Player Matchup

Athena
Athena
 
Athena
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
AggroAlgorythm
Thor
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,509 Elo+
Party 3
Artemis
Artemis
LazzieBear
Artemis
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
TheB0BBY
Anhur
Level 69
God Stats
6W - 10L
1,246 SR
Queue Stats
212W - 230L
1,450 Elo+
Party 3
Team Averages
Level 85
1,449 SR
1,492 Elo+

VS

Team Averages
Level 84
1,606 SR
1,604 Elo+
Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HidariAshi
Guan Yu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 8L
1,587 Elo+
Party 1
Baron Samedi
Baron Samedi
SwitchBae
Baron Samedi
Level 158
God Stats
16W - 4L
1,872 SR
Queue Stats
50W - 24L
1,726 Elo+
Party 1
Nemesis
Nemesis
iMercxx
Nemesis
Level 100
God Stats
39W - 19L
1,657 SR
Queue Stats
322W - 219L
1,697 Elo+
Solo
Chiron
Chiron
jebem_ti_materr
Chiron
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
303W - 345L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 3 / 1
3,856
482
1,778
4,240
1,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
 
Janus
6
0 / 4 / 1
3,833
479
2,084
4,069
1,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

7
2 / 4 / 2
4,808
601
2,347
5,765
1,673
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
LazzieBear
Artemis
9
5 / 2 / 1
5,463
683
6,911
5,571
1,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
TheB0BBY
Anhur
4
0 / 3 / 0
3,546
443
2,179
4,366
608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 3 / 1
5,214
652
1,311
4,933
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
HidariAshi
Guan Yu
8
3 / 1 / 4
5,007
626
4,377
7,282
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
SwitchBae
Baron Samedi
8
3 / 2 / 3
4,959
620
4,795
3,951
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
iMercxx
Nemesis
9
6 / 0 / 3
5,610
701
4,480
4,175
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 1 / 3
5,026
628
2,191
4,150
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
16
16
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
1
0.17
L
Janus
 
Janus
0
4
1
0.13
W
Artemis
 
Artemis
2
3
1
0.83
L
2
4
2
0.75
W
Guan Yu
HidariAshi
Guan Yu
3
1
4
5
L
Artemis
LazzieBear
Artemis
5
2
1
2.75
W
Baron Samedi
SwitchBae
Baron Samedi
3
2
3
2.25
L
Anhur
TheB0BBY
Anhur
0
3
0
0
W
Nemesis
iMercxx
Nemesis
6
0
3
7.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,299
Damage
17,154
24,011
Taken
24,491
6,644
Mitigated
9,432
5,728
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,778
1,034
0
352
4,240
1,368
0
649
3,591
8,687
0
L
Janus
 
Janus
2,084
117
0
588
4,069
1,105
0
2,269
1,800
13,285
0
W
Artemis
 
Artemis
1,311
735
0
1,718
4,933
1,166
1,048
0
4,933
0
18,742
L
2,347
908
0
1,196
5,765
1,673
0
1,090
4,675
0
11,242
W
Guan Yu
HidariAshi
Guan Yu
4,377
1,036
461
3,584
7,282
2,792
66
1,127
6,155
0
18,121
L
Artemis
LazzieBear
Artemis
6,911
3,311
0
2,122
5,571
1,890
258
1,298
4,273
0
21,073
W
Baron Samedi
SwitchBae
Baron Samedi
4,795
526
490
1,416
3,951
1,249
0
1,009
2,942
23,520
0
L
Anhur
TheB0BBY
Anhur
2,179
1,319
0
1,470
4,366
608
0
154
4,212
0
8,815
W
Nemesis
iMercxx
Nemesis
4,480
2,173
0
1,062
4,175
2,401
0
784
3,391
3,146
18,623
W
2,191
1,381
130
1,567
4,150
1,824
518
942
3,208
2,513
14,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,506
Gold Earned
25,816
114
Minions Killed
217
0
Camps Cleared
0
713,118
Distance Traveled
731,556
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,856
482
17
2
0
179,137
2
L
Janus
3,833
479
23
3
0
146,115
1
W
Artemis
5,214
652
51
6
0
113,977
2
L
Thor
4,808
601
29
4
0
152,836
0
W
Guan Yu
5,007
626
29
4
0
164,140
2
L
Artemis
5,463
683
36
5
0
146,962
1
W
Baron Samedi
4,959
620
37
5
0
155,145
4
L
Anhur
3,546
443
9
1
0
88,068
0
W
Nemesis
5,610
701
51
6
0
166,888
1
W
Chiron
5,026
628
49
6
0
131,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role