Player Matchup

Danzaburou
Danzaburou
Baldacon90
Danzaburou
Level 19
God Stats
2W - 1L
1,300 SR
Queue Stats
23W - 46L
1,396 Elo+
Solo
Izanami
Izanami
SUPERBEASTVTX
Izanami
Level 22
God Stats
10W - 14L
1,532 SR
Queue Stats
32W - 42L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
SUPERMANVTX
Cthulhu
Level 121
God Stats
12W - 8L
1,555 SR
Queue Stats
137W - 129L
1,278 Elo+
Party 2
Team Averages
Level 54
1,462 SR
1,403 Elo+

VS

Team Averages
Level 27
1,469 SR
1,272 Elo+
Hades
Hades
NaiveAddict
Hades
Level 66
God Stats
0W - 1L
1,408 SR
Queue Stats
3W - 5L
1,289 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PACK N HEAT8
Tsukuyomi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 1
Ymir
Ymir
rolo2302
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baldacon90
Danzaburou
11
5 / 1 / 13
8,335
926
7,539
5,824
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
11
8 / 2 / 7
8,208
912
5,560
5,147
1,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
SUPERMANVTX
Cthulhu
11
5 / 0 / 12
8,006
890
7,764
7,212
3,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
7,321
813
7,806
10,930
6,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
PACK N HEAT8
Tsukuyomi
6
0 / 7 / 2
5,600
622
2,588
6,540
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
0 / 6 / 2
5,979
664
1,160
7,560
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
18
Kills
3
3
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Baldacon90
Danzaburou
5
1
13
11.5
L
3
5
0
0.6
L
Tsukuyomi
PACK N HEAT8
Tsukuyomi
0
7
2
0.14
W
Izanami
8
2
7
5.75
W
Cthulhu
SUPERMANVTX
Cthulhu
5
0
12
11
L
Ymir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,863
Damage
11,554
18,183
Taken
25,030
7,736
Mitigated
11,594
4,753
Healing
4,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Baldacon90
Danzaburou
7,539
3,578
0
1,001
5,824
2,008
1,319
3,889
1,935
0
21,034
L
7,806
263
240
3,844
10,930
6,081
0
3,837
7,093
29,945
0
L
Tsukuyomi
PACK N HEAT8
Tsukuyomi
2,588
590
0
141
6,540
2,011
0
2,224
4,316
0
3,796
W
Izanami
5,560
4,971
0
104
5,147
1,749
912
2,406
2,741
0
33,604
W
Cthulhu
SUPERMANVTX
Cthulhu
7,764
871
962
2,686
7,212
3,979
783
2,718
4,494
28,071
0
L
Ymir
1,160
378
0
323
7,560
3,502
0
1,703
5,857
2,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,549
Gold Earned
18,900
117
Minions Killed
69
0
Camps Cleared
0
486,348
Distance Traveled
368,008
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,335
926
33
4
0
152,272
2
L
Hades
7,321
813
64
7
0
153,658
2
L
Tsukuyomi
5,600
622
2
0
0
121,514
1
W
Izanami
8,208
912
48
5
0
152,722
0
W
Cthulhu
8,006
890
36
4
0
181,354
1
L
Ymir
5,979
664
3
0
0
92,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role