Player Matchup

Cerberus
Cerberus
BARON MONGO II
Cerberus
Level 83
God Stats
14W - 11L
1,083 SR
Queue Stats
171W - 206L
1,423 Elo+
Solo
Danzaburou
Danzaburou
Kingbeast1001
Danzaburou
Level 98
God Stats
6W - 7L
1,346 SR
Queue Stats
86W - 102L
1,486 Elo+
Solo
Nemesis
Nemesis
NoS Sora
Nemesis
Level 46
God Stats
1W - 0L
1,300 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Hera
Hera
baysix20
Hera
Level 105
God Stats
13W - 6L
1,500 SR
Queue Stats
37W - 21L
1,226 Elo+
Solo
Vamana
Vamana
kip7467
Vamana
Level 78
God Stats
10W - 5L
1,797 SR
Queue Stats
269W - 296L
1,552 Elo+
Solo
Team Averages
Level 82
1,405 SR
1,437 Elo+

VS

Team Averages
Level 49
1,362 SR
1,293 Elo+
Baron Samedi
Baron Samedi
KennieLupine
Baron Samedi
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Mysticwolves22
Heimdallr
Level 24
God Stats
1W - 7L
1,023 SR
Queue Stats
2W - 10L
1,145 Elo+
Party 1
Sun Wukong
Sun Wukong
SirDoctorDeath
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,253 Elo+
Party 2
Medusa
Medusa
TOASTERBOT25
Medusa
Level 60
God Stats
9W - 7L
1,287 SR
Queue Stats
30W - 20L
1,266 Elo+
Party 1
Bacchus
Bacchus
W2TheShow
Bacchus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 3 / 17
14,211
1,015
19,823
21,923
22,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Kingbeast1001
Danzaburou
20
8 / 9 / 18
15,194
1,085
30,499
20,226
8,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
NoS Sora
Nemesis
20
10 / 2 / 14
14,076
1,005
22,163
14,244
7,728
Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
20
11 / 2 / 18
15,604
1,115
27,420
8,912
3,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
kip7467
Vamana
20
5 / 4 / 18
13,765
983
16,491
19,719
20,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KennieLupine
Baron Samedi
19
5 / 11 / 10
13,615
973
19,423
27,461
14,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Mysticwolves22
Heimdallr
20
2 / 6 / 14
13,269
948
16,978
18,099
9,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
SirDoctorDeath
Sun Wukong
19
1 / 10 / 10
12,230
874
9,073
28,931
19,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
20
11 / 5 / 6
15,576
1,113
26,246
25,643
13,040
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
W2TheShow
Bacchus
20
1 / 6 / 12
13,216
944
5,641
25,557
33,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
72
38
Kills
20
20
Deaths
38
85
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
3
17
4.17
L
Baron Samedi
KennieLupine
Baron Samedi
5
11
10
0.91
W
Danzaburou
Kingbeast1001
Danzaburou
8
9
18
1.89
L
Heimdallr
Mysticwolves22
Heimdallr
2
6
14
1.5
W
Nemesis
NoS Sora
Nemesis
10
2
14
8.5
L
Sun Wukong
SirDoctorDeath
Sun Wukong
1
10
10
0.6
L
Medusa
11
5
6
2.8
L
Bacchus
W2TheShow
Bacchus
1
6
12
1.17
W
Hera
11
2
18
10
W
Vamana
kip7467
Vamana
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,396
Damage
77,361
85,024
Taken
125,691
63,158
Mitigated
89,918
16,304
Healing
22,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
19,823
1,253
0
6,865
21,923
22,273
0
3,100
18,823
53,400
0
L
Baron Samedi
KennieLupine
Baron Samedi
19,423
1,691
2,998
4,242
27,461
14,422
0
7,390
19,730
37,219
0
W
Danzaburou
Kingbeast1001
Danzaburou
30,499
16,741
464
2,550
20,226
8,724
0
6,206
14,020
0
50,087
L
Heimdallr
Mysticwolves22
Heimdallr
16,978
9,859
464
4,006
18,099
9,447
0
7,832
10,192
0
45,119
W
Nemesis
NoS Sora
Nemesis
22,163
13,058
0
1,696
14,244
7,728
0
3,686
10,558
0
31,162
L
Sun Wukong
SirDoctorDeath
Sun Wukong
9,073
3,144
238
1,875
28,931
19,099
0
13,265
15,466
0
34,311
L
Medusa
26,246
16,556
996
6,759
25,643
13,040
0
8,476
17,117
0
56,161
L
Bacchus
W2TheShow
Bacchus
5,641
378
84
929
25,557
33,910
0
10,634
14,729
23,228
0
W
Hera
27,420
9,078
0
83
8,912
3,569
0
4,896
4,016
56,894
0
W
Vamana
kip7467
Vamana
16,491
5,563
0
4,646
19,719
20,864
0
7,176
12,543
354
38,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,850
Gold Earned
67,906
275
Minions Killed
243
13
Camps Cleared
3
1,344,352
Distance Traveled
1,082,269
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,211
1,015
95
7
5
281,116
0
L
Baron Samedi
13,615
973
44
3
0
247,095
0
W
Danzaburou
15,194
1,085
33
2
0
208,747
0
L
Heimdallr
13,269
948
60
4
0
197,560
2
W
Nemesis
14,076
1,005
24
2
2
277,342
0
L
Sun Wukong
12,230
874
55
4
1
199,162
0
L
Medusa
15,576
1,113
56
4
1
220,264
0
L
Bacchus
13,216
944
28
2
1
218,188
0
W
Hera
15,604
1,115
75
5
3
249,190
0
W
Vamana
13,765
983
48
3
3
327,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role