Player Matchup

He Bo
He Bo
Josh Republic
He Bo
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 60L
1,642 Elo+
Party 1
Sobek
Sobek
LoomyTunes789
Sobek
Level 147
God Stats
2W - 0L
1,733 SR
Queue Stats
41W - 33L
1,715 Elo+
Party 1
Awilix
Awilix
StinMay17
Awilix
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 20L
1,715 Elo+
Party 1
Danzaburou
Danzaburou
littlemon
Danzaburou
Level 34
God Stats
1W - 0L
1,142 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 116
1,469 SR
1,643 Elo+

VS

Team Averages
Level 110
1,494 SR
1,370 Elo+
Erlang Shen
Erlang Shen
ProfessorFlirty
Erlang Shen
Level 123
God Stats
0W - 3L
1,280 SR
Queue Stats
5W - 11L
1,289 Elo+
Party 2
Baron Samedi
Baron Samedi
SaltyColt443002
Baron Samedi
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,190 Elo+
Party 2
Arachne
Arachne
Wisprunner
Arachne
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 42L
1,500 Elo+
Solo
Medusa
Medusa
jvserrano53
Medusa
Level 85
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
9,374
1,042
7,946
6,341
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 2 / 9
8,669
963
5,104
10,234
9,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
StinMay17
Awilix
14
5 / 1 / 11
9,100
1,011
7,667
6,671
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
littlemon
Danzaburou
13
3 / 1 / 5
8,415
935
5,049
5,018
1,861
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ProfessorFlirty
Erlang Shen
13
3 / 5 / 2
7,641
849
7,066
10,381
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
SaltyColt443002
Baron Samedi
13
1 / 4 / 4
7,684
854
6,847
8,215
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Wisprunner
Arachne
10
0 / 3 / 0
6,193
688
723
3,290
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
12
1 / 6 / 1
7,293
810
4,195
9,786
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
18
Kills
5
5
Deaths
18
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
5
2
9
4.75
L
Erlang Shen
ProfessorFlirty
Erlang Shen
3
5
2
0.8
L
Baron Samedi
SaltyColt443002
Baron Samedi
1
4
4
0.75
W
Awilix
StinMay17
Awilix
5
1
11
10.5
L
Arachne
Wisprunner
Arachne
0
3
0
0
L
Medusa
1
6
1
0.25
W
Danzaburou
littlemon
Danzaburou
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,766
Damage
18,831
28,264
Taken
31,672
15,814
Mitigated
15,668
8,979
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,946
430
153
2,270
6,341
1,981
470
1,887
4,348
37,893
0
W
5,104
504
0
3,863
10,234
9,115
604
2,245
7,717
15,577
0
L
Erlang Shen
ProfessorFlirty
Erlang Shen
7,066
2,911
0
1,533
10,381
6,924
131
3,946
6,391
1,065
15,471
L
Baron Samedi
SaltyColt443002
Baron Samedi
6,847
344
396
1,628
8,215
3,717
0
2,790
5,374
25,664
0
W
Awilix
StinMay17
Awilix
7,667
2,924
0
798
6,671
2,857
1,371
1,597
5,017
0
20,326
L
Arachne
Wisprunner
Arachne
723
556
0
216
3,290
1,589
0
1,466
1,737
620
2,966
L
Medusa
4,195
1,413
239
952
9,786
3,438
333
4,934
4,622
0
21,371
W
Danzaburou
littlemon
Danzaburou
5,049
2,016
0
1,895
5,018
1,861
1,556
1,319
3,609
0
18,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,558
Gold Earned
28,811
163
Minions Killed
121
11
Camps Cleared
6
778,144
Distance Traveled
540,094
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,374
1,042
62
7
6
186,718
1
W
Sobek
8,669
963
27
3
0
195,474
0
L
Erlang Shen
7,641
849
26
3
2
167,554
2
L
Baron Samedi
7,684
854
45
5
2
151,856
1
W
Awilix
9,100
1,011
35
4
2
215,489
0
L
Arachne
6,193
688
12
1
1
79,559
0
L
Medusa
7,293
810
38
4
1
141,125
0
W
Danzaburou
8,415
935
39
4
3
180,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role