Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
EcclesiastesMori
Scylla
Level 112
God Stats
23W - 31L
1,825 SR
Queue Stats
1,497W - 1,562L
1,713 Elo+
Solo
Anubis
Anubis
Kneemin
Anubis
Level 126
God Stats
4W - 7L
1,500 SR
Queue Stats
483W - 524L
1,519 Elo+
Solo
Guan Yu
Guan Yu
Lknn
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,645 Elo+
Solo
Hou Yi
Hou Yi
PLZgank
Hou Yi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,419 Elo+
Solo
Team Averages
Level 115
1,565 SR
1,559 Elo+

VS

Team Averages
Level 129
1,371 SR
1,485 Elo+
Cthulhu
Cthulhu
Bacon Cwisp
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 199L
1,471 Elo+
Party 1
Baba Yaga
Baba Yaga
Bwiggs18
Baba Yaga
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Sir AzazeI
Horus
Level 137
God Stats
2W - 1L
1,194 SR
Queue Stats
91W - 92L
1,439 Elo+
Party 1
Hades
Hades
iSlaezy
Hades
Level 127
God Stats
6W - 8L
1,163 SR
Queue Stats
557W - 539L
1,513 Elo+
Solo
Sol
Sol
richardzaleta
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 6 / 8
9,023
752
6,623
13,937
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 4 / 8
9,175
765
13,168
10,455
5,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Kneemin
Anubis
16
1 / 4 / 13
9,021
752
13,173
12,653
7,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
Lknn
Guan Yu
15
3 / 4 / 10
9,112
759
7,463
19,429
22,748
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
PLZgank
Hou Yi
16
4 / 3 / 10
9,255
771
14,208
14,696
8,145
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bacon Cwisp
Cthulhu
15
3 / 5 / 6
9,340
778
11,717
18,136
18,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Bwiggs18
Baba Yaga
19
9 / 1 / 11
10,975
915
20,038
10,344
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
15
1 / 2 / 15
9,641
803
4,455
16,923
21,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
iSlaezy
Hades
17
5 / 5 / 12
10,220
852
12,371
12,537
9,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 3 / 11
9,738
812
11,045
9,064
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
76
15
Kills
21
21
Deaths
16
49
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
6
8
1.17
W
Cthulhu
Bacon Cwisp
Cthulhu
3
5
6
1.2
W
Baba Yaga
Bwiggs18
Baba Yaga
9
1
11
14.5
L
4
4
8
2
L
Anubis
Kneemin
Anubis
1
4
13
1.88
L
Guan Yu
Lknn
Guan Yu
3
4
10
2
L
Hou Yi
PLZgank
Hou Yi
4
3
10
3
W
Horus
1
2
15
4.25
W
Hades
iSlaezy
Hades
5
5
12
2.2
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,635
Damage
59,626
71,170
Taken
67,004
50,843
Mitigated
57,248
31,259
Healing
28,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,623
1,873
1,445
1,475
13,937
7,265
526
9,883
3,765
0
8,761
W
Cthulhu
Bacon Cwisp
Cthulhu
11,717
417
994
1,579
18,136
18,350
250
4,644
12,849
21,630
0
W
Baba Yaga
Bwiggs18
Baba Yaga
20,038
1,205
1,178
3,786
10,344
5,085
902
5,725
4,093
38,255
0
L
13,168
747
1,487
890
10,455
5,000
464
8,975
1,198
28,484
0
L
Anubis
Kneemin
Anubis
13,173
665
1,635
1,889
12,653
7,685
365
10,956
1,388
26,716
0
L
Guan Yu
Lknn
Guan Yu
7,463
1,797
10,806
7,221
19,429
22,748
337
12,189
6,611
0
11,818
L
Hou Yi
PLZgank
Hou Yi
14,208
8,427
296
4,115
14,696
8,145
1,753
11,340
3,037
0
24,955
W
Horus
4,455
2,096
6,757
7,424
16,923
21,557
508
5,564
10,712
0
7,761
W
Hades
iSlaezy
Hades
12,371
515
615
1,300
12,537
9,814
394
4,164
8,017
18,835
0
W
11,045
2,532
1,756
3,581
9,064
2,442
2,773
3,818
4,992
32,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,586
Gold Earned
49,914
118
Minions Killed
116
0
Camps Cleared
0
1,012,857
Distance Traveled
1,048,826
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,023
752
14
1
0
185,002
3
W
Cthulhu
9,340
778
24
2
0
203,069
0
W
Baba Yaga
10,975
915
30
3
0
240,798
1
L
Scylla
9,175
765
38
3
0
211,223
0
L
Anubis
9,021
752
31
3
0
193,862
0
L
Guan Yu
9,112
759
8
1
0
221,607
2
L
Hou Yi
9,255
771
27
2
0
201,163
0
W
Horus
9,641
803
4
0
0
235,171
1
W
Hades
10,220
852
18
2
0
177,031
2
W
Sol
9,738
812
40
3
0
192,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role