Player Matchup

Guan Yu
Guan Yu
ChaosxAssassin24
Guan Yu
Level 126
God Stats
3W - 0L
1,832 SR
Queue Stats
201W - 38L
1,826 Elo+
Party 2
Cerberus
Cerberus
LeafySign840380
Cerberus
Level 23
God Stats
29W - 3L
1,806 SR
Queue Stats
216W - 33L
2,013 Elo+
Party 2
Anhur
Anhur
oddak-
Anhur
Level 4
God Stats
5W - 0L
1,500 SR
Queue Stats
131W - 8L
1,743 Elo+
Party 2
Team Averages
Level 51
1,713 SR
1,861 Elo+

VS

Team Averages
Level 43
1,472 SR
1,519 Elo+
Anubis
Anubis
H8ThePlayer8983
Anubis
Level 84
God Stats
69W - 38L
1,660 SR
Queue Stats
123W - 111L
1,573 Elo+
Party 1
Bellona
Bellona
Truu White
Bellona
Level 28
God Stats
11W - 11L
1,257 SR
Queue Stats
194W - 200L
1,613 Elo+
Solo
Cthulhu
Cthulhu
iolja
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 11
7,643
764
4,283
6,314
4,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
11
2 / 2 / 16
8,511
851
5,312
11,166
7,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
oddak-
Anhur
14
15 / 0 / 6
9,850
985
16,260
5,609
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 2
5,948
595
3,024
8,459
2,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Truu White
Bellona
9
0 / 6 / 3
6,077
608
6,019
9,673
3,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
iolja
Cthulhu
10
4 / 6 / 0
7,105
711
8,404
12,098
4,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
21
Kills
4
4
Deaths
21
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
0
9
2
0.11
W
Cerberus
2
2
16
5
L
Bellona
Truu White
Bellona
0
6
3
0.25
L
Cthulhu
iolja
Cthulhu
4
6
0
0.67
W
Anhur
oddak-
Anhur
15
0
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,855
Damage
17,447
23,089
Taken
30,230
15,762
Mitigated
10,773
7,824
Healing
2,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,283
713
1,706
1,834
6,314
4,923
306
3,694
2,413
0
15,149
L
3,024
78
0
752
8,459
2,224
0
1,446
6,988
19,340
0
W
Cerberus
5,312
486
0
3,823
11,166
7,432
469
4,672
6,269
12,214
0
L
Bellona
Truu White
Bellona
6,019
919
0
780
9,673
3,653
0
2,176
7,347
0
17,231
L
Cthulhu
iolja
Cthulhu
8,404
563
0
1,306
12,098
4,896
0
2,607
9,340
19,827
0
W
Anhur
oddak-
Anhur
16,260
9,602
0
461
5,609
3,407
2,275
2,550
2,971
2,863
50,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,004
Gold Earned
19,130
125
Minions Killed
80
0
Camps Cleared
0
527,303
Distance Traveled
460,976
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,643
764
43
4
0
188,719
0
L
Anubis
5,948
595
24
2
0
139,383
3
W
Cerberus
8,511
851
12
1
0
178,430
1
L
Bellona
6,077
608
26
3
0
169,713
2
L
Cthulhu
7,105
711
30
3
0
151,880
3
W
Anhur
9,850
985
70
7
0
160,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role