Player Matchup

Neith
Neith
AyeKidPoker
Neith
Level 11
God Stats
73W - 37L
1,502 SR
Queue Stats
96W - 55L
1,410 Elo+
Party 1
Arachne
Arachne
Batman5065
Arachne
Level 25
God Stats
3W - 2L
1,611 SR
Queue Stats
94W - 50L
1,430 Elo+
Party 1
Hel
Hel
Hel Mender
Hel
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Mcduffies
Chernobog
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Rfenske
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 54L
1,198 Elo+
Solo
Team Averages
Level 13
1,523 SR
1,408 Elo+

VS

Team Averages
Level 18
1,522 SR
1,471 Elo+
Chernobog
Chernobog
GorgonGames
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
GravityWolf46
Bellona
Level 16
God Stats
29W - 23L
1,703 SR
Queue Stats
48W - 40L
1,478 Elo+
Party 3
Horus
Horus
SC Alpha
Horus
Level 18
God Stats
0W - 1L
1,414 SR
Queue Stats
2W - 2L
1,533 Elo+
Solo
Fenrir
Fenrir
SquareMedal1982
Fenrir
Level 15
God Stats
5W - 2L
1,691 SR
Queue Stats
143W - 108L
1,408 Elo+
Solo
Hera
Hera
zenSNTL
Hera
Level 27
God Stats
0W - 1L
1,302 SR
Queue Stats
116W - 123L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
8,790
517
5,685
7,567
2,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Batman5065
Arachne
13
1 / 3 / 4
8,195
482
2,946
11,156
3,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
24 / 0 / 1
12,773
751
23,454
12,536
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Mcduffies
Chernobog
14
1 / 3 / 12
8,880
522
6,106
13,631
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Rfenske
Cthulhu
13
0 / 4 / 1
8,085
476
2,617
10,777
5,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GorgonGames
Chernobog
14
4 / 5 / 1
8,572
504
6,977
11,955
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
14
4 / 2 / 1
8,936
526
9,717
12,049
10,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
SC Alpha
Horus
11
3 / 3 / 4
7,174
422
4,298
11,634
10,372
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 7 / 2
8,005
471
6,908
12,539
7,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
zenSNTL
Hera
10
0 / 11 / 2
6,921
407
4,109
9,909
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
28
Kills
12
12
Deaths
28
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Arachne
Batman5065
Arachne
1
3
4
1
L
Chernobog
GorgonGames
Chernobog
4
5
1
0.9
L
Bellona
4
2
1
2.25
W
24
0
1
24.5
W
Chernobog
Mcduffies
Chernobog
1
3
12
2.33
W
Cthulhu
Rfenske
Cthulhu
0
4
1
0.13
L
Horus
SC Alpha
Horus
3
3
4
1.67
L
1
7
2
0.29
L
Hera
zenSNTL
Hera
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,808
Damage
32,009
55,667
Taken
58,086
23,525
Mitigated
35,745
30,863
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,685
3,373
0
1,999
7,567
2,630
925
302
7,140
0
41,286
W
Arachne
Batman5065
Arachne
2,946
1,867
0
4,626
11,156
3,767
493
8
11,073
0
26,201
L
Chernobog
GorgonGames
Chernobog
6,977
3,632
0
3,660
11,955
3,879
539
7,150
4,805
0
43,132
L
Bellona
9,717
3,263
357
1,561
12,049
10,389
1,269
2,607
9,442
0
57,376
W
23,454
3,679
7,804
10,519
12,536
5,742
1,335
1,936
10,575
108,293
0
W
Chernobog
Mcduffies
Chernobog
6,106
3,805
0
4,977
13,631
5,639
3,078
1,376
12,107
0
44,792
W
Cthulhu
Rfenske
Cthulhu
2,617
550
0
938
10,777
5,747
1,284
600
10,177
27,984
0
L
Horus
SC Alpha
Horus
4,298
2,568
1,064
1,518
11,634
10,372
190
5,429
6,205
0
12,486
L
6,908
1,045
0
2,282
12,539
7,838
33
4,214
8,325
5,120
45,807
L
Hera
zenSNTL
Hera
4,109
1,082
0
0
9,909
3,267
459
6,671
3,238
32,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,723
Gold Earned
39,608
452
Minions Killed
353
0
Camps Cleared
0
1,588,682
Distance Traveled
1,469,053
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,790
517
83
5
0
309,261
5
W
Arachne
8,195
482
56
3
0
314,512
1
L
Chernobog
8,572
504
82
5
0
273,895
2
L
Bellona
8,936
526
119
7
0
325,998
4
W
Hel
12,773
751
191
11
0
369,586
0
W
Chernobog
8,880
522
74
4
0
311,179
0
W
Cthulhu
8,085
476
48
3
0
284,144
8
L
Horus
7,174
422
17
1
0
281,793
4
L
Fenrir
8,005
471
92
5
0
304,117
0
L
Hera
6,921
407
43
3
0
283,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role