Player Matchup

Raijin
Raijin
Griffyn21
Raijin
Level 105
God Stats
3W - 1L
1,752 SR
Queue Stats
209W - 188L
1,696 Elo+
Party 1
Hou Yi
Hou Yi
OppaiSkiDes
Hou Yi
Level 146
God Stats
5W - 2L
1,618 SR
Queue Stats
338W - 261L
1,566 Elo+
Party 1
Fenrir
Fenrir
Skyfall9798
Fenrir
Level 121
God Stats
14W - 5L
1,500 SR
Queue Stats
201W - 155L
1,516 Elo+
Party 1
Cu Chulainn
Cu Chulainn
benfo19
Cu Chulainn
Level 25
God Stats
10W - 7L
1,725 SR
Queue Stats
124W - 127L
1,426 Elo+
Party 1
Sylvanus
Sylvanus
italianace77
Sylvanus
Level 87
God Stats
12W - 4L
1,793 SR
Queue Stats
90W - 77L
1,790 Elo+
Party 1
Team Averages
Level 97
1,678 SR
1,599 Elo+

VS

Team Averages
Level 37
1,438 SR
1,370 Elo+
Fenrir
Fenrir
Fusion808149
Fenrir
Level 29
God Stats
11W - 9L
1,057 SR
Queue Stats
175W - 178L
1,365 Elo+
Party 2
Erlang Shen
Erlang Shen
JuanTruePanda
Erlang Shen
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 192L
1,519 Elo+
Party 2
Bellona
Bellona
Th3Jacka1Gaming
Bellona
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 26L
956 Elo+
Party 2
Apollo
Apollo
c_flynn78
Apollo
Level 65
God Stats
16W - 11L
1,634 SR
Queue Stats
246W - 236L
1,461 Elo+
Party 2
Agni
Agni
napalm401
Agni
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 140L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Griffyn21
Raijin
18
6 / 3 / 4
12,165
608
6,061
12,167
5,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
20
13 / 0 / 4
12,898
645
11,968
16,819
6,887
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
19
10 / 1 / 10
12,640
632
16,107
17,977
9,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
benfo19
Cu Chulainn
16
4 / 3 / 11
11,334
567
9,475
19,187
16,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
italianace77
Sylvanus
16
2 / 1 / 18
11,278
564
6,543
14,087
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 6 / 1
9,425
471
9,494
13,943
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
JuanTruePanda
Erlang Shen
11
0 / 8 / 2
6,982
349
4,422
15,112
7,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 8 / 2
7,571
379
6,319
15,943
13,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
c_flynn78
Apollo
14
0 / 5 / 0
8,157
408
4,364
10,287
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Agni
13
1 / 10 / 1
8,452
423
6,984
12,811
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
13
35
Kills
7
8
Deaths
37
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
6
1
1.08
W
Raijin
Griffyn21
Raijin
6
3
4
2.67
L
Erlang Shen
JuanTruePanda
Erlang Shen
0
8
2
0.13
W
Hou Yi
13
0
4
15
W
Fenrir
10
1
10
15
L
0
8
2
0.13
W
Cu Chulainn
benfo19
Cu Chulainn
4
3
11
3.17
L
Apollo
c_flynn78
Apollo
0
5
0
0
W
Sylvanus
italianace77
Sylvanus
2
1
18
11
L
Agni
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,154
Damage
31,583
80,237
Taken
68,096
52,499
Mitigated
37,485
42,326
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,494
3,132
688
3,262
13,943
7,481
0
2,032
11,626
0
30,440
W
Raijin
Griffyn21
Raijin
6,061
649
0
3,071
12,167
5,080
1,292
2,336
9,583
78,201
0
L
Erlang Shen
JuanTruePanda
Erlang Shen
4,422
1,493
207
2,247
15,112
7,855
0
3,762
11,312
3,572
20,698
W
Hou Yi
11,968
7,109
0
11,998
16,819
6,887
4,080
1,657
15,110
0
107,903
W
Fenrir
16,107
3,939
0
7,868
17,977
9,232
1,175
2,343
15,097
0
90,039
L
6,319
2,073
0
3,133
15,943
13,101
0
45
15,448
226
32,039
W
Cu Chulainn
benfo19
Cu Chulainn
9,475
1,485
0
8,807
19,187
16,956
975
4,496
14,176
0
49,032
L
Apollo
c_flynn78
Apollo
4,364
2,835
0
2,222
10,287
5,353
404
2,848
7,335
4,843
53,214
W
Sylvanus
italianace77
Sylvanus
6,543
1,243
3,052
7,530
14,087
14,344
722
2,583
11,399
36,896
0
L
Agni
6,984
425
0
970
12,811
3,695
0
3,437
9,049
38,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,315
Gold Earned
40,587
559
Minions Killed
336
0
Camps Cleared
0
1,739,155
Distance Traveled
1,681,968
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,425
471
45
2
0
385,650
0
W
Raijin
12,165
608
132
7
0
329,932
6
L
Erlang Shen
6,982
349
35
2
0
352,910
3
W
Hou Yi
12,898
645
160
8
0
349,447
4
W
Fenrir
12,640
632
133
7
0
390,359
3
L
Bellona
7,571
379
58
3
0
300,644
3
W
Cu Chulainn
11,334
567
90
5
0
352,483
5
L
Apollo
8,157
408
131
7
0
349,635
4
W
Sylvanus
11,278
564
44
2
0
316,934
3
L
Agni
8,452
423
67
3
0
293,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role