Player Matchup

Bakasura
Bakasura
Lucifer7163
Bakasura
Level 128
God Stats
42W - 29L
1,539 SR
Queue Stats
202W - 201L
1,440 Elo+
Party 1
Xing Tian
Xing Tian
Monsumune
Xing Tian
Level 26
God Stats
24W - 40L
1,408 SR
Queue Stats
389W - 501L
1,460 Elo+
Party 3
Danzaburou
Danzaburou
QueRicoElVicio
Danzaburou
Level 6
God Stats
1W - 4L
1,585 SR
Queue Stats
12W - 21L
1,506 Elo+
Party 1
Ra
Ra
TTVJerrysJuice
Ra
Level 15
God Stats
1W - 1L
1,761 SR
Queue Stats
74W - 121L
1,343 Elo+
Party 3
Bastet
Bastet
x80goldchains
Bastet
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
340W - 466L
1,463 Elo+
Party 3
Team Averages
Level 39
1,558 SR
1,442 Elo+

VS

Team Averages
Level 28
1,430 SR
1,390 Elo+
King Arthur
King Arthur
Korbeaux
King Arthur
Level 16
God Stats
30W - 30L
1,451 SR
Queue Stats
90W - 91L
1,372 Elo+
Party 2
Baron Samedi
Baron Samedi
Saamuraii
Baron Samedi
Level 27
God Stats
2W - 2L
1,470 SR
Queue Stats
58W - 52L
1,449 Elo+
Solo
Apollo
Apollo
Sisifo389
Apollo
Level 3
God Stats
2W - 3L
1,298 SR
Queue Stats
58W - 57L
1,390 Elo+
Solo
Set
Set
Zephros1224
Set
Level 26
God Stats
16W - 19L
1,431 SR
Queue Stats
99W - 123L
1,357 Elo+
Party 2
Artio
Artio
mmaalex22882
Artio
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
309W - 291L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lucifer7163
Bakasura
19
11 / 2 / 1
11,440
545
23,329
15,981
12,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Monsumune
Xing Tian
14
1 / 4 / 1
9,088
433
4,372
12,982
7,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
QueRicoElVicio
Danzaburou
14
1 / 1 / 0
8,884
423
5,687
8,348
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 9 / 1
8,241
392
3,843
11,192
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 7 / 1
9,161
436
6,373
16,940
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Korbeaux
King Arthur
15
0 / 9 / 1
8,762
417
3,720
22,340
10,767
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Saamuraii
Baron Samedi
20
11 / 1 / 3
12,372
589
14,342
13,309
7,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Sisifo389
Apollo
19
4 / 1 / 5
11,359
541
8,606
11,550
5,284
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 1 / 4
10,985
523
11,672
14,157
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 6
9,695
462
3,590
15,934
13,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
15
Kills
23
23
Deaths
15
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Korbeaux
King Arthur
0
9
1
0.06
L
Bakasura
Lucifer7163
Bakasura
11
2
1
5.75
L
Xing Tian
Monsumune
Xing Tian
1
4
1
0.38
L
Danzaburou
QueRicoElVicio
Danzaburou
1
1
0
1
W
Baron Samedi
Saamuraii
Baron Samedi
11
1
3
12.5
W
Apollo
Sisifo389
Apollo
4
1
5
6.5
L
0
9
1
0.06
W
7
1
4
9
W
1
3
6
1.33
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,604
Damage
41,930
65,443
Taken
77,290
33,100
Mitigated
42,933
19,662
Healing
25,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Korbeaux
King Arthur
3,720
938
0
4,283
22,340
10,767
542
681
18,881
0
49,656
L
Bakasura
Lucifer7163
Bakasura
23,329
13,133
0
5,817
15,981
12,104
1,956
2,242
13,713
4,440
55,164
L
Xing Tian
Monsumune
Xing Tian
4,372
724
513
2,699
12,982
7,666
816
3,434
9,411
26,698
0
L
Danzaburou
QueRicoElVicio
Danzaburou
5,687
1,702
223
3,467
8,348
4,778
2,506
713
7,635
4,035
52,712
W
Baron Samedi
Saamuraii
Baron Samedi
14,342
777
859
5,788
13,309
7,411
1,217
3,201
10,108
86,046
0
W
Apollo
Sisifo389
Apollo
8,606
5,339
0
7,185
11,550
5,284
1,818
1,459
10,091
0
103,977
L
3,843
1,126
0
397
11,192
3,315
543
7,637
3,166
35,670
0
W
11,672
5,016
0
3,863
14,157
6,144
0
1,320
11,717
0
79,412
W
3,590
619
469
2,555
15,934
13,327
534
2,988
11,336
24,114
0
L
6,373
1,469
0
6,546
16,940
5,237
0
3,272
13,586
0
58,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,814
Gold Earned
53,173
463
Minions Killed
614
0
Camps Cleared
0
1,746,616
Distance Traveled
1,859,673
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,762
417
85
4
0
316,849
0
L
Bakasura
11,440
545
142
7
0
400,831
6
L
Xing Tian
9,088
433
41
2
0
372,906
6
L
Danzaburou
8,884
423
123
6
0
318,472
0
W
Baron Samedi
12,372
589
158
8
0
395,880
1
W
Apollo
11,359
541
196
9
0
345,339
5
L
Ra
8,241
392
71
3
0
330,828
5
W
Set
10,985
523
139
7
0
463,680
0
W
Artio
9,695
462
36
2
0
337,925
1
L
Bastet
9,161
436
86
4
0
323,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role