Player Matchup

Arachne
Arachne
Kyythane
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 1
Ra
Ra
No1Faere
Ra
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SatanBarbie
Kukulkan
Level 88
God Stats
4W - 6L
1,163 SR
Queue Stats
14W - 17L
1,500 Elo+
Party 1
Medusa
Medusa
evilkillerwhale
Medusa
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,500 Elo+
Party 1
Cerberus
Cerberus
quind00
Cerberus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 1
Team Averages
Level 60
1,433 SR
1,500 Elo+

VS

Team Averages
Level 43
1,601 SR
1,577 Elo+
Nox
Nox
AlMBOTexe
Nox
Level 28
God Stats
17W - 4L
1,710 SR
Queue Stats
266W - 254L
1,576 Elo+
Party 2
Ao Kuang
Ao Kuang
Bondosaurus
Ao Kuang
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MLTD
Ymir
Level 25
God Stats
18W - 17L
1,515 SR
Queue Stats
129W - 100L
1,618 Elo+
Party 2
Camazotz
Camazotz
Megilllz
Camazotz
Level 68
God Stats
21W - 14L
1,725 SR
Queue Stats
107W - 90L
1,622 Elo+
Party 2
Hou Yi
Hou Yi
SpadeTheGOAT
Hou Yi
Level 49
God Stats
49W - 28L
1,555 SR
Queue Stats
367W - 317L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kyythane
Arachne
12
3 / 4 / 3
7,642
450
5,245
10,867
5,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 4 / 0
6,942
408
4,189
7,260
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
SatanBarbie
Kukulkan
12
1 / 6 / 3
7,674
451
7,223
9,177
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 5 / 3
6,718
395
6,812
9,976
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
quind00
Cerberus
10
1 / 3 / 5
6,645
391
3,528
9,179
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 3
10,668
628
7,729
7,399
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Bondosaurus
Ao Kuang
13
1 / 3 / 6
8,719
513
3,863
11,720
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
MLTD
Ymir
14
3 / 2 / 4
8,331
490
6,026
10,283
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Megilllz
Camazotz
17
6 / 2 / 6
10,520
619
10,261
17,397
13,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
16
5 / 1 / 4
9,680
569
8,602
8,907
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
10
Kills
22
22
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
W
Ao Kuang
Bondosaurus
Ao Kuang
1
3
6
1.33
L
Arachne
Kyythane
Arachne
3
4
3
1.13
W
Ymir
MLTD
Ymir
3
2
4
2.5
W
Camazotz
Megilllz
Camazotz
6
2
6
4.5
L
2
4
0
0.5
L
Kukulkan
SatanBarbie
Kukulkan
1
6
3
0.42
W
Hou Yi
5
1
4
7
L
3
5
3
0.9
L
Cerberus
quind00
Cerberus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,997
Damage
36,481
46,459
Taken
55,706
19,380
Mitigated
27,676
7,016
Healing
26,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,729
315
0
2,272
7,399
2,879
3,392
3,598
3,801
54,333
0
W
Ao Kuang
Bondosaurus
Ao Kuang
3,863
876
0
5,513
11,720
4,088
432
2,317
9,403
36,141
0
L
Arachne
Kyythane
Arachne
5,245
3,354
0
1,821
10,867
5,734
0
5,031
5,714
6,352
30,258
W
Ymir
MLTD
Ymir
6,026
1,350
0
2,936
10,283
4,691
569
2,844
7,439
30,216
0
W
Camazotz
Megilllz
Camazotz
10,261
2,693
0
11,643
17,397
13,056
3,618
4,506
12,891
0
70,876
L
4,189
1,081
160
938
7,260
2,440
0
920
6,050
27,709
0
L
Kukulkan
SatanBarbie
Kukulkan
7,223
709
0
0
9,177
3,337
0
4,839
4,194
41,235
0
W
Hou Yi
8,602
3,376
0
4,581
8,907
2,962
2,304
2,119
6,788
0
68,416
L
6,812
2,783
0
2,506
9,976
2,872
539
2,999
6,725
0
40,804
L
Cerberus
quind00
Cerberus
3,528
273
0
1,591
9,179
4,997
61
3,263
5,695
7,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,621
Gold Earned
47,918
273
Minions Killed
503
0
Camps Cleared
0
1,507,332
Distance Traveled
1,566,331
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,668
628
126
7
0
319,065
1
W
Ao Kuang
8,719
513
70
4
0
265,174
1
L
Arachne
7,642
450
66
4
0
330,129
1
W
Ymir
8,331
490
45
3
0
340,208
2
W
Camazotz
10,520
619
128
8
0
328,924
2
L
Ra
6,942
408
50
3
0
309,282
5
L
Kukulkan
7,674
451
80
5
0
278,883
3
W
Hou Yi
9,680
569
134
8
0
312,960
1
L
Medusa
6,718
395
60
4
0
282,770
4
L
Cerberus
6,645
391
17
1
0
306,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role