Player Matchup

King Arthur
King Arthur
BarrelArrow
King Arthur
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
338W - 338L
1,666 Elo+
Party 1
Medusa
Medusa
Cinderflame
Medusa
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,724 Elo+
Party 2
Pele
Pele
Maeve420
Pele
Level 24
God Stats
1W - 3L
1,160 SR
Queue Stats
10W - 11L
1,606 Elo+
Party 1
Eset
Eset
blazed-beatle
Eset
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,724 Elo+
Party 2
Ares
Ares
mero36
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,724 Elo+
Party 2
Team Averages
Level 61
1,432 SR
1,689 Elo+

VS

Team Averages
Level 51
1,515 SR
1,490 Elo+
Ares
Ares
Aliatectrix
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,373 Elo+
Party 4
Ullr
Ullr
Bulletproof475
Ullr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 141L
1,355 Elo+
Solo
Bakasura
Bakasura
DanpireX
Bakasura
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 96L
1,570 Elo+
Party 4
King Arthur
King Arthur
Mylantson
King Arthur
Level 29
God Stats
35W - 21L
1,576 SR
Queue Stats
683W - 633L
1,590 Elo+
Party 3
Zeus
Zeus
TheJakeyJakester
Zeus
Level 118
God Stats
0W - 5L
1,500 SR
Queue Stats
376W - 390L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BarrelArrow
King Arthur
13
3 / 2 / 1
8,191
546
5,399
13,685
7,921
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
12
2 / 2 / 2
7,480
499
8,871
9,502
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
14
3 / 4 / 5
8,528
569
6,704
12,335
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 3 / 0
8,684
579
7,003
8,946
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
mero36
Ares
11
1 / 4 / 3
6,895
460
3,767
11,658
8,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
6,926
462
4,073
11,686
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 2 / 4
6,636
442
6,449
7,527
2,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
DanpireX
Bakasura
13
4 / 4 / 3
7,687
512
6,210
10,857
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Mylantson
King Arthur
13
1 / 2 / 0
7,501
500
8,173
12,564
11,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 3 / 0
9,094
606
9,602
6,687
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
13
Kills
14
15
Deaths
13
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
King Arthur
BarrelArrow
King Arthur
3
2
1
1.75
L
0
2
4
1
W
Medusa
2
2
2
1.5
L
Bakasura
DanpireX
Bakasura
4
4
3
1.38
W
Pele
3
4
5
1.38
L
King Arthur
Mylantson
King Arthur
1
2
0
0.5
L
6
3
0
2
W
4
3
0
1.33
W
Ares
mero36
Ares
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,744
Damage
34,507
56,126
Taken
49,321
26,906
Mitigated
26,255
18,157
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,073
269
0
4,975
11,686
5,656
376
1,881
9,805
14,843
0
W
King Arthur
BarrelArrow
King Arthur
5,399
1,110
0
3,775
13,685
7,921
306
1,152
12,075
0
35,473
L
6,449
975
0
5
7,527
2,484
0
1,290
6,237
0
40,688
W
Medusa
8,871
2,552
0
3,725
9,502
3,175
874
1,338
8,164
0
47,426
L
Bakasura
DanpireX
Bakasura
6,210
4,741
0
1,257
10,857
4,218
102
3,454
7,403
0
45,913
W
Pele
6,704
1,976
99
6,289
12,335
3,960
276
3,401
8,578
0
50,078
L
King Arthur
Mylantson
King Arthur
8,173
883
0
4,586
12,564
11,566
0
647
11,917
0
43,243
L
9,602
823
0
1,169
6,687
2,331
0
3,498
3,189
52,940
0
W
7,003
727
131
3,253
8,946
3,219
0
4,997
3,705
49,239
0
W
Ares
mero36
Ares
3,767
418
0
885
11,658
8,631
236
2,367
9,165
12,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,778
Gold Earned
37,844
359
Minions Killed
389
0
Camps Cleared
0
1,359,097
Distance Traveled
1,385,324
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,926
462
22
1
0
283,299
3
W
King Arthur
8,191
546
66
4
0
269,134
0
L
Ullr
6,636
442
68
5
0
262,178
3
W
Medusa
7,480
499
90
6
0
282,510
3
L
Bakasura
7,687
512
92
6
0
316,777
0
W
Pele
8,528
569
82
5
0
297,587
3
L
King Arthur
7,501
500
88
6
0
275,200
2
L
Zeus
9,094
606
119
8
0
247,870
4
W
Eset
8,684
579
108
7
0
257,910
1
W
Ares
6,895
460
13
1
0
251,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role