Player Matchup

Baron Samedi
Baron Samedi
DaRedMouse
Baron Samedi
Level 129
God Stats
5W - 1L
1,494 SR
Queue Stats
294W - 240L
1,502 Elo+
Party 1
Medusa
Medusa
JackSixGuns
Medusa
Level 39
God Stats
22W - 11L
1,178 SR
Queue Stats
267W - 215L
1,531 Elo+
Party 1
Ymir
Ymir
fortnitegame
Ymir
Level 11
God Stats
6W - 5L
1,500 SR
Queue Stats
134W - 75L
1,329 Elo+
Party 1
Team Averages
Level 60
1,391 SR
1,454 Elo+

VS

Team Averages
Level 39
1,614 SR
1,631 Elo+
Neith
Neith
Domension
Neith
Level 8
God Stats
9W - 6L
1,842 SR
Queue Stats
50W - 27L
1,696 Elo+
Party 2
Kukulkan
Kukulkan
FunkyMonkey64123
Kukulkan
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
LazerBoy101FTW
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 25L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaRedMouse
Baron Samedi
11
3 / 2 / 6
7,772
707
5,980
5,713
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
11
5 / 1 / 4
8,469
770
11,049
5,810
2,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 8
7,123
648
2,839
9,254
6,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Domension
Neith
10
3 / 2 / 1
7,486
681
6,392
6,151
2,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 3
6,973
634
5,944
6,460
2,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 0
7,153
650
4,379
12,149
8,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
9
Kills
5
5
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaRedMouse
Baron Samedi
3
2
6
3
L
Neith
Domension
Neith
3
2
1
1.75
L
1
4
3
0.63
W
Medusa
5
1
4
7
L
1
3
0
0.33
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,868
Damage
16,715
20,777
Taken
24,760
10,939
Mitigated
12,597
4,109
Healing
3,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaRedMouse
Baron Samedi
5,980
559
848
853
5,713
2,503
230
1,905
3,808
36,595
0
L
Neith
Domension
Neith
6,392
3,061
0
1,116
6,151
2,186
0
1,368
4,783
0
22,530
L
5,944
1,628
0
500
6,460
2,410
0
3,295
3,165
24,348
0
W
Medusa
11,049
4,262
0
1,351
5,810
2,135
703
2,828
2,982
0
33,597
L
4,379
626
0
2,157
12,149
8,001
0
4,182
7,967
20,360
0
W
2,839
779
0
1,057
9,254
6,301
90
5,618
3,636
8,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,364
Gold Earned
21,612
119
Minions Killed
107
0
Camps Cleared
0
563,095
Distance Traveled
544,681
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,772
707
54
5
0
196,536
2
L
Neith
7,486
681
38
3
0
199,471
0
L
Kukulkan
6,973
634
53
5
0
173,057
0
W
Medusa
8,469
770
56
5
0
184,096
0
L
Ymir
7,153
650
16
1
0
172,153
1
W
Ymir
7,123
648
9
1
0
182,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role