Player Matchup

Nemesis
Nemesis
HUNTINGBEAST11
Nemesis
Level 27
God Stats
8W - 18L
1,196 SR
Queue Stats
61W - 59L
1,390 Elo+
Solo
Fenrir
Fenrir
Scarto46
Fenrir
Level 12
God Stats
0W - 1L
1,760 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Sire Corathon
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
ballinout05
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
thdtheman
Cthulhu
Level 6
God Stats
1W - 4L
1,407 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 10
1,473 SR
1,478 Elo+

VS

Team Averages
Level 21
1,467 SR
1,411 Elo+
King Arthur
King Arthur
ColdUnicorn15
King Arthur
Level 28
God Stats
10W - 9L
1,552 SR
Queue Stats
101W - 111L
1,330 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrUntouchable561
Ah Muzen Cab
Level 28
God Stats
16W - 5L
1,773 SR
Queue Stats
52W - 47L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
Outlander30
Tsukuyomi
Level 28
God Stats
1W - 3L
1,330 SR
Queue Stats
112W - 120L
1,533 Elo+
Party 1
Olorun
Olorun
gftdyngstr
Olorun
Level 18
God Stats
16W - 14L
1,179 SR
Queue Stats
55W - 72L
1,239 Elo+
Party 1
Anhur
Anhur
xeiva
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 5
11,760
535
10,591
14,500
9,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Scarto46
Fenrir
15
8 / 8 / 1
10,758
489
11,919
17,274
8,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
14
3 / 16 / 3
9,804
446
5,265
30,134
19,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 14 / 4
7,545
343
2,865
23,994
14,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
thdtheman
Cthulhu
11
1 / 13 / 5
8,466
385
7,392
21,983
8,131
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ColdUnicorn15
King Arthur
17
8 / 3 / 13
12,194
554
17,321
12,720
10,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
MrUntouchable561
Ah Muzen Cab
19
14 / 3 / 8
13,157
598
19,849
14,583
13,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Outlander30
Tsukuyomi
20
23 / 3 / 10
13,735
624
22,953
15,177
6,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
gftdyngstr
Olorun
17
5 / 2 / 18
11,696
532
11,885
9,256
3,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
xeiva
Anhur
6
1 / 6 / 3
7,872
358
1,078
5,924
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
103
16
Kills
51
55
Deaths
17
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ColdUnicorn15
King Arthur
8
3
13
4.83
L
4
4
5
1.63
W
Ah Muzen Cab
MrUntouchable561
Ah Muzen Cab
14
3
8
6
W
Tsukuyomi
Outlander30
Tsukuyomi
23
3
10
9.33
L
Fenrir
Scarto46
Fenrir
8
8
1
1.06
L
Guan Yu
3
16
3
0.28
L
0
14
4
0.14
W
Olorun
gftdyngstr
Olorun
5
2
18
7
L
Cthulhu
thdtheman
Cthulhu
1
13
5
0.27
W
Anhur
xeiva
Anhur
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,032
Damage
73,086
107,885
Taken
57,660
60,694
Mitigated
35,133
9,610
Healing
18,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ColdUnicorn15
King Arthur
17,321
2,264
0
2,995
12,720
10,366
1,728
1,224
11,272
56
67,831
L
10,591
4,883
0
986
14,500
9,315
1,270
1,342
12,914
4,398
53,103
W
Ah Muzen Cab
MrUntouchable561
Ah Muzen Cab
19,849
13,600
0
5,178
14,583
13,072
7,700
3,885
10,623
0
80,868
W
Tsukuyomi
Outlander30
Tsukuyomi
22,953
8,389
0
6,265
15,177
6,584
1,871
2,286
12,841
0
91,450
L
Fenrir
Scarto46
Fenrir
11,919
3,865
0
1,646
17,274
8,315
2,677
1,217
15,882
0
42,087
L
Guan Yu
5,265
2,247
352
4,349
30,134
19,934
0
2,862
27,020
0
40,917
L
2,865
1,122
0
787
23,994
14,999
0
2,646
21,273
12,278
0
W
Olorun
gftdyngstr
Olorun
11,885
7,197
585
2,767
9,256
3,682
3,605
2,773
6,408
53,686
0
L
Cthulhu
thdtheman
Cthulhu
7,392
1,381
0
1,490
21,983
8,131
0
3,874
18,064
20,705
0
W
Anhur
xeiva
Anhur
1,078
1,015
0
517
5,924
1,429
39
602
5,272
0
4,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,333
Gold Earned
58,654
273
Minions Killed
455
0
Camps Cleared
0
1,732,466
Distance Traveled
1,839,292
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,194
554
97
4
0
399,042
3
L
Nemesis
11,760
535
84
4
0
412,848
0
W
Ah Muzen Cab
13,157
598
142
6
0
392,994
1
W
Tsukuyomi
13,735
624
135
6
0
461,294
1
L
Fenrir
10,758
489
76
3
0
419,052
3
L
Guan Yu
9,804
446
62
3
0
365,307
0
L
Ares
7,545
343
18
1
0
260,456
3
W
Olorun
11,696
532
81
4
0
359,924
0
L
Cthulhu
8,466
385
33
2
0
274,803
1
W
Anhur
7,872
358
0
0
0
226,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role