Player Matchup

Odin
Odin
Bearcat-BMB
Odin
Level 5
God Stats
0W - 1L
1,744 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
Dorq-
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Ullr
Ullr
Try-Hard454
Ullr
Level 27
God Stats
23W - 29L
1,286 SR
Queue Stats
236W - 233L
1,547 Elo+
Solo
Team Averages
Level 20
1,510 SR
1,516 Elo+

VS

Team Averages
Level 44
1,653 SR
1,450 Elo+
Agni
Agni
Ather Cowboy
Agni
Level 80
God Stats
4W - 1L
1,754 SR
Queue Stats
35W - 53L
1,408 Elo+
Party 1
Ares
Ares
Grogmen
Ares
Level 25
God Stats
3W - 0L
1,654 SR
Queue Stats
9W - 14L
1,419 Elo+
Party 1
Artemis
Artemis
LavenderDart596
Artemis
Level 28
God Stats
32W - 38L
1,551 SR
Queue Stats
111W - 130L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 8
9,992
555
4,256
15,872
9,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Dorq-
Merlin
16
9 / 7 / 4
12,721
707
15,414
12,399
5,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 1 / 7
12,096
672
11,764
14,702
6,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 1
13,756
764
18,911
10,948
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Grogmen
Ares
13
0 / 3 / 9
10,268
570
5,370
14,994
10,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 9 / 12
11,540
641
12,392
16,914
6,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
14
Kills
17
17
Deaths
14
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
15
2
1
7.75
L
0
9
8
0.44
L
Merlin
Dorq-
Merlin
9
7
4
1.57
W
Ares
Grogmen
Ares
0
3
9
1.5
W
2
9
12
0.89
L
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,434
Damage
36,673
42,973
Taken
42,856
20,695
Mitigated
22,062
3,076
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,911
988
0
3,182
10,948
4,493
659
4,172
6,776
67,386
0
L
4,256
1,112
0
473
15,872
9,396
0
10,795
5,077
0
18,867
L
Merlin
Dorq-
Merlin
15,414
915
0
0
12,399
5,243
29
6,142
6,257
53,747
0
W
Ares
Grogmen
Ares
5,370
254
543
2,134
14,994
10,580
418
5,105
9,889
20,667
0
W
12,392
4,623
1,222
3,092
16,914
6,989
1,942
6,153
10,761
0
44,350
L
11,764
6,006
0
2,603
14,702
6,056
252
7,443
7,259
0
63,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,809
Gold Earned
35,564
182
Minions Killed
162
0
Camps Cleared
0
906,263
Distance Traveled
908,633
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,756
764
90
5
0
326,664
2
L
Odin
9,992
555
35
2
0
297,046
2
L
Merlin
12,721
707
63
4
0
274,852
2
W
Ares
10,268
570
20
1
0
336,796
1
W
Artemis
11,540
641
52
3
0
245,173
0
L
Ullr
12,096
672
84
5
0
334,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role