Player Matchup

Cthulhu
Cthulhu
AdmiralVirtue
Cthulhu
Level 7
God Stats
6W - 7L
1,663 SR
Queue Stats
9W - 8L
1,715 Elo+
Party 1
Sobek
Sobek
DrunkSCV
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
SoftIceCream
Tsukuyomi
Level 13
God Stats
15W - 10L
1,645 SR
Queue Stats
19W - 22L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
Timberedapple25
Danzaburou
Level 13
God Stats
17W - 9L
1,745 SR
Queue Stats
384W - 386L
1,585 Elo+
Solo
Ratatoskr
Ratatoskr
UrFeetDangle
Ratatoskr
Level 26
God Stats
9W - 7L
1,636 SR
Queue Stats
37W - 48L
1,400 Elo+
Party 1
Team Averages
Level 16
1,638 SR
1,546 Elo+

VS

Team Averages
Level 19
1,601 SR
1,713 Elo+
Cupid
Cupid
DangDingus
Cupid
Level 5
God Stats
6W - 3L
1,834 SR
Queue Stats
51W - 50L
1,840 Elo+
Solo
Artio
Artio
DuBz203
Artio
Level 29
God Stats
1W - 3L
1,214 SR
Queue Stats
11W - 13L
1,427 Elo+
Solo
Ra
Ra
MasonPlumlee
Ra
Level 10
God Stats
2W - 2L
1,746 SR
Queue Stats
10W - 3L
1,948 Elo+
Solo
Sun Wukong
Sun Wukong
SmellMai
Sun Wukong
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 55L
1,728 Elo+
Solo
Nemesis
Nemesis
ZΔχΞ
Nemesis
Level 25
God Stats
4W - 2L
1,711 SR
Queue Stats
22W - 19L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 2 / 2
7,588
506
4,487
9,865
9,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
DrunkSCV
Sobek
10
0 / 5 / 2
5,919
395
2,854
11,464
7,569
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
SoftIceCream
Tsukuyomi
12
2 / 3 / 1
7,178
479
5,951
7,722
2,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Timberedapple25
Danzaburou
12
0 / 5 / 3
7,340
489
4,821
9,071
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
UrFeetDangle
Ratatoskr
11
4 / 4 / 2
7,702
513
4,435
7,459
4,047
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
8 / 2 / 3
8,916
594
10,539
10,421
3,489
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
DuBz203
Artio
13
2 / 1 / 7
7,443
496
4,824
6,939
4,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 2 / 6
8,801
587
2,526
6,665
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SmellMai
Sun Wukong
15
0 / 2 / 2
8,552
570
4,538
7,944
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
ZΔχΞ
Nemesis
15
9 / 1 / 2
9,372
625
7,005
9,921
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
19
19
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
2
2
1
W
Cupid
8
2
3
4.75
L
Sobek
DrunkSCV
Sobek
0
5
2
0.2
W
Artio
DuBz203
Artio
2
1
7
5.5
W
0
2
6
1.5
W
Sun Wukong
SmellMai
Sun Wukong
0
2
2
0.5
L
Tsukuyomi
SoftIceCream
Tsukuyomi
2
3
1
0.83
L
Danzaburou
Timberedapple25
Danzaburou
0
5
3
0.3
L
Ratatoskr
UrFeetDangle
Ratatoskr
4
4
2
1.25
W
Nemesis
ZΔχΞ
Nemesis
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,548
Damage
29,432
45,581
Taken
41,890
28,018
Mitigated
19,346
10,691
Healing
21,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,487
562
0
3,016
9,865
9,419
0
201
9,664
36,249
0
W
Cupid
10,539
7,005
215
5,959
10,421
3,489
2,498
1,540
8,881
0
66,433
L
Sobek
DrunkSCV
Sobek
2,854
258
210
3,457
11,464
7,569
0
2,855
8,567
18,508
0
W
Artio
DuBz203
Artio
4,824
286
460
2,819
6,939
4,263
602
1,591
5,348
17,549
0
W
2,526
307
666
1,853
6,665
2,478
0
60
6,605
53,879
0
W
Sun Wukong
SmellMai
Sun Wukong
4,538
1,313
0
3,678
7,944
4,994
215
3,905
3,665
3,035
50,656
L
Tsukuyomi
SoftIceCream
Tsukuyomi
5,951
1,625
0
1,382
7,722
2,675
0
1,664
5,984
0
37,878
L
Danzaburou
Timberedapple25
Danzaburou
4,821
1,450
0
1,756
9,071
4,308
737
1,587
7,484
3,494
42,275
L
Ratatoskr
UrFeetDangle
Ratatoskr
4,435
1,498
0
870
7,459
4,047
247
1,044
6,327
3,802
23,471
W
Nemesis
ZΔχΞ
Nemesis
7,005
3,269
0
5,886
9,921
4,122
0
393
9,503
0
55,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,727
Gold Earned
43,084
311
Minions Killed
480
0
Camps Cleared
0
1,316,596
Distance Traveled
1,538,483
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,588
506
74
5
0
246,954
0
W
Cupid
8,916
594
120
8
0
277,071
3
L
Sobek
5,919
395
21
1
0
239,337
5
W
Artio
7,443
496
26
2
0
303,642
6
W
Ra
8,801
587
124
8
0
310,211
5
W
Sun Wukong
8,552
570
113
8
0
285,682
0
L
Tsukuyomi
7,178
479
65
4
0
301,136
4
L
Danzaburou
7,340
489
90
6
0
261,388
3
L
Ratatoskr
7,702
513
61
4
0
267,781
1
W
Nemesis
9,372
625
97
6
0
361,877
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role