Player Matchup

Ra
Ra
ChuvitaWP
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,630 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dr_Pickle43
Tsukuyomi
Level 18
God Stats
46W - 30L
1,598 SR
Queue Stats
94W - 78L
1,519 Elo+
Party 2
Xing Tian
Xing Tian
JuniorPear
Xing Tian
Level 18
God Stats
13W - 3L
1,769 SR
Queue Stats
134W - 121L
1,488 Elo+
Party 2
Zeus
Zeus
LSX74
Zeus
Level 27
God Stats
39W - 16L
1,799 SR
Queue Stats
115W - 105L
1,399 Elo+
Party 2
Baron Samedi
Baron Samedi
RomuloXXD
Baron Samedi
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 37L
1,425 Elo+
Party 1
Team Averages
Level 24
1,633 SR
1,492 Elo+

VS

Team Averages
Level 15
1,479 SR
1,381 Elo+
Nemesis
Nemesis
BeckyRecky1997
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,500 Elo+
Solo
Olorun
Olorun
Black-Demon1720
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,224 Elo+
Solo
Horus
Horus
SC Alpha
Horus
Level 18
God Stats
1W - 2L
1,498 SR
Queue Stats
35W - 37L
1,438 Elo+
Solo
Chang'e
Chang'e
Solalei
Chang'e
Level 27
God Stats
23W - 16L
1,524 SR
Queue Stats
24W - 21L
1,422 Elo+
Solo
Fenrir
Fenrir
x2KGxBoogie
Fenrir
Level 7
God Stats
7W - 20L
1,374 SR
Queue Stats
26W - 42L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 21
12,189
1,016
18,477
10,826
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Dr_Pickle43
Tsukuyomi
19
13 / 4 / 12
13,103
1,092
23,338
15,765
7,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
JuniorPear
Xing Tian
19
7 / 3 / 20
12,653
1,054
17,226
18,983
22,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
LSX74
Zeus
19
8 / 2 / 18
12,888
1,074
21,978
8,253
3,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
RomuloXXD
Baron Samedi
19
9 / 1 / 23
12,618
1,052
24,610
8,284
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,481
790
3,505
14,745
9,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
0 / 9 / 4
10,516
876
9,675
22,450
8,661
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
SC Alpha
Horus
16
2 / 9 / 5
10,784
899
11,174
20,633
17,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Solalei
Chang'e
18
11 / 9 / 1
15,018
1,252
20,475
22,673
9,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
18
0 / 11 / 7
11,169
931
7,553
33,006
15,896
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
31
43
Kills
13
13
Deaths
43
94
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
0
9
4
0.22
W
6
3
21
5.5
W
Tsukuyomi
Dr_Pickle43
Tsukuyomi
13
4
12
4.75
W
Xing Tian
JuniorPear
Xing Tian
7
3
20
5.67
W
Zeus
LSX74
Zeus
8
2
18
8.5
W
Baron Samedi
RomuloXXD
Baron Samedi
9
1
23
20.5
L
Horus
SC Alpha
Horus
2
9
5
0.5
L
Chang'e
Solalei
Chang'e
11
9
1
1.28
L
Fenrir
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,629
Damage
52,382
62,111
Taken
113,507
42,811
Mitigated
60,712
12,726
Healing
19,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,505
720
0
1,017
14,745
9,537
0
10,121
4,624
0
12,254
L
9,675
4,992
479
3,304
22,450
8,661
0
17,424
5,026
28,130
0
W
18,477
2,602
1,429
2,062
10,826
5,225
0
4,777
6,049
37,625
0
W
Tsukuyomi
Dr_Pickle43
Tsukuyomi
23,338
11,477
0
2,122
15,765
7,166
0
7,789
7,976
0
33,038
W
Xing Tian
JuniorPear
Xing Tian
17,226
1,179
0
1,021
18,983
22,262
0
11,241
7,070
26,964
0
W
Zeus
LSX74
Zeus
21,978
5,070
0
0
8,253
3,578
0
3,103
5,150
51,391
0
W
Baron Samedi
RomuloXXD
Baron Samedi
24,610
2,338
3,684
2,408
8,284
4,580
0
3,240
5,044
35,569
0
L
Horus
SC Alpha
Horus
11,174
5,938
1,201
2,214
20,633
17,231
0
13,679
6,954
0
20,674
L
Chang'e
Solalei
Chang'e
20,475
994
4,346
4,794
22,673
9,387
0
15,014
7,659
60,165
0
L
Fenrir
7,553
1,926
0
2,494
33,006
15,896
0
26,053
6,953
0
12,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,451
Gold Earned
56,968
169
Minions Killed
181
3
Camps Cleared
2
1,106,920
Distance Traveled
826,634
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,481
790
10
1
0
168,406
1
L
Olorun
10,516
876
41
3
0
144,816
2
W
Ra
12,189
1,016
34
3
0
210,419
2
W
Tsukuyomi
13,103
1,092
23
2
0
240,570
0
W
Xing Tian
12,653
1,054
12
1
0
240,821
0
W
Zeus
12,888
1,074
76
6
2
217,932
0
W
Baron Samedi
12,618
1,052
24
2
1
197,178
0
L
Horus
10,784
899
15
1
2
135,852
0
L
Chang'e
15,018
1,252
110
9
0
200,573
0
L
Fenrir
11,169
931
5
0
0
176,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role