Player Matchup

Baba Yaga
Baba Yaga
AR_VICENT
Baba Yaga
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,203 Elo+
Party 2
Nemesis
Nemesis
Chuuckin
Nemesis
Level 157
God Stats
5W - 8L
1,500 SR
Queue Stats
632W - 519L
1,575 Elo+
Party 1
Cernunnos
Cernunnos
NyanmoiChan
Cernunnos
Level 160
God Stats
0W - 5L
1,500 SR
Queue Stats
920W - 835L
1,526 Elo+
Party 1
Terra
Terra
Nyuzinho
Terra
Level 160
God Stats
7W - 6L
1,843 SR
Queue Stats
985W - 910L
1,556 Elo+
Party 1
Achilles
Achilles
kinprooo3
Achilles
Level 29
God Stats
1W - 3L
1,507 SR
Queue Stats
4W - 18L
1,224 Elo+
Party 2
Team Averages
Level 109
1,570 SR
1,417 Elo+

VS

Team Averages
Level 123
1,574 SR
1,556 Elo+
Rama
Rama
Garboso
Rama
Level 126
God Stats
3W - 2L
1,564 SR
Queue Stats
80W - 77L
1,619 Elo+
Solo
Ne Zha
Ne Zha
IICinderII
Ne Zha
Level 145
God Stats
3W - 1L
1,745 SR
Queue Stats
24W - 22L
1,654 Elo+
Solo
Sol
Sol
RangerRosα
Sol
Level 137
God Stats
5W - 3L
1,578 SR
Queue Stats
14W - 20L
1,448 Elo+
Solo
Xing Tian
Xing Tian
pelito33
Xing Tian
Level 85
God Stats
2W - 5L
1,201 SR
Queue Stats
326W - 351L
1,446 Elo+
Solo
Persephone
Persephone
saintofsinners91
Persephone
Level 120
God Stats
12W - 12L
1,781 SR
Queue Stats
129W - 136L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AR_VICENT
Baba Yaga
16
2 / 9 / 3
10,312
412
7,413
17,164
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Chuuckin
Nemesis
19
2 / 7 / 5
11,869
475
7,809
22,316
10,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
NyanmoiChan
Cernunnos
19
6 / 5 / 5
12,189
488
15,433
23,914
9,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Terra
Nyuzinho
Terra
17
4 / 3 / 6
11,586
463
12,496
25,483
25,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
kinprooo3
Achilles
14
1 / 8 / 5
9,160
366
5,702
21,782
22,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Garboso
Rama
20
9 / 2 / 10
14,610
584
20,387
15,208
5,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
IICinderII
Ne Zha
20
10 / 4 / 12
14,270
571
13,299
22,309
16,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
8 / 2 / 9
14,617
585
15,953
13,394
7,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
pelito33
Xing Tian
15
0 / 6 / 14
10,463
419
6,233
16,527
16,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
saintofsinners91
Persephone
20
5 / 2 / 13
15,289
612
28,478
16,343
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
15
Kills
32
32
Deaths
16
24
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AR_VICENT
Baba Yaga
2
9
3
0.39
L
Nemesis
Chuuckin
Nemesis
2
7
5
0.64
W
Rama
Garboso
Rama
9
2
10
7
W
Ne Zha
IICinderII
Ne Zha
10
4
12
4
L
Cernunnos
NyanmoiChan
Cernunnos
6
5
5
1.7
L
Terra
Nyuzinho
Terra
4
3
6
2.33
W
8
2
9
6.25
L
Achilles
kinprooo3
Achilles
1
8
5
0.44
W
Xing Tian
pelito33
Xing Tian
0
6
14
1.17
W
Persephone
saintofsinners91
Persephone
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,853
Damage
84,350
110,659
Taken
83,781
74,850
Mitigated
51,890
31,928
Healing
29,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AR_VICENT
Baba Yaga
7,413
88
0
4,721
17,164
6,314
285
10,546
6,214
45,480
0
L
Nemesis
Chuuckin
Nemesis
7,809
4,233
0
6,460
22,316
10,791
530
6,930
15,146
0
87,629
W
Rama
Garboso
Rama
20,387
17,461
0
7,141
15,208
5,382
3,553
5,258
9,950
0
90,229
W
Ne Zha
IICinderII
Ne Zha
13,299
3,129
0
7,392
22,309
16,350
0
4,363
17,921
0
111,694
L
Cernunnos
NyanmoiChan
Cernunnos
15,433
7,748
0
10,796
23,914
9,785
1,710
7,833
15,967
0
92,810
L
Terra
Nyuzinho
Terra
12,496
1,182
1,161
5,816
25,483
25,566
0
10,451
14,794
68,236
0
W
15,953
6,487
0
6,290
13,394
7,738
4,557
3,156
9,996
102,851
0
L
Achilles
kinprooo3
Achilles
5,702
1,358
0
2,974
21,782
22,394
482
13,588
7,874
0
33,553
W
Xing Tian
pelito33
Xing Tian
6,233
108
0
1,054
16,527
16,718
0
4,530
11,922
32,334
0
W
Persephone
saintofsinners91
Persephone
28,478
619
249
7,429
16,343
5,702
891
3,549
12,692
121,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,116
Gold Earned
69,249
510
Minions Killed
637
0
Camps Cleared
0
2,239,629
Distance Traveled
2,401,739
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,312
412
60
2
0
396,007
4
L
Nemesis
11,869
475
155
6
0
473,809
2
W
Rama
14,610
584
138
6
0
456,937
7
W
Ne Zha
14,270
571
127
5
0
520,691
7
L
Cernunnos
12,189
488
168
7
0
418,925
0
L
Terra
11,586
463
71
3
0
490,269
10
W
Sol
14,617
585
170
7
0
456,236
8
L
Achilles
9,160
366
56
2
0
460,619
0
W
Xing Tian
10,463
419
22
1
0
496,411
7
W
Persephone
15,289
612
180
7
0
471,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role