Player Matchup

Danzaburou
Danzaburou
BROSKEETSKEET
Danzaburou
Level 129
God Stats
82W - 71L
1,731 SR
Queue Stats
557W - 541L
1,607 Elo+
Party 2
Bakasura
Bakasura
Hellish Trick
Bakasura
Level 155
God Stats
0W - 1L
1,715 SR
Queue Stats
57W - 64L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Slade9910
Nu Wa
Level 133
God Stats
47W - 39L
1,399 SR
Queue Stats
392W - 347L
1,530 Elo+
Solo
Yemoja
Yemoja
batwingrules3013
Yemoja
Level 152
God Stats
23W - 15L
1,787 SR
Queue Stats
286W - 275L
1,676 Elo+
Party 2
Odin
Odin
spookatron69
Odin
Level 145
God Stats
5W - 5L
1,500 SR
Queue Stats
247W - 209L
1,585 Elo+
Solo
Team Averages
Level 143
1,626 SR
1,573 Elo+

VS

Team Averages
Level 142
1,584 SR
1,552 Elo+
Cupid
Cupid
Aftermorrow
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Crisis Xl
Hades
Level 124
God Stats
3W - 1L
1,728 SR
Queue Stats
19W - 19L
1,507 Elo+
Solo
Nemesis
Nemesis
Evereme
Nemesis
Level 128
God Stats
14W - 7L
1,431 SR
Queue Stats
299W - 250L
1,617 Elo+
Party 1
Ymir
Ymir
LonelyGaming
Ymir
Level 152
God Stats
4W - 2L
1,500 SR
Queue Stats
332W - 269L
1,624 Elo+
Party 1
Anubis
Anubis
PowerMoan
Anubis
Level 148
God Stats
14W - 8L
1,759 SR
Queue Stats
161W - 164L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BROSKEETSKEET
Danzaburou
13
4 / 3 / 0
7,694
513
8,798
7,993
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
Hellish Trick
Bakasura
12
0 / 4 / 1
6,880
459
2,233
12,381
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Slade9910
Nu Wa
7
0 / 2 / 0
5,473
365
1,024
3,676
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 5 / 2
6,200
413
7,135
12,399
7,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 0
6,921
461
4,099
10,728
7,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
7,948
530
5,847
11,969
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Crisis Xl
Hades
14
2 / 2 / 3
8,582
572
6,704
10,490
6,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Evereme
Nemesis
15
3 / 1 / 2
8,856
590
4,437
7,139
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 3
6,554
437
4,723
8,484
5,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
PowerMoan
Anubis
14
4 / 0 / 5
8,968
598
10,902
6,687
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
16
16
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Danzaburou
BROSKEETSKEET
Danzaburou
4
3
0
1.33
W
Hades
Crisis Xl
Hades
2
2
3
1.75
W
Nemesis
Evereme
Nemesis
3
1
2
4
L
Bakasura
Hellish Trick
Bakasura
0
4
1
0.13
W
2
2
3
1.75
W
Anubis
PowerMoan
Anubis
4
0
5
6.5
L
Nu Wa
Slade9910
Nu Wa
0
2
0
0
L
0
5
2
0.2
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,289
Damage
32,613
47,177
Taken
44,769
23,620
Mitigated
24,598
13,956
Healing
18,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,847
3,161
467
8,487
11,969
3,890
890
2,999
8,865
0
48,315
L
Danzaburou
BROSKEETSKEET
Danzaburou
8,798
3,014
0
2,233
7,993
4,431
1,026
1,327
6,645
4,243
44,686
W
Hades
Crisis Xl
Hades
6,704
1,163
176
3,514
10,490
6,505
346
713
9,461
51,017
0
W
Nemesis
Evereme
Nemesis
4,437
1,487
0
847
7,139
5,202
1,416
639
6,441
7,757
59,643
L
Bakasura
Hellish Trick
Bakasura
2,233
1,878
0
4,658
12,381
3,679
0
6,314
5,701
0
30,917
W
4,723
1,857
0
500
8,484
5,822
387
2,546
5,920
15,337
0
W
Anubis
PowerMoan
Anubis
10,902
628
0
4,340
6,687
3,179
1,075
1,710
4,743
63,681
0
L
Nu Wa
Slade9910
Nu Wa
1,024
199
0
1,189
3,676
774
0
1,643
1,845
20,610
0
L
7,135
1,214
479
2,232
12,399
7,455
0
6,873
5,348
20,538
0
L
4,099
854
0
3,165
10,728
7,281
0
5,256
5,098
0
32,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,168
Gold Earned
40,908
315
Minions Killed
479
0
Camps Cleared
0
1,247,330
Distance Traveled
1,265,598
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,948
530
92
6
0
223,115
1
L
Danzaburou
7,694
513
88
6
0
275,707
2
W
Hades
8,582
572
111
7
0
248,643
2
W
Nemesis
8,856
590
122
8
0
311,317
3
L
Bakasura
6,880
459
94
6
0
335,837
5
W
Ymir
6,554
437
21
1
0
236,492
0
W
Anubis
8,968
598
133
9
0
246,031
8
L
Nu Wa
5,473
365
45
3
0
127,334
3
L
Yemoja
6,200
413
14
1
0
238,804
2
L
Odin
6,921
461
74
5
0
269,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role