Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Fire Ronin Kill
Raijin
Level 67
God Stats
1W - 7L
1,146 SR
Queue Stats
51W - 36L
1,488 Elo+
Party 1
Fenrir
Fenrir
Jerry12727R
Fenrir
Level 87
God Stats
29W - 19L
1,545 SR
Queue Stats
729W - 648L
1,479 Elo+
Solo
Erlang Shen
Erlang Shen
NexT-terrygamer
Erlang Shen
Level 83
God Stats
2W - 9L
1,500 SR
Queue Stats
374W - 408L
1,491 Elo+
Solo
Izanami
Izanami
kickass4329
Izanami
Level 61
God Stats
11W - 11L
1,548 SR
Queue Stats
28W - 18L
1,504 Elo+
Party 1
Team Averages
Level 85
1,448 SR
1,492 Elo+

VS

Team Averages
Level 97
1,608 SR
1,424 Elo+
Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Biel1000GvF
Cthulhu
Level 98
God Stats
9W - 2L
1,507 SR
Queue Stats
28W - 12L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
ElPoylokoSzzz
Nu Wa
Level 129
God Stats
2W - 1L
1,700 SR
Queue Stats
36W - 25L
1,518 Elo+
Party 2
Chaac
Chaac
JEW-JITSU445
Chaac
Level 64
God Stats
4W - 0L
1,834 SR
Queue Stats
11W - 13L
1,271 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Presisionp
Tsukuyomi
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 65L
1,289 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 5 / 3
4,777
434
3,840
8,907
5,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 6 / 3
6,407
582
4,325
7,646
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
10
3 / 4 / 1
6,241
567
3,860
8,690
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
NexT-terrygamer
Erlang Shen
10
1 / 3 / 0
5,664
515
4,769
8,427
4,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Izanami
kickass4329
Izanami
10
0 / 1 / 0
5,599
509
1,682
5,254
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 6
5,880
535
3,989
3,705
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Biel1000GvF
Cthulhu
9
5 / 1 / 4
6,227
566
3,718
5,980
2,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
6 / 4 / 6
7,024
639
8,336
6,985
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 0 / 3
6,051
550
5,102
6,758
5,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Presisionp
Tsukuyomi
12
7 / 2 / 3
6,868
624
6,455
6,785
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
19
19
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
3
0.3
W
Neith
 
Neith
1
0
6
4
W
Cthulhu
Biel1000GvF
Cthulhu
5
1
4
7
W
6
4
6
2.25
L
3
6
3
0.75
W
0
0
3
1.5
L
Fenrir
3
4
1
0.88
L
Erlang Shen
NexT-terrygamer
Erlang Shen
1
3
0
0.33
W
Tsukuyomi
Presisionp
Tsukuyomi
7
2
3
4.25
L
Izanami
kickass4329
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,476
Damage
27,600
38,924
Taken
30,213
16,308
Mitigated
12,471
10,833
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,840
301
0
1,688
8,907
5,158
0
3,674
5,151
19,858
0
W
Neith
 
Neith
3,989
1,874
0
1,831
3,705
899
0
612
2,968
0
29,328
W
Cthulhu
Biel1000GvF
Cthulhu
3,718
442
431
1,579
5,980
2,488
0
2,171
3,602
18,170
0
W
8,336
3,143
0
1,059
6,985
1,745
119
4,193
2,570
33,824
0
L
4,325
538
0
1,015
7,646
2,104
0
4,638
2,794
29,300
0
W
5,102
1,094
0
3,436
6,758
5,062
568
0
6,356
0
31,132
L
Fenrir
3,860
712
0
2,299
8,690
2,793
0
1,086
7,432
0
26,390
L
Erlang Shen
NexT-terrygamer
Erlang Shen
4,769
1,330
0
3,051
8,427
4,954
0
1,182
6,869
0
28,081
W
Tsukuyomi
Presisionp
Tsukuyomi
6,455
1,267
0
2,918
6,785
2,277
0
602
6,125
0
31,305
L
Izanami
kickass4329
Izanami
1,682
1,550
0
2,780
5,254
1,299
0
944
4,254
0
34,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,688
Gold Earned
32,050
308
Minions Killed
279
0
Camps Cleared
0
880,407
Distance Traveled
1,053,941
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,777
434
35
3
0
193,455
2
W
Neith
5,880
535
58
5
0
187,214
3
W
Cthulhu
6,227
566
30
3
0
230,762
6
W
Nu Wa
7,024
639
63
6
0
174,898
5
L
Raijin
6,407
582
80
7
0
165,742
1
W
Chaac
6,051
550
68
6
0
218,173
0
L
Fenrir
6,241
567
61
6
0
193,285
1
L
Erlang Shen
5,664
515
55
5
0
177,660
0
W
Tsukuyomi
6,868
624
60
5
0
242,894
3
L
Izanami
5,599
509
77
7
0
150,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role