Player Matchup

Janus
Janus
Gold V
Exaltingly
Janus
Gold V
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 92L
1,415 MMR
Party 1
Neith
Neith
Gold V
Josh02727
Neith
Gold V
Level 128
God Stats
34W - 43L
1,649 SR
Queue Stats
100W - 114L
1,597 MMR
Party 2
Chang'e
Chang'e
Gold V
Pauly-Nades
Chang'e
Gold V
Level 145
God Stats
8W - 9L
1,564 SR
Queue Stats
211W - 220L
1,502 MMR
Party 2
Loki
Loki
Silver I
duckymomo1013
Loki
Silver I
Level 125
God Stats
67W - 42L
1,715 SR
Queue Stats
224W - 210L
1,543 MMR
Solo
Yemoja
Yemoja
Gold I
z EGGY z
Yemoja
Gold I
Level 117
God Stats
15W - 15L
1,617 SR
Queue Stats
32W - 32L
1,671 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,609 SR
1,546 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 142
1,443 SR
1,548 MMR
Ne Zha
Ne Zha
Bronze III
Chy2k
Ne Zha
Bronze III
Level 154
God Stats
1W - 0L
1,232 SR
Queue Stats
6W - 4L
1,542 MMR
Solo
Nu Wa
Nu Wa
Gold V
LastShadow123456
Nu Wa
Gold V
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 74L
1,617 MMR
Party 3
Jormungandr
Jormungandr
Bronze III
SaKrificed1
Jormungandr
Bronze III
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 3
Ullr
Ullr
Silver I
Vash3433
Ullr
Silver I
Level 160
God Stats
6W - 3L
1,498 SR
Queue Stats
159W - 148L
1,543 MMR
Solo
Osiris
Osiris
Bronze III
xSuicidE SmiLe
Osiris
Bronze III
Level 126
God Stats
1W - 0L
1,485 SR
Queue Stats
9W - 9L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
2 / 4 / 5
12,834
443
9,854
17,052
5,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Josh02727
Neith
16
0 / 10 / 3
11,562
399
15,274
24,663
8,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Pauly-Nades
Chang'e
20
3 / 6 / 2
15,056
519
16,335
31,283
12,235
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 4 / 3
15,713
542
19,846
24,285
9,340
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
z EGGY z
Yemoja
18
1 / 2 / 5
12,653
436
7,593
20,213
18,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
CthulhuTsukuyomiSetKing ArthurApollo

VS

Bans
DanzaburouCu ChulainnBellonaSusanoGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chy2k
Ne Zha
20
13 / 5 / 7
16,690
576
16,945
30,737
16,318
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 2 / 14
15,986
551
35,584
18,092
7,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
SaKrificed1
Jormungandr
20
3 / 1 / 11
15,551
536
14,791
20,192
20,507
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ullr
20
5 / 2 / 5
15,913
549
12,286
24,296
10,677
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 2 / 5
16,748
578
13,422
21,452
28,972
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
12
Kills
26
26
Deaths
12
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Chy2k
Ne Zha
13
5
7
3.3
L
Janus
2
4
5
1.13
L
Neith
Josh02727
Neith
0
10
3
0.15
W
4
2
14
5.5
L
Chang'e
Pauly-Nades
Chang'e
3
6
2
0.67
W
Jormungandr
SaKrificed1
Jormungandr
3
1
11
8.5
W
Ullr
5
2
5
3.75
L
6
4
3
1.88
W
1
2
5
1.75
L
Yemoja
z EGGY z
Yemoja
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,902
Damage
93,028
117,496
Taken
114,769
54,261
Mitigated
83,653
40,755
Healing
46,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Chy2k
Ne Zha
16,945
3,899
0
9,965
30,737
16,318
2,513
10,050
20,517
0
107,941
L
Janus
9,854
354
255
4,201
17,052
5,771
328
8,764
7,836
88,326
0
L
Neith
Josh02727
Neith
15,274
4,550
0
7,172
24,663
8,420
1,181
6,787
17,640
0
76,844
W
35,584
8,912
385
6,806
18,092
7,179
3,206
5,659
12,215
137,537
0
L
Chang'e
Pauly-Nades
Chang'e
16,335
1,193
424
14,287
31,283
12,235
3,361
10,921
20,106
117,572
0
W
Jormungandr
SaKrificed1
Jormungandr
14,791
1,863
1,633
6,888
20,192
20,507
137
8,347
11,617
67,355
0
W
Ullr
12,286
5,518
0
14,070
24,296
10,677
3,866
3,478
20,772
0
145,673
L
19,846
5,427
0
8,465
24,285
9,340
0
11,265
12,655
0
154,949
W
13,422
3,783
0
6,495
21,452
28,972
4,791
7,502
13,919
10,220
109,850
L
Yemoja
z EGGY z
Yemoja
7,593
635
2,793
3,158
20,213
18,495
120
11,679
8,096
49,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,818
Gold Earned
80,888
797
Minions Killed
843
0
Camps Cleared
0
2,626,214
Distance Traveled
2,836,486
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,690
576
142
5
0
608,219
11
L
Janus
12,834
443
173
6
0
561,085
3
L
Neith
11,562
399
132
5
0
439,385
3
W
Nu Wa
15,986
551
192
7
0
559,400
4
L
Chang'e
15,056
519
218
8
0
447,235
4
W
Jormungandr
15,551
536
97
3
0
568,686
5
W
Ullr
15,913
549
190
7
0
523,308
8
L
Loki
15,713
542
203
7
0
584,383
8
W
Osiris
16,748
578
222
8
0
576,873
2
L
Yemoja
12,653
436
71
2
0
594,126
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role