Player Matchup

Cu Chulainn
Cu Chulainn
AquAKilLeRrR
Cu Chulainn
Level 41
God Stats
6W - 6L
1,699 SR
Queue Stats
20W - 23L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
CiordiThor
Danzaburou
Level 68
God Stats
5W - 11L
1,699 SR
Queue Stats
36W - 32L
1,863 Elo+
Party 1
Aphrodite
Aphrodite
EgyMachine
Aphrodite
Level 48
God Stats
8W - 11L
1,500 SR
Queue Stats
263W - 247L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
SlyBoy10
Erlang Shen
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,863 Elo+
Party 1
Bacchus
Bacchus
fulfather
Bacchus
Level 116
God Stats
3W - 2L
1,909 SR
Queue Stats
220W - 197L
1,525 Elo+
Solo
Team Averages
Level 64
1,661 SR
1,649 Elo+

VS

Team Averages
Level 45
1,544 SR
1,446 Elo+
Anubis
Anubis
Freiheitsgebot38
Anubis
Level 50
God Stats
27W - 30L
1,600 SR
Queue Stats
88W - 94L
1,476 Elo+
Solo
Cupid
Cupid
KasloSWE
Cupid
Level 28
God Stats
43W - 37L
1,596 SR
Queue Stats
189W - 196L
1,528 Elo+
Party 2
Pele
Pele
PineMarten
Pele
Level 50
God Stats
12W - 4L
1,515 SR
Queue Stats
202W - 175L
1,347 Elo+
Party 3
Bellona
Bellona
Stpsl
Bellona
Level 16
God Stats
17W - 19L
1,439 SR
Queue Stats
162W - 147L
1,347 Elo+
Party 3
Athena
Athena
Ulo8
Athena
Level 82
God Stats
176W - 157L
1,570 SR
Queue Stats
193W - 200L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AquAKilLeRrR
Cu Chulainn
17
3 / 6 / 3
11,026
459
13,192
23,645
21,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
CiordiThor
Danzaburou
15
5 / 8 / 6
11,034
460
12,699
19,534
8,665
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
EgyMachine
Aphrodite
18
6 / 8 / 5
12,243
510
15,006
19,134
10,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
SlyBoy10
Erlang Shen
15
0 / 9 / 7
9,944
414
7,723
23,947
18,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
fulfather
Bacchus
15
3 / 8 / 8
11,039
460
9,586
21,690
18,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 16
13,350
556
18,109
17,183
10,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
KasloSWE
Cupid
20
6 / 4 / 19
13,420
559
17,234
13,242
5,909
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
18 / 1 / 14
14,903
621
25,578
22,247
16,750
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Stpsl
Bellona
18
2 / 2 / 13
12,177
507
8,271
17,243
15,711
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
Ulo8
Athena
17
4 / 8 / 23
11,619
484
12,939
28,524
22,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
124
17
Kills
39
39
Deaths
17
29
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AquAKilLeRrR
Cu Chulainn
3
6
3
0.75
L
Danzaburou
CiordiThor
Danzaburou
5
8
6
1
L
Aphrodite
EgyMachine
Aphrodite
6
8
5
1.06
W
9
2
16
8.5
W
Cupid
KasloSWE
Cupid
6
4
19
3.88
W
18
1
14
25
L
Erlang Shen
SlyBoy10
Erlang Shen
0
9
7
0.39
W
Bellona
Stpsl
Bellona
2
2
13
4.25
W
Athena
Ulo8
Athena
4
8
23
1.94
L
Bacchus
fulfather
Bacchus
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,206
Damage
82,131
107,950
Taken
98,439
77,598
Mitigated
71,401
30,566
Healing
40,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AquAKilLeRrR
Cu Chulainn
13,192
2,745
0
2,931
23,645
21,536
912
9,024
14,621
0
57,308
L
Danzaburou
CiordiThor
Danzaburou
12,699
5,368
0
3,472
19,534
8,665
690
7,627
11,827
0
57,763
L
Aphrodite
EgyMachine
Aphrodite
15,006
1,189
4,370
8,202
19,134
10,806
907
5,355
13,699
73,042
0
W
18,109
596
762
11,487
17,183
10,044
547
6,339
10,512
94,088
0
W
Cupid
KasloSWE
Cupid
17,234
8,815
1,938
6,075
13,242
5,909
5,794
4,733
8,263
0
107,157
W
25,578
6,663
0
12,061
22,247
16,750
801
6,329
15,714
0
103,345
L
Erlang Shen
SlyBoy10
Erlang Shen
7,723
2,976
0
7,487
23,947
18,497
166
3,118
20,749
0
74,819
W
Bellona
Stpsl
Bellona
8,271
2,635
0
2,393
17,243
15,711
1,307
3,938
12,798
0
58,069
W
Athena
Ulo8
Athena
12,939
3,887
696
5,358
28,524
22,987
840
7,076
21,008
43,240
0
L
Bacchus
fulfather
Bacchus
9,586
1,178
0
4,104
21,690
18,094
0
5,924
15,622
23,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,286
Gold Earned
65,469
452
Minions Killed
555
0
Camps Cleared
0
2,051,427
Distance Traveled
2,374,087
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,026
459
102
4
0
407,237
3
L
Danzaburou
11,034
460
101
4
0
361,961
2
L
Aphrodite
12,243
510
127
5
0
381,727
4
W
Anubis
13,350
556
127
5
0
453,604
4
W
Cupid
13,420
559
146
6
0
429,476
0
W
Pele
14,903
621
137
6
0
508,299
2
L
Erlang Shen
9,944
414
102
4
0
441,173
6
W
Bellona
12,177
507
104
4
0
442,821
0
W
Athena
11,619
484
41
2
0
539,887
6
L
Bacchus
11,039
460
20
1
0
459,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role