Player Matchup

Baba Yaga
Baba Yaga
BotKiller69
Baba Yaga
Level 138
God Stats
4W - 9L
1,306 SR
Queue Stats
393W - 377L
1,623 Elo+
Party 2
Chronos
Chronos
GooseKnife
Chronos
Level 141
God Stats
6W - 5L
1,765 SR
Queue Stats
405W - 398L
1,584 Elo+
Party 2
Fenrir
Fenrir
ICExTRAY
Fenrir
Level 124
God Stats
21W - 16L
1,673 SR
Queue Stats
406W - 405L
1,614 Elo+
Party 2
Nemesis
Nemesis
MrSkeen
Nemesis
Level 87
God Stats
30W - 12L
1,673 SR
Queue Stats
66W - 52L
1,544 Elo+
Solo
Guan Yu
Guan Yu
ohSoSlickk
Guan Yu
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 57L
1,666 Elo+
Party 2
Team Averages
Level 108
1,584 SR
1,606 Elo+

VS

Team Averages
Level 59
1,730 SR
1,571 Elo+
Hercules
Hercules
Frootlukes
Hercules
Level 61
God Stats
13W - 23L
1,750 SR
Queue Stats
230W - 164L
1,606 Elo+
Party 1
Rama
Rama
PMrD
Rama
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,577 Elo+
Solo
Guan Yu
Guan Yu
Reddra20
Guan Yu
Level 69
God Stats
19W - 7L
2,006 SR
Queue Stats
360W - 256L
1,640 Elo+
Party 3
Nu Wa
Nu Wa
Urbex306
Nu Wa
Level 25
God Stats
3W - 1L
1,894 SR
Queue Stats
137W - 111L
1,541 Elo+
Party 1
Ravana
Ravana
scorpius13n
Ravana
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 24L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BotKiller69
Baba Yaga
13
6 / 0 / 3
7,312
665
6,405
4,940
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos
GooseKnife
Chronos
13
4 / 1 / 2
7,125
648
4,643
4,805
2,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
ICExTRAY
Fenrir
9
3 / 3 / 3
6,267
570
5,973
7,462
3,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
MrSkeen
Nemesis
12
2 / 1 / 5
6,805
619
3,267
5,925
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
ohSoSlickk
Guan Yu
10
1 / 4 / 3
5,734
521
4,212
8,353
5,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Frootlukes
Hercules
8
2 / 3 / 2
5,256
478
3,422
9,693
5,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
PMrD
Rama
10
0 / 4 / 1
6,140
558
2,409
6,723
1,620
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Reddra20
Guan Yu
12
4 / 2 / 2
6,857
623
5,708
9,850
6,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
Urbex306
Nu Wa
9
0 / 5 / 2
5,370
488
2,580
5,535
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
9
3 / 2 / 1
5,816
529
3,652
6,043
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
16
Kills
9
9
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BotKiller69
Baba Yaga
6
0
3
7.5
L
Hercules
Frootlukes
Hercules
2
3
2
1
W
Chronos
GooseKnife
Chronos
4
1
2
5
W
Fenrir
ICExTRAY
Fenrir
3
3
3
1.5
W
Nemesis
MrSkeen
Nemesis
2
1
5
4.5
L
Rama
PMrD
Rama
0
4
1
0.13
L
Guan Yu
Reddra20
Guan Yu
4
2
2
2.5
L
Nu Wa
Urbex306
Nu Wa
0
5
2
0.2
W
Guan Yu
ohSoSlickk
Guan Yu
1
4
3
0.63
L
Ravana
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,500
Damage
17,771
31,485
Taken
37,844
16,925
Mitigated
16,786
8,913
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BotKiller69
Baba Yaga
6,405
201
0
2,673
4,940
1,761
0
773
3,983
47,389
0
L
Hercules
Frootlukes
Hercules
3,422
1,349
540
3,679
9,693
5,191
0
3,682
5,902
0
13,542
W
Chronos
GooseKnife
Chronos
4,643
2,516
0
1,320
4,805
2,383
0
338
4,342
47,755
0
W
Fenrir
ICExTRAY
Fenrir
5,973
1,757
0
1,385
7,462
3,143
0
324
6,862
0
13,592
W
Nemesis
MrSkeen
Nemesis
3,267
1,737
0
1,453
5,925
4,064
702
432
5,346
6,861
34,880
L
Rama
PMrD
Rama
2,409
2,077
0
2,236
6,723
1,620
0
2,137
4,586
0
34,981
L
Guan Yu
Reddra20
Guan Yu
5,708
1,347
194
4,346
9,850
6,522
0
385
9,166
124
35,242
L
Nu Wa
Urbex306
Nu Wa
2,580
250
0
110
5,535
1,586
0
2,834
2,401
22,417
0
W
Guan Yu
ohSoSlickk
Guan Yu
4,212
1,115
180
1,902
8,353
5,574
0
342
7,559
0
27,273
L
Ravana
3,652
1,142
0
1,658
6,043
1,867
0
1,703
4,245
0
24,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,243
Gold Earned
29,439
342
Minions Killed
271
0
Camps Cleared
0
1,115,322
Distance Traveled
1,053,474
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,312
665
97
9
0
224,262
5
L
Hercules
5,256
478
24
2
0
229,072
0
W
Chronos
7,125
648
90
8
0
211,372
3
W
Fenrir
6,267
570
15
1
0
233,154
1
W
Nemesis
6,805
619
82
7
0
242,863
3
L
Rama
6,140
558
73
7
0
195,142
4
L
Guan Yu
6,857
623
76
7
0
194,730
2
L
Nu Wa
5,370
488
52
5
0
188,629
0
W
Guan Yu
5,734
521
58
5
0
203,671
0
L
Ravana
5,816
529
46
4
0
245,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role