Player Matchup

Xbalanque
Xbalanque
Craken895okfine
Xbalanque
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
FR3SC0
Izanami
Level 126
God Stats
34W - 35L
1,511 SR
Queue Stats
198W - 204L
1,564 Elo+
Solo
Nemesis
Nemesis
ICEDreadnaut
Nemesis
Level 155
God Stats
17W - 21L
1,528 SR
Queue Stats
370W - 376L
1,472 Elo+
Solo
Amaterasu
Amaterasu
Squiggs_Mcdawgs1
Amaterasu
Level 106
God Stats
13W - 12L
1,729 SR
Queue Stats
114W - 131L
1,375 Elo+
Solo
Scylla
Scylla
Sáìnt
Scylla
Level 106
God Stats
12W - 6L
1,748 SR
Queue Stats
49W - 39L
1,715 Elo+
Party 2
Team Averages
Level 104
1,603 SR
1,525 Elo+

VS

Team Averages
Level 90
1,429 SR
1,430 Elo+
Kumbhakarna
Kumbhakarna
ImNotASmurf448
Kumbhakarna
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 7L
1,366 Elo+
Party 1
Janus
Janus
Jordyn2021
Janus
Level 18
God Stats
0W - 2L
1,363 SR
Queue Stats
3W - 7L
1,366 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ReklessPat_
Cu Chulainn
Level 152
God Stats
2W - 2L
1,270 SR
Queue Stats
230W - 251L
1,475 Elo+
Solo
Hou Yi
Hou Yi
TheQueenRegent
Hou Yi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Wrex__Vakarian
Nu Wa
Level 145
God Stats
115W - 116L
1,513 SR
Queue Stats
252W - 289L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Craken895okfine
Xbalanque
14
4 / 2 / 5
8,456
769
8,578
8,160
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
FR3SC0
Izanami
16
4 / 1 / 4
9,103
828
10,389
10,407
5,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
ICEDreadnaut
Nemesis
16
7 / 3 / 7
10,224
929
7,121
10,139
4,486
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
14
3 / 3 / 5
7,835
712
8,055
7,759
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Sáìnt
Scylla
15
4 / 3 / 9
9,022
820
12,155
7,707
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ImNotASmurf448
Kumbhakarna
14
3 / 5 / 5
8,640
785
6,989
13,486
10,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
12
1 / 9 / 3
6,699
609
3,690
9,651
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ReklessPat_
Cu Chulainn
14
4 / 2 / 2
8,095
736
7,015
10,647
7,279
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 2 / 5
8,641
786
6,700
9,211
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 4
8,291
754
10,789
10,828
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
22
Kills
12
12
Deaths
22
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Craken895okfine
Xbalanque
4
2
5
3.25
W
Izanami
FR3SC0
Izanami
4
1
4
6
W
Nemesis
ICEDreadnaut
Nemesis
7
3
7
3.5
L
Kumbhakarna
ImNotASmurf448
Kumbhakarna
3
5
5
1.1
L
Janus
1
9
3
0.28
L
Cu Chulainn
ReklessPat_
Cu Chulainn
4
2
2
2.5
W
Amaterasu
3
3
5
1.83
W
Scylla
Sáìnt
Scylla
4
3
9
2.83
L
2
2
5
2.25
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,298
Damage
35,183
44,172
Taken
53,823
20,329
Mitigated
27,460
10,088
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Craken895okfine
Xbalanque
8,578
4,795
0
1,793
8,160
2,920
0
4,245
3,719
0
22,509
W
Izanami
FR3SC0
Izanami
10,389
7,201
0
3,068
10,407
5,254
913
5,357
4,673
3,177
42,533
W
Nemesis
ICEDreadnaut
Nemesis
7,121
1,969
0
2,046
10,139
4,486
137
3,764
6,147
565
15,552
L
Kumbhakarna
ImNotASmurf448
Kumbhakarna
6,989
525
0
1,180
13,486
10,467
70
3,217
10,071
15,972
0
L
Janus
3,690
639
0
125
9,651
2,679
0
3,176
6,313
14,675
0
L
Cu Chulainn
ReklessPat_
Cu Chulainn
7,015
620
0
0
10,647
7,279
1
2,348
8,227
3,761
18,798
W
Amaterasu
8,055
2,387
0
1,398
7,759
4,967
205
4,669
2,801
881
20,124
W
Scylla
Sáìnt
Scylla
12,155
1,151
0
1,783
7,707
2,702
427
3,442
4,139
36,278
0
L
6,700
3,470
0
1,587
9,211
3,490
96
1,977
7,076
0
25,992
L
10,789
2,335
0
2,175
10,828
3,545
60
2,620
8,098
37,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,640
Gold Earned
40,366
264
Minions Killed
217
9
Camps Cleared
5
1,008,040
Distance Traveled
904,541
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,456
769
37
3
1
192,061
3
W
Izanami
9,103
828
98
9
6
173,321
1
W
Nemesis
10,224
929
24
2
0
221,534
1
L
Kumbhakarna
8,640
785
28
3
0
193,573
2
L
Janus
6,699
609
32
3
0
139,370
0
L
Cu Chulainn
8,095
736
32
3
1
206,063
1
W
Amaterasu
7,835
712
43
4
1
225,754
0
W
Scylla
9,022
820
62
6
1
195,370
4
L
Hou Yi
8,641
786
56
5
1
198,127
4
L
Nu Wa
8,291
754
69
6
3
167,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role