Player Matchup

Da Ji
Da Ji
LuZhen
Da Ji
Level 58
God Stats
1W - 2L
1,553 SR
Queue Stats
59W - 70L
1,438 Elo+
Party 1
Nemesis
Nemesis
SaaltyDan
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,683 Elo+
Party 1
Thor
Thor
kyojix
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,478 Elo+
Party 1
Hun Batz
Hun Batz
lerfters
Hun Batz
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,442 Elo+
Party 1
Tsukuyomi
Tsukuyomi
qpPOWqp
Tsukuyomi
Level 51
God Stats
0W - 1L
1,720 SR
Queue Stats
23W - 29L
1,639 Elo+
Party 1
Team Averages
Level 54
1,555 SR
1,536 Elo+

VS

Team Averages
Level 53
1,430 SR
1,670 Elo+
Osiris
Osiris
Ayadium
Osiris
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 19L
1,609 Elo+
Party 2
Nox
Nox
Phoeveryoung
Nox
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 14L
1,766 Elo+
Party 2
Cthulhu
Cthulhu
Profact
Cthulhu
Level 68
God Stats
9W - 12L
1,163 SR
Queue Stats
41W - 33L
1,612 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheSecondMoon
Tsukuyomi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 69L
1,632 Elo+
Solo
Neith
Neith
stephixa
Neith
Level 34
God Stats
4W - 3L
1,488 SR
Queue Stats
57W - 31L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LuZhen
Da Ji
19
11 / 3 / 4
14,477
1,114
9,056
15,073
7,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
SaaltyDan
Nemesis
18
1 / 6 / 12
11,809
908
5,840
20,256
8,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
kyojix
Thor
18
1 / 12 / 10
11,566
890
8,191
26,961
11,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hun Batz
lerfters
Hun Batz
20
4 / 8 / 14
13,334
1,026
17,546
29,843
20,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
qpPOWqp
Tsukuyomi
19
3 / 9 / 14
12,786
984
22,317
25,265
15,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ayadium
Osiris
19
3 / 3 / 19
12,143
934
11,230
17,027
16,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
1 / 4 / 27
12,426
956
11,770
8,375
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Profact
Cthulhu
20
15 / 5 / 21
15,134
1,164
34,612
21,175
28,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
TheSecondMoon
Tsukuyomi
20
7 / 5 / 21
13,151
1,012
24,961
17,102
6,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
stephixa
Neith
20
12 / 3 / 16
14,381
1,106
29,164
11,580
4,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
142
20
Kills
38
38
Deaths
20
54
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Osiris
Ayadium
Osiris
3
3
19
4.17
L
Da Ji
LuZhen
Da Ji
11
3
4
4.33
W
1
4
27
3.63
W
Cthulhu
Profact
Cthulhu
15
5
21
5.1
L
Nemesis
SaaltyDan
Nemesis
1
6
12
1.17
W
Tsukuyomi
TheSecondMoon
Tsukuyomi
7
5
21
3.5
L
Thor
kyojix
Thor
1
12
10
0.5
L
Hun Batz
lerfters
Hun Batz
4
8
14
1.38
L
Tsukuyomi
qpPOWqp
Tsukuyomi
3
9
14
1.11
W
Neith
stephixa
Neith
12
3
16
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,950
Damage
111,737
117,398
Taken
75,259
63,694
Mitigated
59,515
7,756
Healing
14,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Ayadium
Osiris
11,230
2,771
0
369
17,027
16,946
0
0
15,577
367
25,366
L
Da Ji
LuZhen
Da Ji
9,056
2,763
0
0
15,073
7,718
0
6,379
8,511
0
18,896
W
11,770
824
0
340
8,375
3,183
0
0
6,166
20,707
0
W
Cthulhu
Profact
Cthulhu
34,612
2,632
999
5,038
21,175
28,146
0
0
19,913
51,539
0
L
Nemesis
SaaltyDan
Nemesis
5,840
1,341
0
1,096
20,256
8,284
0
8,060
12,021
0
22,342
W
Tsukuyomi
TheSecondMoon
Tsukuyomi
24,961
5,654
0
3,605
17,102
6,574
0
0
14,887
0
42,149
L
Thor
kyojix
Thor
8,191
2,770
0
330
26,961
11,515
0
11,175
15,386
0
14,516
L
Hun Batz
lerfters
Hun Batz
17,546
4,943
0
1,446
29,843
20,906
0
9,813
19,777
0
37,376
L
Tsukuyomi
qpPOWqp
Tsukuyomi
22,317
6,410
0
4,884
25,265
15,271
0
10,400
14,451
0
55,695
W
Neith
stephixa
Neith
29,164
20,302
0
4,260
11,580
4,666
0
0
11,455
0
58,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,972
Gold Earned
67,235
186
Minions Killed
206
0
Camps Cleared
7
1,265,815
Distance Traveled
1,195,984
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,143
934
38
3
2
248,588
1
L
Da Ji
14,477
1,114
29
2
0
282,050
0
W
Nox
12,426
956
15
1
2
227,150
0
W
Cthulhu
15,134
1,164
40
3
0
241,418
0
L
Nemesis
11,809
908
44
3
0
248,531
0
W
Tsukuyomi
13,151
1,012
42
3
1
254,799
0
L
Thor
11,566
890
16
1
0
213,605
0
L
Hun Batz
13,334
1,026
51
4
0
262,972
0
L
Tsukuyomi
12,786
984
46
4
0
258,657
1
W
Neith
14,381
1,106
71
5
2
224,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role