Player Matchup

Ra
Ra
Aasveig
Ra
Level 29
God Stats
4W - 1L
1,745 SR
Queue Stats
128W - 110L
1,530 Elo+
Party 1
Fenrir
Fenrir
DeAthV1rUs
Fenrir
Level 24
God Stats
11W - 2L
1,905 SR
Queue Stats
47W - 54L
1,476 Elo+
Party 4
Odin
Odin
K1ngN3rdL0s3r
Odin
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
141W - 128L
1,386 Elo+
Party 1
Hou Yi
Hou Yi
Rekzula
Hou Yi
Level 123
God Stats
9W - 9L
1,500 SR
Queue Stats
125W - 114L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
xDocDroopy
Kukulkan
Level 106
God Stats
4W - 2L
1,684 SR
Queue Stats
17W - 23L
1,456 Elo+
Party 4
Team Averages
Level 60
1,667 SR
1,462 Elo+

VS

Team Averages
Level 51
1,491 SR
1,494 Elo+
Janus
Janus
MariusBelmont
Janus
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
408W - 427L
1,433 Elo+
Party 3
The Morrigan
The Morrigan
Swigglewiggle
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,424 Elo+
Party 2
Neith
Neith
ThorsSkinHammer
Neith
Level 33
God Stats
3W - 5L
1,500 SR
Queue Stats
241W - 245L
1,816 Elo+
Solo
Kali
Kali
Vanesia
Kali
Level 53
God Stats
3W - 3L
1,507 SR
Queue Stats
39W - 43L
1,416 Elo+
Party 2
Chaac
Chaac
mob1ler
Chaac
Level 26
God Stats
36W - 30L
1,446 SR
Queue Stats
128W - 139L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 20
12,693
976
15,497
12,345
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
DeAthV1rUs
Fenrir
19
5 / 3 / 17
12,648
973
10,497
15,439
8,024
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
5 / 1 / 20
12,822
986
16,739
13,308
15,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Rekzula
Hou Yi
20
12 / 2 / 14
13,997
1,077
19,176
11,831
4,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
xDocDroopy
Kukulkan
20
11 / 1 / 18
14,232
1,095
29,350
12,824
5,743
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 9 / 7
11,902
916
12,231
17,947
6,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Swigglewiggle
The Morrigan
17
0 / 6 / 4
10,473
806
6,856
10,484
4,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 3 / 6
10,836
834
10,557
15,621
6,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
Vanesia
Kali
18
6 / 9 / 3
13,433
1,033
21,286
29,539
14,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
mob1ler
Chaac
19
5 / 9 / 4
12,645
973
9,888
24,715
25,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
36
36
Kills
12
12
Deaths
36
89
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
5
20
2.6
W
Fenrir
DeAthV1rUs
Fenrir
5
3
17
4.5
W
5
1
20
15
L
1
9
7
0.5
W
Hou Yi
Rekzula
Hou Yi
12
2
14
9.5
L
The Morrigan
Swigglewiggle
The Morrigan
0
6
4
0.33
L
0
3
6
1
L
Kali
Vanesia
Kali
6
9
3
0.83
L
Chaac
mob1ler
Chaac
5
9
4
0.78
W
Kukulkan
xDocDroopy
Kukulkan
11
1
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,259
Damage
60,818
65,747
Taken
98,306
39,250
Mitigated
56,454
12,468
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,497
1,487
3,441
1,664
12,345
5,319
0
2,810
9,335
51,229
0
W
Fenrir
DeAthV1rUs
Fenrir
10,497
2,431
831
1,086
15,439
8,024
0
4,709
10,514
0
17,897
W
16,739
2,260
0
516
13,308
15,499
0
5,228
7,853
606
31,091
L
12,231
1,248
0
873
17,947
6,542
0
7,481
10,291
50,562
0
W
Hou Yi
Rekzula
Hou Yi
19,176
11,252
0
1,930
11,831
4,665
0
3,356
8,318
0
46,649
L
The Morrigan
Swigglewiggle
The Morrigan
6,856
905
0
51
10,484
4,169
0
1,134
8,894
15,591
0
L
10,557
4,592
0
1,759
15,621
6,004
0
8,100
7,471
0
31,753
L
Kali
Vanesia
Kali
21,286
12,156
0
5,249
29,539
14,062
0
13,973
15,391
0
37,830
L
Chaac
mob1ler
Chaac
9,888
1,082
0
2,026
24,715
25,677
0
14,587
9,960
0
34,102
W
Kukulkan
xDocDroopy
Kukulkan
29,350
3,510
832
2,168
12,824
5,743
0
2,460
10,175
55,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,392
Gold Earned
59,289
259
Minions Killed
251
3
Camps Cleared
8
1,199,616
Distance Traveled
1,120,930
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,693
976
83
6
1
211,135
0
W
Fenrir
12,648
973
14
1
2
254,975
0
W
Odin
12,822
986
40
3
0
265,061
1
L
Janus
11,902
916
99
8
3
214,676
0
W
Hou Yi
13,997
1,077
55
4
0
231,450
0
L
The Morrigan
10,473
806
33
3
0
219,351
0
L
Neith
10,836
834
40
3
1
179,003
1
L
Kali
13,433
1,033
19
1
3
258,803
0
L
Chaac
12,645
973
60
5
1
249,097
0
W
Kukulkan
14,232
1,095
67
5
0
236,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role