Player Matchup

Bakasura
Bakasura
BanananPhone
Bakasura
Level 14
God Stats
29W - 38L
1,334 SR
Queue Stats
104W - 123L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
Kbkool
Baron Samedi
Level 11
God Stats
10W - 14L
1,299 SR
Queue Stats
107W - 123L
1,333 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LovecraftsPetCat
Ah Muzen Cab
Level 8
God Stats
1W - 2L
1,638 SR
Queue Stats
1W - 3L
1,255 Elo+
Party 2
Aphrodite
Aphrodite
boomchalk
Aphrodite
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,255 Elo+
Party 2
Thanatos
Thanatos
iGoByPhilthy
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,301 Elo+
Party 1
Team Averages
Level 18
1,454 SR
1,314 Elo+

VS

Team Averages
Level 24
1,496 SR
1,346 Elo+
Sun Wukong
Sun Wukong
BBB Reaper
Sun Wukong
Level 63
God Stats
14W - 25L
1,255 SR
Queue Stats
82W - 90L
1,365 Elo+
Party 3
Scylla
Scylla
BBBNerve
Scylla
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Sobek
Sobek
Cadenbach
Sobek
Level 29
God Stats
39W - 37L
1,819 SR
Queue Stats
450W - 500L
1,527 Elo+
Solo
Skadi
Skadi
HarryBalls2452
Skadi
Level 22
God Stats
63W - 49L
1,405 SR
Queue Stats
224W - 227L
1,290 Elo+
Solo
Arachne
Arachne
Littlexyu
Arachne
Level 6
God Stats
7W - 12L
1,500 SR
Queue Stats
194W - 183L
1,048 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BanananPhone
Bakasura
15
3 / 5 / 3
9,166
539
10,426
11,765
7,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Kbkool
Baron Samedi
12
3 / 6 / 0
7,956
468
4,218
8,115
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
LovecraftsPetCat
Ah Muzen Cab
13
4 / 6 / 2
8,291
488
9,342
14,679
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
boomchalk
Aphrodite
12
2 / 5 / 3
7,801
459
2,858
9,156
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
iGoByPhilthy
Thanatos
11
0 / 6 / 0
6,611
389
966
8,794
3,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BBB Reaper
Sun Wukong
15
3 / 0 / 8
9,398
553
7,371
8,979
6,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
BBBNerve
Scylla
17
10 / 1 / 0
10,662
627
9,003
4,574
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Cadenbach
Sobek
13
3 / 3 / 6
8,703
512
4,559
13,449
9,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 5 / 5
9,569
563
13,390
10,815
3,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Littlexyu
Arachne
12
5 / 3 / 5
8,304
488
2,311
9,934
3,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
12
Kills
28
28
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BBB Reaper
Sun Wukong
3
0
8
7
W
Scylla
BBBNerve
Scylla
10
1
0
10
L
Bakasura
BanananPhone
Bakasura
3
5
3
0.9
W
Sobek
Cadenbach
Sobek
3
3
6
2
W
7
5
5
1.9
L
Baron Samedi
Kbkool
Baron Samedi
3
6
0
0.5
W
Arachne
Littlexyu
Arachne
5
3
5
2.5
L
Ah Muzen Cab
LovecraftsPetCat
Ah Muzen Cab
4
6
2
0.83
L
Aphrodite
boomchalk
Aphrodite
2
5
3
0.7
L
Thanatos
iGoByPhilthy
Thanatos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,810
Damage
36,634
52,509
Taken
47,751
23,041
Mitigated
23,534
15,034
Healing
15,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BBB Reaper
Sun Wukong
7,371
1,176
17
3,404
8,979
6,526
1,703
940
7,621
0
54,073
W
Scylla
BBBNerve
Scylla
9,003
874
0
1,278
4,574
1,406
1,356
663
3,412
65,670
0
L
Bakasura
BanananPhone
Bakasura
10,426
7,017
0
2,708
11,765
7,894
0
2,398
9,129
8,109
51,662
W
Sobek
Cadenbach
Sobek
4,559
341
246
4,551
13,449
9,009
70
2,210
10,857
26,119
0
W
13,390
8,238
0
1,720
10,815
3,427
1,928
984
9,677
0
61,837
L
Baron Samedi
Kbkool
Baron Samedi
4,218
529
0
931
8,115
3,114
841
4,645
3,185
35,364
0
W
Arachne
Littlexyu
Arachne
2,311
1,516
0
4,211
9,934
3,166
143
2,720
6,781
0
20,863
L
Ah Muzen Cab
LovecraftsPetCat
Ah Muzen Cab
9,342
4,365
0
5,143
14,679
4,783
1,660
2,357
12,322
0
56,323
L
Aphrodite
boomchalk
Aphrodite
2,858
466
1,195
1,929
9,156
4,171
916
2,779
6,337
9,156
0
L
Thanatos
iGoByPhilthy
Thanatos
966
220
0
3,128
8,794
3,079
569
931
7,520
0
22,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,825
Gold Earned
46,636
357
Minions Killed
384
0
Camps Cleared
0
1,486,729
Distance Traveled
1,576,511
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,398
553
94
6
0
312,587
0
W
Scylla
10,662
627
113
7
0
303,672
2
L
Bakasura
9,166
539
125
7
0
344,230
1
W
Sobek
8,703
512
32
2
0
348,243
0
W
Skadi
9,569
563
110
6
0
290,019
1
L
Baron Samedi
7,956
468
74
4
0
273,448
3
W
Arachne
8,304
488
35
2
0
321,990
1
L
Ah Muzen Cab
8,291
488
95
6
0
275,244
0
L
Aphrodite
7,801
459
24
1
0
311,897
0
L
Thanatos
6,611
389
39
2
0
281,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role