
11
11
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Bakasura
3
0
2
4
L
Ullr
Dajoy
Ullr
2
2
0
1
W
1
1
1
1.5
L
0
2
1
0.25
L
0
3
0
0
W
Zhong Kui
Ungoliant
Zhong Kui
3
0
0
3
L
Tsukuyomi
VenaticOSP
Tsukuyomi
0
1
0
0
W
Hel
Zan105
Hel
1
1
2
2
L
Anhur
eppz44
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,493
Damage
16,763
25,352
Taken
21,704
9,089
Mitigated
7,357
7,802
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,397
2,799
0
1,956
4,728
1,076
355
1,029
3,699
0
21,498
W
Bakasura
1,427
894
0
3,308
5,378
1,432
276
151
5,202
0
19,064
L
Ullr
Dajoy
Ullr
2,764
914
0
377
5,551
1,705
0
2,436
2,889
0
18,125
W
3,153
103
0
1,605
4,061
994
370
0
4,061
26,646
0
L
1,577
150
0
1,675
4,864
1,844
0
655
4,169
7,376
0
L
2,170
449
99
2,417
6,327
3,384
42
3,939
1,997
0
14,734
W
Zhong Kui
Ungoliant
Zhong Kui
5,037
903
0
1,701
4,033
3,284
987
0
3,757
25,142
0
L
Tsukuyomi
VenaticOSP
Tsukuyomi
1,185
450
0
1,257
3,197
886
54
1,547
1,502
0
11,982
W
Hel
Zan105
Hel
1,749
527
1,015
1,383
3,504
571
0
397
3,107
10,371
0
L
Anhur
eppz44
Anhur
3,797
1,358
0
1,977
5,413
1,270
0
662
4,707
0
20,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,871
Gold Earned
26,922
160
Minions Killed
217
0
Camps Cleared
0
763,837
Distance Traveled
819,720
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,457
606
38
4
0
143,506
0
W
Bakasura
5,513
613
56
6
0
207,593
3
L
Ullr
4,870
541
45
5
0
138,185
4
W
He Bo
5,658
629
62
7
0
161,210
1
L
Ymir
4,267
474
8
1
0
151,316
0
L
Chaac
4,205
467
32
4
0
183,289
0
W
Zhong Kui
5,598
622
45
5
0
150,080
2
L
Tsukuyomi
4,020
447
31
3
0
150,143
2
W
Hel
4,696
522
16
2
0
157,331
4
L
Anhur
4,509
501
44
5
0
140,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role