Player Matchup

Hachiman
Hachiman
Luuckery
Hachiman
Level 17
God Stats
2W - 2L
1,756 SR
Queue Stats
5W - 7L
1,443 Elo+
Party 2
Osiris
Osiris
denis11982
Osiris
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,450 Elo+
Party 2
Terra
Terra
eljuancho7
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
639W - 622L
1,118 Elo+
Party 3
Bakasura
Bakasura
gabinaudsf
Bakasura
Level 25
God Stats
4W - 20L
1,500 SR
Queue Stats
48W - 91L
1,069 Elo+
Party 3
Merlin
Merlin
xInternot
Merlin
Level 68
God Stats
25W - 36L
1,061 SR
Queue Stats
1,153W - 1,175L
1,305 Elo+
Party 3
Team Averages
Level 45
1,464 SR
1,277 Elo+

VS

Team Averages
Level 106
1,700 SR
1,812 Elo+
Xing Tian
Xing Tian
GrahleM
Xing Tian
Level 49
God Stats
12W - 1L
1,975 SR
Queue Stats
70W - 39L
1,766 Elo+
Party 1
Terra
Terra
Laki085
Terra
Level 160
God Stats
3W - 0L
1,715 SR
Queue Stats
356W - 165L
1,852 Elo+
Party 1
Artemis
Artemis
StephanEdwards6
Artemis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 114L
1,848 Elo+
Party 1
Hera
Hera
bysenalo0o_Py
Hera
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
368W - 221L
1,758 Elo+
Party 1
Mercury
Mercury
maxisanchezpy
Mercury
Level 69
God Stats
8W - 3L
1,810 SR
Queue Stats
211W - 101L
1,835 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Luuckery
Hachiman
7
1 / 4 / 0
4,378
438
4,193
5,547
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
denis11982
Osiris
9
0 / 3 / 0
5,196
520
3,073
6,137
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
4
0 / 3 / 0
3,820
382
406
3,266
777
Shoes

Shoes

+6%
Movement Speed

Bakasura
gabinaudsf
Bakasura
8
0 / 4 / 0
4,818
482
2,531
5,474
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
xInternot
Merlin
9
0 / 4 / 0
4,860
486
2,090
4,647
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GrahleM
Xing Tian
9
3 / 1 / 3
5,950
595
1,889
5,225
2,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Terra
Laki085
Terra
12
2 / 0 / 3
6,424
642
3,582
5,833
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
5 / 0 / 3
6,400
640
5,934
6,378
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 0 / 0
6,682
668
2,733
3,837
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
11
4 / 0 / 4
6,422
642
3,839
6,647
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
18
18
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
GrahleM
Xing Tian
3
1
3
4.5
W
Terra
Laki085
Terra
2
0
3
3.5
L
Hachiman
Luuckery
Hachiman
1
4
0
0.25
W
5
0
3
6.5
W
4
0
0
4
L
Osiris
denis11982
Osiris
0
3
0
0
L
Terra
0
3
0
0
L
Bakasura
gabinaudsf
Bakasura
0
4
0
0
W
Mercury
4
0
4
6
L
Merlin
xInternot
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,293
Damage
17,977
25,071
Taken
27,920
10,943
Mitigated
9,940
4,728
Healing
12,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
GrahleM
Xing Tian
1,889
556
0
1,589
5,225
2,255
26
396
4,799
12,584
0
W
Terra
Laki085
Terra
3,582
570
276
2,904
5,833
2,620
318
266
5,567
27,320
0
L
Hachiman
Luuckery
Hachiman
4,193
2,019
0
1,851
5,547
1,000
0
764
4,783
0
14,300
W
5,934
2,908
0
4,120
6,378
1,858
410
314
6,064
0
35,696
W
2,733
621
0
1,205
3,837
1,127
612
915
2,728
42,202
0
L
Osiris
denis11982
Osiris
3,073
877
0
1,180
6,137
4,537
0
2,786
3,103
2,986
21,021
L
Terra
406
129
6
38
3,266
777
0
831
2,435
3,057
0
L
Bakasura
gabinaudsf
Bakasura
2,531
1,533
0
903
5,474
3,188
0
1,187
4,239
4,659
15,824
W
Mercury
3,839
1,758
0
2,654
6,647
2,080
190
880
5,675
0
34,242
L
Merlin
xInternot
Merlin
2,090
28
0
750
4,647
1,441
0
2,204
2,307
23,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,072
Gold Earned
31,878
183
Minions Killed
317
0
Camps Cleared
0
795,237
Distance Traveled
984,790
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,950
595
22
2
0
191,185
6
W
Terra
6,424
642
70
7
0
205,720
2
L
Hachiman
4,378
438
20
2
0
142,442
1
W
Artemis
6,400
640
63
6
0
164,408
3
W
Hera
6,682
668
84
8
0
192,248
2
L
Osiris
5,196
520
58
6
0
180,489
2
L
Terra
3,820
382
3
0
0
96,524
0
L
Bakasura
4,818
482
52
5
0
186,314
0
W
Mercury
6,422
642
78
8
0
231,229
4
L
Merlin
4,860
486
50
5
0
189,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role