Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond IV
Dóógle
Ah Muzen Cab
Diamond IV
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
286W - 214L
2,235 MMR
Party 2
Cthulhu
Cthulhu
Diamond V
Thorhyde613
Cthulhu
Diamond V
Level 156
God Stats
8W - 6L
1,666 SR
Queue Stats
102W - 83L
2,156 MMR
Party 3
Thoth
Thoth
Diamond V
Thorhyde614
Thoth
Diamond V
Level 160
God Stats
49W - 26L
1,830 SR
Queue Stats
149W - 108L
2,072 MMR
Party 3
Mercury
Mercury
Diamond V
iTaikx
Mercury
Diamond V
Level 159
God Stats
42W - 34L
1,649 SR
Queue Stats
274W - 250L
2,141 MMR
Solo
Chang'e
Chang'e
Diamond IV
ടhark
Chang'e
Diamond IV
Level 57
God Stats
8W - 3L
1,877 SR
Queue Stats
77W - 43L
2,267 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,704 SR
2,174 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,715 SR
2,188 MMR
Chiron
Chiron
Diamond IV
BigCappers
Chiron
Diamond IV
Level 88
God Stats
12W - 4L
1,808 SR
Queue Stats
76W - 49L
2,288 MMR
Solo
Nemesis
Nemesis
Platinum I
Jojı
Nemesis
Platinum I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 34L
2,095 MMR
Solo
Nike
Nike
Diamond IV
Nanachi Ibu onu
Nike
Diamond IV
Level 155
God Stats
1W - 6L
1,744 SR
Queue Stats
307W - 288L
2,244 MMR
Party 1
Sylvanus
Sylvanus
Diamond IV
rickzx
Sylvanus
Diamond IV
Level 160
God Stats
10W - 3L
2,023 SR
Queue Stats
328W - 297L
2,182 MMR
Party 1
Hel
Hel
Diamond IV
xCoystaa
Hel
Diamond IV
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
412W - 392L
2,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dóógle
Ah Muzen Cab
15
3 / 1 / 1
8,920
686
5,166
7,554
2,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Thorhyde613
Cthulhu
11
1 / 1 / 4
6,911
532
2,791
9,667
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
5 / 0 / 6
8,277
637
11,125
5,470
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
iTaikx
Mercury
14
5 / 0 / 7
8,694
669
4,516
9,437
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
ടhark
Chang'e
14
5 / 1 / 0
8,449
650
8,832
11,005
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
SetScyllaJanusTsukuyomiErlang Shen

VS

Bans
DanzaburouAwilixCerberusSusanoNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BigCappers
Chiron
13
0 / 2 / 1
6,910
532
5,174
6,084
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Jojı
Nemesis
9
0 / 8 / 1
5,681
437
4,575
10,479
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 3 / 0
6,427
494
7,203
11,991
6,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
rickzx
Sylvanus
10
2 / 3 / 0
5,856
450
4,133
10,692
6,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 1
6,830
525
2,706
7,269
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
19
Kills
3
3
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
BigCappers
Chiron
0
2
1
0.25
W
Ah Muzen Cab
Dóógle
Ah Muzen Cab
3
1
1
3.5
L
Nemesis
Jojı
Nemesis
0
8
1
0.06
L
1
3
0
0.33
W
Cthulhu
Thorhyde613
Cthulhu
1
1
4
3
W
5
0
6
8
W
Mercury
iTaikx
Mercury
5
0
7
8.5
L
Sylvanus
rickzx
Sylvanus
2
3
0
0.67
L
0
3
1
0.17
W
Chang'e
ടhark
Chang'e
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,430
Damage
23,791
43,133
Taken
46,515
16,264
Mitigated
24,738
20,888
Healing
13,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BigCappers
Chiron
5,174
2,565
296
1,842
6,084
3,780
0
102
5,970
4,456
47,628
W
Ah Muzen Cab
Dóógle
Ah Muzen Cab
5,166
3,038
0
3,582
7,554
2,964
639
915
6,639
0
65,358
L
Nemesis
Jojı
Nemesis
4,575
1,803
0
780
10,479
5,613
0
5,108
5,360
5,542
29,325
L
7,203
797
0
3,180
11,991
6,430
0
6,555
4,835
0
42,125
W
Cthulhu
Thorhyde613
Cthulhu
2,791
75
0
3,272
9,667
4,587
10
3,010
6,595
21,872
0
W
11,125
610
0
2,765
5,470
1,620
750
1,232
4,190
63,741
0
W
Mercury
iTaikx
Mercury
4,516
2,256
0
4,250
9,437
3,744
0
1,283
8,068
0
49,385
L
Sylvanus
rickzx
Sylvanus
4,133
1,114
707
2,777
10,692
6,293
0
6,739
3,904
26,475
0
L
2,706
268
1,157
2,807
7,269
2,622
0
3,583
3,686
50,062
0
W
Chang'e
ടhark
Chang'e
8,832
490
159
6,860
11,005
3,349
417
1,058
9,947
50,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,251
Gold Earned
31,704
482
Minions Killed
398
0
Camps Cleared
0
1,361,564
Distance Traveled
1,234,079
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,910
532
104
8
0
240,499
2
W
Ah Muzen Cab
8,920
686
138
11
0
243,778
5
L
Nemesis
5,681
437
57
4
0
259,316
4
L
Nike
6,427
494
70
5
0
245,951
0
W
Cthulhu
6,911
532
22
2
0
256,449
4
W
Thoth
8,277
637
122
9
0
277,852
8
W
Mercury
8,694
669
95
7
0
320,386
3
L
Sylvanus
5,856
450
42
3
0
224,993
3
L
Hel
6,830
525
125
10
0
263,320
6
W
Chang'e
8,449
650
105
8
0
263,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role