Player Matchup

Pele
Pele
DarcarGames
Pele
Level 102
God Stats
13W - 12L
1,640 SR
Queue Stats
352W - 391L
1,429 Elo+
Party 1
Ares
Ares
Finn1423
Ares
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
472W - 507L
1,472 Elo+
Party 1
Chang'e
Chang'e
IkarosAtomlc
Chang'e
Level 81
God Stats
3W - 6L
1,713 SR
Queue Stats
289W - 310L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
PiixelZombot
Danzaburou
Level 96
God Stats
6W - 5L
1,518 SR
Queue Stats
12W - 19L
1,515 Elo+
Solo
Janus
Janus
samir_yaujar
Janus
Level 99
God Stats
9W - 15L
1,551 SR
Queue Stats
355W - 397L
1,483 Elo+
Party 1
Team Averages
Level 97
1,584 SR
1,485 Elo+

VS

Team Averages
Level 113
1,519 SR
1,487 Elo+
Bacchus
Bacchus
BOBBYGUILES
Bacchus
Level 124
God Stats
1W - 0L
1,272 SR
Queue Stats
20W - 15L
1,504 Elo+
Party 2
Jormungandr
Jormungandr
C-A-H_
Jormungandr
Level 61
God Stats
229W - 205L
1,603 SR
Queue Stats
440W - 474L
1,507 Elo+
Solo
Thanatos
Thanatos
InfiniteSith187
Thanatos
Level 145
God Stats
6W - 7L
1,817 SR
Queue Stats
89W - 78L
1,488 Elo+
Party 2
Nike
Nike
SadSatyr
Nike
Level 77
God Stats
15W - 10L
1,403 SR
Queue Stats
299W - 269L
1,354 Elo+
Solo
Ah Puch
Ah Puch
Thebaconator39
Ah Puch
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 15L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
9,589
436
6,786
17,265
6,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
12
2 / 9 / 1
8,463
385
5,288
18,341
14,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
IkarosAtomlc
Chang'e
17
2 / 3 / 2
10,324
469
6,687
14,979
4,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PiixelZombot
Danzaburou
15
1 / 6 / 1
9,477
431
5,771
14,849
6,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 1 / 2
10,668
485
14,674
11,451
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BOBBYGUILES
Bacchus
17
6 / 1 / 9
11,406
518
9,443
17,874
21,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
C-A-H_
Jormungandr
16
0 / 2 / 7
10,397
473
9,640
14,440
12,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
18
6 / 2 / 5
11,191
509
11,316
20,481
8,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Nike
17
4 / 3 / 5
11,187
509
11,567
13,195
7,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 0 / 10
11,536
524
17,191
9,984
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
8
Kills
22
22
Deaths
8
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BOBBYGUILES
Bacchus
6
1
9
10.5
W
Jormungandr
C-A-H_
Jormungandr
0
2
7
1.75
L
1
3
2
0.67
L
Ares
2
9
1
0.28
L
Chang'e
IkarosAtomlc
Chang'e
2
3
2
1
W
Thanatos
6
2
5
4.25
L
Danzaburou
PiixelZombot
Danzaburou
1
6
1
0.25
W
Nike
4
3
5
2.17
W
6
0
10
11
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,206
Damage
59,157
76,885
Taken
75,974
35,987
Mitigated
54,405
19,965
Healing
35,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BOBBYGUILES
Bacchus
9,443
846
0
3,984
17,874
21,974
1,637
4,957
12,777
33,262
0
W
Jormungandr
C-A-H_
Jormungandr
9,640
1,617
1,298
4,764
14,440
12,195
135
6,388
7,675
62,395
0
L
6,786
1,664
0
2,392
17,265
6,332
0
5,368
11,647
19
73,570
L
Ares
5,288
347
423
1,464
18,341
14,862
0
12,030
6,186
28,737
0
L
Chang'e
IkarosAtomlc
Chang'e
6,687
542
3,607
6,199
14,979
4,747
386
2,510
11,994
59,978
0
W
Thanatos
11,316
2,115
0
17,255
20,481
8,677
291
5,794
14,397
0
83,683
L
Danzaburou
PiixelZombot
Danzaburou
5,771
2,061
409
2,726
14,849
6,182
150
9,442
5,282
0
50,738
W
Nike
11,567
1,950
771
2,444
13,195
7,541
925
6,290
6,641
0
61,123
W
17,191
309
0
5,234
9,984
4,018
1,856
2,116
7,816
75,890
0
L
14,674
725
406
2,339
11,451
3,864
0
6,099
4,777
87,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,521
Gold Earned
55,717
567
Minions Killed
535
0
Camps Cleared
0
2,013,421
Distance Traveled
2,130,483
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,406
518
55
3
0
425,791
3
W
Jormungandr
10,397
473
118
5
0
414,912
2
L
Pele
9,589
436
119
5
0
453,705
2
L
Ares
8,463
385
34
2
0
390,352
3
L
Chang'e
10,324
469
136
6
0
392,508
3
W
Thanatos
11,191
509
128
6
0
407,712
6
L
Danzaburou
9,477
431
98
4
0
361,391
0
W
Nike
11,187
509
116
5
0
449,703
0
W
Ah Puch
11,536
524
118
5
0
432,365
10
L
Janus
10,668
485
180
8
0
415,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role