Player Matchup

Sun Wukong
Sun Wukong
DxB Baby
Sun Wukong
Level 75
God Stats
6W - 3L
1,903 SR
Queue Stats
18W - 16L
1,465 Elo+
Party 2
Sol
Sol
DxB Geiger Mojo
Sol
Level 153
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 50L
1,514 Elo+
Party 2
Neith
Neith
DxB Kaz
Neith
Level 63
God Stats
3W - 3L
1,327 SR
Queue Stats
5W - 10L
1,191 Elo+
Party 2
Kuzenbo
Kuzenbo
Kieko21
Kuzenbo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,290 Elo+
Party 2
Nemesis
Nemesis
TheLoneDingle
Nemesis
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
311W - 272L
1,579 Elo+
Solo
Team Averages
Level 114
1,546 SR
1,408 Elo+

VS

Team Averages
Level 81
1,447 SR
1,566 Elo+
Ao Kuang
Ao Kuang
Adamlg123
Ao Kuang
Level 88
God Stats
13W - 8L
1,639 SR
Queue Stats
277W - 258L
1,555 Elo+
Party 1
Cernunnos
Cernunnos
Lizerdbugg27
Cernunnos
Level 62
God Stats
2W - 4L
1,297 SR
Queue Stats
14W - 20L
1,614 Elo+
Party 1
Ymir
Ymir
NF3044
Ymir
Level 88
God Stats
73W - 93L
1,261 SR
Queue Stats
340W - 327L
1,500 Elo+
Solo
Izanami
Izanami
Roxas218
Izanami
Level 68
God Stats
47W - 32L
1,537 SR
Queue Stats
440W - 400L
1,556 Elo+
Party 1
King Arthur
King Arthur
Zerobeat72
King Arthur
Level 98
God Stats
6W - 10L
1,500 SR
Queue Stats
408W - 379L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DxB Baby
Sun Wukong
20
4 / 3 / 5
12,830
513
17,932
21,212
16,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 2 / 6
13,215
529
19,882
21,361
8,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
DxB Kaz
Neith
17
1 / 5 / 9
11,829
473
6,487
14,200
5,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Kieko21
Kuzenbo
19
6 / 0 / 10
13,014
521
13,543
15,308
23,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
20
6 / 2 / 8
13,021
521
15,047
15,395
11,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Adamlg123
Ao Kuang
17
1 / 7 / 2
11,138
446
6,997
23,924
14,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
Lizerdbugg27
Cernunnos
18
4 / 8 / 1
11,982
479
12,595
18,774
7,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
NF3044
Ymir
18
3 / 5 / 4
11,598
464
9,700
17,010
19,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Roxas218
Izanami
20
0 / 2 / 0
13,065
523
9,041
10,493
4,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Zerobeat72
King Arthur
19
4 / 3 / 0
12,064
483
19,071
28,859
26,107
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
25
Kills
12
12
Deaths
25
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Adamlg123
Ao Kuang
1
7
2
0.29
W
Sun Wukong
DxB Baby
Sun Wukong
4
3
5
2.17
W
8
2
6
5.5
W
Neith
DxB Kaz
Neith
1
5
9
1.1
W
Kuzenbo
Kieko21
Kuzenbo
6
0
10
11
L
Cernunnos
Lizerdbugg27
Cernunnos
4
8
1
0.56
L
Ymir
NF3044
Ymir
3
5
4
1
L
Izanami
Roxas218
Izanami
0
2
0
0
W
Nemesis
6
2
8
5
L
King Arthur
Zerobeat72
King Arthur
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,891
Damage
57,404
87,476
Taken
99,060
65,607
Mitigated
72,180
24,190
Healing
27,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Adamlg123
Ao Kuang
6,997
963
0
9,148
23,924
14,193
156
10,387
13,537
92,993
0
W
Sun Wukong
DxB Baby
Sun Wukong
17,932
4,656
0
3,697
21,212
16,577
99
3,347
17,865
0
86,045
W
19,882
4,850
0
13,369
21,361
8,588
1,530
4,885
16,476
106,968
0
W
Neith
DxB Kaz
Neith
6,487
2,559
0
2,690
14,200
5,912
2,587
3,740
10,460
0
63,046
W
Kuzenbo
Kieko21
Kuzenbo
13,543
4,851
0
2,174
15,308
23,455
240
1,704
13,604
49,685
0
L
Cernunnos
Lizerdbugg27
Cernunnos
12,595
6,132
0
5,642
18,774
7,912
2,694
5,103
13,671
0
66,371
L
Ymir
NF3044
Ymir
9,700
1,140
0
1,999
17,010
19,197
456
6,592
10,418
64,476
0
L
Izanami
Roxas218
Izanami
9,041
4,993
0
2,604
10,493
4,771
52
3,214
7,279
0
123,423
W
Nemesis
15,047
8,085
0
2,260
15,395
11,075
153
3,629
11,766
10,843
103,731
L
King Arthur
Zerobeat72
King Arthur
19,071
387
0
7,667
28,859
26,107
279
8,808
20,051
648
84,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,909
Gold Earned
59,847
684
Minions Killed
699
0
Camps Cleared
0
2,380,399
Distance Traveled
2,214,307
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,138
446
136
5
0
429,159
0
W
Sun Wukong
12,830
513
166
7
0
496,316
2
W
Sol
13,215
529
175
7
0
443,515
1
W
Neith
11,829
473
127
5
0
365,820
0
W
Kuzenbo
13,014
521
76
3
0
522,848
8
L
Cernunnos
11,982
479
124
5
0
389,525
7
L
Ymir
11,598
464
87
3
0
397,806
4
L
Izanami
13,065
523
218
9
0
490,146
13
W
Nemesis
13,021
521
140
6
0
551,900
2
L
King Arthur
12,064
483
134
5
0
507,671
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role