Player Matchup

Ra
Ra
BUDDHAXCITY
Ra
Level 27
God Stats
4W - 4L
1,941 SR
Queue Stats
102W - 80L
1,642 Elo+
Party 1
Heimdallr
Heimdallr
HellbentShawn
Heimdallr
Level 38
God Stats
13W - 11L
1,867 SR
Queue Stats
86W - 76L
1,663 Elo+
Party 1
Guan Yu
Guan Yu
LuYorks
Guan Yu
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 118L
1,581 Elo+
Party 1
Team Averages
Level 50
1,769 SR
1,629 Elo+

VS

Team Averages
Level 89
1,385 SR
1,417 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
KING_Insell
Thoth
Level 143
God Stats
0W - 3L
1,154 SR
Queue Stats
60W - 56L
1,090 Elo+
Party 2
Agni
Agni
zzzzmanboi
Agni
Level 17
God Stats
4W - 7L
1,500 SR
Queue Stats
40W - 46L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 13
7,265
727
3,326
5,152
1,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
HellbentShawn
Heimdallr
11
7 / 1 / 8
8,171
817
8,851
7,789
2,757
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
LuYorks
Guan Yu
11
7 / 0 / 8
8,294
829
5,208
9,050
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 3 / 2
6,067
607
4,668
5,242
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 2
6,638
664
3,677
7,150
2,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 7 / 0
5,958
596
3,873
6,449
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
15
Kills
1
2
Deaths
15
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
2
0.33
W
1
1
13
7.5
W
Heimdallr
HellbentShawn
Heimdallr
7
1
8
11
L
0
5
2
0.2
W
Guan Yu
LuYorks
Guan Yu
7
0
8
11
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,385
Damage
12,218
21,991
Taken
18,841
10,579
Mitigated
6,171
11,464
Healing
927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,668
1,503
0
0
5,242
2,459
0
996
4,243
19,177
0
W
3,326
333
2,115
2,123
5,152
1,885
444
3,226
1,768
34,526
0
W
Heimdallr
HellbentShawn
Heimdallr
8,851
3,891
0
2,730
7,789
2,757
1,414
4,015
3,562
0
25,261
L
3,677
141
0
163
7,150
2,008
0
1,591
5,559
22,034
0
W
Guan Yu
LuYorks
Guan Yu
5,208
1,084
1,972
2,524
9,050
5,937
909
4,407
4,398
2,561
19,838
L
3,873
78
342
422
6,449
1,704
0
836
5,613
9,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,730
Gold Earned
18,663
136
Minions Killed
82
0
Camps Cleared
0
529,035
Distance Traveled
518,392
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,067
607
32
3
0
220,404
1
W
Ra
7,265
727
64
6
0
180,408
0
W
Heimdallr
8,171
817
37
4
0
143,986
0
L
Thoth
6,638
664
34
3
0
158,832
2
W
Guan Yu
8,294
829
35
4
0
204,641
3
L
Agni
5,958
596
16
2
0
139,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role