Player Matchup

Sylvanus
Sylvanus
Gold IV
DewitTwT
Sylvanus
Gold IV
Level 129
God Stats
1W - 0L
1,715 SR
Queue Stats
18W - 11L
1,720 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
F1izzy
Erlang Shen
Gold I
Level 78
God Stats
3W - 0L
1,784 SR
Queue Stats
62W - 38L
1,849 MMR
Party 1
The Morrigan
The Morrigan
Gold III
INFINIT3 GHO5T
The Morrigan
Gold III
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
111W - 102L
1,728 MMR
Solo
Apollo
Apollo
Gold I
OutDuell
Apollo
Gold I
Level 142
God Stats
12W - 9L
1,833 SR
Queue Stats
457W - 444L
1,713 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
peppersz
Cu Chulainn
Silver I
Level 160
God Stats
1W - 0L
1,389 SR
Queue Stats
6W - 2L
1,500 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,644 SR
1,702 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,602 SR
1,720 MMR
Athena
Athena
Gold II
Doxmas
Athena
Gold II
Level 152
God Stats
7W - 8L
1,805 SR
Queue Stats
590W - 598L
1,710 MMR
Solo
Hades
Hades
Gold II
Jomy12
Hades
Gold II
Level 126
God Stats
4W - 5L
1,303 SR
Queue Stats
94W - 77L
1,683 MMR
Party 2
Chernobog
Chernobog
Gold II
Omen Answer PR
Chernobog
Gold II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 286L
1,766 MMR
Party 2
Merlin
Merlin
Gold II
Sev7nthSword
Merlin
Gold II
Level 160
God Stats
42W - 39L
1,900 SR
Queue Stats
919W - 906L
1,719 MMR
Solo
Bellona
Bellona
Gold II
SolarrSoldier
Bellona
Gold II
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
906W - 902L
1,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DewitTwT
Sylvanus
15
1 / 3 / 17
10,921
475
8,086
22,774
16,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
F1izzy
Erlang Shen
20
15 / 2 / 8
14,168
616
12,772
18,208
15,569
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
INFINIT3 GHO5T
The Morrigan
18
4 / 3 / 12
12,376
538
14,791
7,901
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
OutDuell
Apollo
20
4 / 4 / 7
13,389
582
15,983
17,303
10,536
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
peppersz
Cu Chulainn
20
8 / 0 / 15
13,380
582
25,198
23,749
22,879
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
JanusThorDanzaburouTsukuyomiSet

VS

Bans
CthulhuPersephoneNu WaKing ArthurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Doxmas
Athena
14
1 / 8 / 7
9,496
413
6,601
28,178
21,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
Jomy12
Hades
17
0 / 7 / 2
10,426
453
8,335
22,259
18,769
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
Omen Answer PR
Chernobog
17
2 / 2 / 4
10,473
455
10,180
13,067
7,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
18
6 / 7 / 2
12,286
534
13,378
14,554
5,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
14
2 / 8 / 4
9,236
402
10,668
16,732
13,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
30
32
Kills
11
12
Deaths
32
59
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DewitTwT
Sylvanus
1
3
17
3.17
L
Athena
Doxmas
Athena
1
8
7
0.56
W
Erlang Shen
F1izzy
Erlang Shen
15
2
8
9.5
W
The Morrigan
INFINIT3 GHO5T
The Morrigan
4
3
12
3.33
L
Hades
Jomy12
Hades
0
7
2
0.14
L
Chernobog
Omen Answer PR
Chernobog
2
2
4
2
W
Apollo
OutDuell
Apollo
4
4
7
1.88
L
Merlin
6
7
2
1
L
Bellona
2
8
4
0.5
W
Cu Chulainn
peppersz
Cu Chulainn
8
0
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,830
Damage
49,162
89,935
Taken
94,790
68,490
Mitigated
67,398
37,212
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DewitTwT
Sylvanus
8,086
1,298
5,418
7,597
22,774
16,451
33
5,660
16,810
27,754
0
L
Athena
Doxmas
Athena
6,601
2,577
0
2,167
28,178
21,791
0
8,586
19,107
39,141
0
W
Erlang Shen
F1izzy
Erlang Shen
12,772
6,647
0
3,962
18,208
15,569
2,284
5,304
12,718
12,092
103,234
W
The Morrigan
INFINIT3 GHO5T
The Morrigan
14,791
3,101
936
1,527
7,901
3,055
1,202
3,060
4,691
67,610
4,234
L
Hades
Jomy12
Hades
8,335
1,394
281
8,858
22,259
18,769
654
2,489
19,054
85,064
0
L
Chernobog
Omen Answer PR
Chernobog
10,180
5,149
0
2,508
13,067
7,786
0
3,034
9,928
3,821
62,592
W
Apollo
OutDuell
Apollo
15,983
10,152
0
4,402
17,303
10,536
7,337
4,214
13,059
9,412
108,999
L
Merlin
13,378
591
0
1,350
14,554
5,056
0
4,220
9,982
76,840
0
L
Bellona
10,668
3,027
0
918
16,732
13,996
0
3,549
13,073
6,812
49,646
W
Cu Chulainn
peppersz
Cu Chulainn
25,198
6,340
0
13,370
23,749
22,879
804
10,384
13,251
0
99,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,234
Gold Earned
51,917
660
Minions Killed
575
0
Camps Cleared
0
2,120,939
Distance Traveled
2,003,552
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,921
475
28
1
0
422,082
11
L
Athena
9,496
413
53
2
0
447,276
10
W
Erlang Shen
14,168
616
142
6
0
471,294
2
W
The Morrigan
12,376
538
143
6
0
354,365
4
L
Hades
10,426
453
165
7
0
366,193
6
L
Chernobog
10,473
455
125
5
0
413,347
6
W
Apollo
13,389
582
187
8
0
401,023
1
L
Merlin
12,286
534
135
6
0
389,062
2
L
Bellona
9,236
402
97
4
0
387,674
6
W
Cu Chulainn
13,380
582
160
7
0
472,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role