Player Matchup

Heimdallr
Heimdallr
GloriousPancham
Heimdallr
Level 20
God Stats
11W - 10L
1,692 SR
Queue Stats
20W - 19L
1,616 Elo+
Solo
Chaac
Chaac
ItsGoodCoffee
Chaac
Level 37
God Stats
2W - 1L
2,016 SR
Queue Stats
32W - 18L
1,767 Elo+
Party 1
Olorun
Olorun
SpiffyMew
Olorun
Level 29
God Stats
3W - 3L
1,748 SR
Queue Stats
50W - 29L
1,767 Elo+
Party 1
Team Averages
Level 29
1,819 SR
1,717 Elo+

VS

Team Averages
Level 111
1,467 SR
1,452 Elo+
Achilles
Achilles
AllahuAkbar108
Achilles
Level 108
God Stats
3W - 5L
1,391 SR
Queue Stats
16W - 14L
1,487 Elo+
Solo
Cupid
Cupid
Megamancer
Cupid
Level 116
God Stats
13W - 15L
1,597 SR
Queue Stats
555W - 561L
1,430 Elo+
Party 2
Baron Samedi
Baron Samedi
Ruger
Baron Samedi
Level 108
God Stats
8W - 9L
1,412 SR
Queue Stats
315W - 327L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GloriousPancham
Heimdallr
16
0 / 14 / 6
13,835
576
14,830
21,746
8,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 5 / 9
15,795
658
19,074
31,939
29,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
SpiffyMew
Olorun
19
11 / 8 / 3
16,717
697
24,684
29,571
15,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
7 / 4 / 14
15,940
664
16,680
30,139
47,174
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
20
10 / 7 / 13
17,592
733
26,791
24,058
11,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
Ruger
Baron Samedi
20
10 / 4 / 13
17,332
722
29,128
22,938
13,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
15
Kills
27
27
Deaths
15
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Achilles
7
4
14
3.5
L
Heimdallr
GloriousPancham
Heimdallr
0
14
6
0.21
L
4
5
9
1.7
W
Cupid
10
7
13
2.36
W
Baron Samedi
Ruger
Baron Samedi
10
4
13
4.13
L
Olorun
SpiffyMew
Olorun
11
8
3
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,588
Damage
72,599
83,256
Taken
77,135
53,714
Mitigated
72,523
29,921
Healing
30,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
16,680
7,827
2,770
4,264
30,139
47,174
593
9,522
20,617
0
61,035
L
Heimdallr
GloriousPancham
Heimdallr
14,830
5,544
0
1,314
21,746
8,268
0
7,841
13,905
0
73,218
L
19,074
3,294
0
14,775
31,939
29,473
390
11,840
20,099
283
65,053
W
Cupid
26,791
14,757
1,125
8,622
24,058
11,592
2,364
7,526
16,532
0
120,442
W
Baron Samedi
Ruger
Baron Samedi
29,128
2,274
4,088
9,136
22,938
13,757
876
7,751
15,187
83,324
0
L
Olorun
SpiffyMew
Olorun
24,684
11,294
938
12,894
29,571
15,973
1,610
10,101
19,470
98,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,347
Gold Earned
50,864
252
Minions Killed
294
0
Camps Cleared
0
1,144,712
Distance Traveled
1,408,236
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,940
664
53
2
0
553,865
5
L
Heimdallr
13,835
576
94
4
0
357,839
15
L
Chaac
15,795
658
49
2
0
405,407
3
W
Cupid
17,592
733
144
6
0
424,377
1
W
Baron Samedi
17,332
722
97
4
0
429,994
6
L
Olorun
16,717
697
109
5
0
381,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role