Player Matchup

Cernunnos
Cernunnos
Dennisjiao
Cernunnos
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,403 Elo+
Solo
Sol
Sol
KoggaNW
Sol
Level 29
God Stats
14W - 12L
1,381 SR
Queue Stats
252W - 231L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
Scxxtt
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,597 Elo+
Solo
King Arthur
King Arthur
ShadowsDark2
King Arthur
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 27L
1,698 Elo+
Solo
Yemoja
Yemoja
TrueJKR
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 100L
1,548 Elo+
Solo
Team Averages
Level 23
1,476 SR
1,564 Elo+

VS

Team Averages
Level 23
1,550 SR
1,676 Elo+
Neith
Neith
AllergysWife
Neith
Level 25
God Stats
74W - 73L
1,655 SR
Queue Stats
155W - 153L
1,598 Elo+
Solo
Ymir
Ymir
Chesterlots
Ymir
Level 29
God Stats
3W - 6L
1,289 SR
Queue Stats
54W - 39L
1,592 Elo+
Solo
Janus
Janus
Magicseeker
Janus
Level 38
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 15L
1,858 Elo+
Party 1
Chaac
Chaac
SneakyRiverSnail
Chaac
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 20L
1,891 Elo+
Party 1
Jing Wei
Jing Wei
youngsavagemv
Jing Wei
Level 7
God Stats
2W - 2L
1,806 SR
Queue Stats
25W - 32L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dennisjiao
Cernunnos
19
11 / 3 / 4
12,291
615
16,370
16,087
6,381
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
17
10 / 0 / 4
11,331
567
12,465
12,322
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Scxxtt
Tsukuyomi
15
5 / 3 / 6
10,300
515
10,231
13,340
6,572
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ShadowsDark2
King Arthur
17
6 / 3 / 10
11,287
564
13,703
22,023
24,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
TrueJKR
Yemoja
14
0 / 3 / 14
9,623
481
6,684
12,350
10,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 3
9,775
489
10,883
14,157
7,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 8 / 7
8,351
418
9,036
20,625
10,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 4 / 1
8,775
439
5,836
11,049
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 8 / 2
7,459
373
7,476
15,735
13,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
youngsavagemv
Jing Wei
14
2 / 5 / 3
8,839
442
6,441
17,010
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
32
Kills
12
12
Deaths
32
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
7
3
1.07
L
2
8
7
0.69
W
Cernunnos
Dennisjiao
Cernunnos
11
3
4
4.33
W
Sol
10
0
4
12
L
2
4
1
0.63
W
Tsukuyomi
Scxxtt
Tsukuyomi
5
3
6
2.67
W
King Arthur
ShadowsDark2
King Arthur
6
3
10
3.67
L
0
8
2
0.13
W
Yemoja
TrueJKR
Yemoja
0
3
14
2.33
L
Jing Wei
youngsavagemv
Jing Wei
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,453
Damage
39,672
76,122
Taken
78,576
53,203
Mitigated
40,307
34,844
Healing
17,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,883
5,393
348
3,935
14,157
7,544
548
2,374
11,673
5,634
50,346
L
9,036
1,630
503
2,026
20,625
10,429
120
5,952
14,556
30,407
0
W
Cernunnos
Dennisjiao
Cernunnos
16,370
9,067
0
6,878
16,087
6,381
4,780
5,536
10,495
0
82,677
W
Sol
12,465
2,800
0
8,599
12,322
5,285
3,926
915
11,195
79,184
0
L
5,836
582
0
1,024
11,049
3,695
0
1,197
9,802
51,808
0
W
Tsukuyomi
Scxxtt
Tsukuyomi
10,231
2,529
1,731
2,808
13,340
6,572
1,283
2,280
10,923
0
54,321
W
King Arthur
ShadowsDark2
King Arthur
13,703
1,240
0
8,287
22,023
24,929
435
3,257
18,301
229
62,079
L
7,476
1,519
0
3,996
15,735
13,241
0
3,715
11,482
0
33,974
W
Yemoja
TrueJKR
Yemoja
6,684
1,315
3,806
2,735
12,350
10,036
685
3,344
8,898
24,932
0
L
Jing Wei
youngsavagemv
Jing Wei
6,441
4,801
0
5,799
17,010
5,398
0
6,140
10,720
0
51,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,832
Gold Earned
43,199
490
Minions Killed
384
0
Camps Cleared
0
1,798,412
Distance Traveled
1,788,342
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,775
489
93
5
0
308,194
3
L
Ymir
8,351
418
33
2
0
358,465
2
W
Cernunnos
12,291
615
147
7
0
335,603
2
W
Sol
11,331
567
124
6
0
386,288
4
L
Janus
8,775
439
117
6
0
376,562
8
W
Tsukuyomi
10,300
515
84
4
0
368,921
3
W
King Arthur
11,287
564
110
6
0
351,151
0
L
Chaac
7,459
373
45
2
0
347,345
1
W
Yemoja
9,623
481
25
1
0
356,449
1
L
Jing Wei
8,839
442
96
5
0
397,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role