Player Matchup

Cthulhu
Cthulhu
Bl FPSRacing
Cthulhu
Level 16
God Stats
5W - 12L
1,270 SR
Queue Stats
6W - 15L
1,244 Elo+
Party 2
Thanatos
Thanatos
Butter Sniper14
Thanatos
Level 23
God Stats
3W - 8L
1,273 SR
Queue Stats
8W - 23L
1,232 Elo+
Party 2
Amaterasu
Amaterasu
DarkNightWolf6
Amaterasu
Level 47
God Stats
12W - 10L
1,387 SR
Queue Stats
73W - 120L
1,338 Elo+
Party 2
Thoth
Thoth
Obamallama12
Thoth
Level 66
God Stats
5W - 6L
1,359 SR
Queue Stats
26W - 36L
1,312 Elo+
Party 2
Artio
Artio
SoloisticSiren
Artio
Level 68
God Stats
3W - 11L
1,287 SR
Queue Stats
70W - 121L
1,290 Elo+
Party 2
Team Averages
Level 44
1,315 SR
1,283 Elo+

VS

Team Averages
Level 63
1,483 SR
1,407 Elo+
Apollo
Apollo
SmearierBlock66
Apollo
Level 41
God Stats
7W - 12L
1,516 SR
Queue Stats
174W - 164L
1,633 Elo+
Party 3
Sylvanus
Sylvanus
Soma_Khoma
Sylvanus
Level 44
God Stats
31W - 36L
1,500 SR
Queue Stats
218W - 242L
1,243 Elo+
Solo
King Arthur
King Arthur
Tzenick
King Arthur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 170L
1,278 Elo+
Party 1
Thor
Thor
jags5128
Thor
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 291L
1,293 Elo+
Party 1
Tyr
Tyr
xII Avila IIx
Tyr
Level 153
God Stats
11W - 8L
1,398 SR
Queue Stats
456W - 415L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bl FPSRacing
Cthulhu
7
0 / 2 / 3
4,682
468
2,785
6,427
2,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
9
2 / 0 / 3
5,579
558
2,221
4,603
1,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
DarkNightWolf6
Amaterasu
12
8 / 1 / 0
6,958
696
5,368
5,050
3,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
5 / 1 / 3
6,004
600
5,079
2,475
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 4 / 0
4,808
481
1,887
8,384
3,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,117
512
2,619
5,044
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Soma_Khoma
Sylvanus
4
0 / 3 / 0
3,763
376
162
3,539
1,265
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Tzenick
King Arthur
7
1 / 6 / 0
4,754
475
1,479
6,088
1,896
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
6
0 / 7 / 2
4,295
430
1,658
7,566
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
6 / 0 / 1
5,704
570
6,496
7,675
2,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
16
Kills
8
8
Deaths
17
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bl FPSRacing
Cthulhu
0
2
3
0.75
W
Thanatos
2
0
3
3.5
W
Amaterasu
DarkNightWolf6
Amaterasu
8
1
0
8
W
5
1
3
6.5
L
1
1
5
3.5
W
1
4
0
0.25
L
Sylvanus
Soma_Khoma
Sylvanus
0
3
0
0
L
King Arthur
Tzenick
King Arthur
1
6
0
0.17
L
Thor
0
7
2
0.14
L
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,340
Damage
12,414
26,939
Taken
29,912
11,719
Mitigated
9,390
11,989
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bl FPSRacing
Cthulhu
2,785
232
0
1,725
6,427
2,570
0
0
6,427
13,280
0
W
Thanatos
2,221
451
0
4,513
4,603
1,307
0
0
4,603
0
21,420
W
Amaterasu
DarkNightWolf6
Amaterasu
5,368
2,792
0
2,100
5,050
3,941
595
63
4,987
3,608
33,291
W
5,079
182
0
641
2,475
602
302
99
2,376
22,075
0
L
2,619
1,846
0
2,335
5,044
1,480
185
2,221
2,731
0
21,345
W
1,887
34
880
2,130
8,384
3,299
0
0
8,384
15,479
0
L
Sylvanus
Soma_Khoma
Sylvanus
162
162
0
151
3,539
1,265
11
1,094
2,382
7,534
0
L
King Arthur
Tzenick
King Arthur
1,479
439
0
0
6,088
1,896
0
518
5,510
0
15,434
L
Thor
1,658
592
0
1,190
7,566
1,875
120
2,656
4,672
0
10,777
L
6,496
1,375
0
3,417
7,675
2,874
150
3,134
4,505
0
22,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,031
Gold Earned
23,633
224
Minions Killed
137
0
Camps Cleared
0
884,667
Distance Traveled
844,714
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,682
468
17
2
0
165,326
0
W
Thanatos
5,579
558
57
6
0
164,395
1
W
Amaterasu
6,958
696
83
8
0
176,090
2
W
Thoth
6,004
600
41
4
0
186,188
1
L
Apollo
5,117
512
38
4
0
185,271
0
W
Artio
4,808
481
26
3
0
192,668
2
L
Sylvanus
3,763
376
13
1
0
114,122
0
L
King Arthur
4,754
475
30
3
0
170,796
1
L
Thor
4,295
430
16
2
0
179,733
1
L
Tyr
5,704
570
40
4
0
194,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role