Player Matchup

Danzaburou
Danzaburou
BigMaxi
Danzaburou
Level 100
God Stats
2W - 3L
1,487 SR
Queue Stats
238W - 208L
1,548 Elo+
Party 2
He Bo
He Bo
DcjO3O5
He Bo
Level 53
God Stats
6W - 2L
1,592 SR
Queue Stats
46W - 54L
1,483 Elo+
Party 2
Cabrakan
Cabrakan
FREDAND
Cabrakan
Level 118
God Stats
1W - 5L
1,170 SR
Queue Stats
126W - 133L
1,454 Elo+
Solo
Bellona
Bellona
HeatRapid
Bellona
Level 120
God Stats
4W - 11L
1,414 SR
Queue Stats
355W - 324L
1,513 Elo+
Party 2
Nemesis
Nemesis
TTVGrindin
Nemesis
Level 124
God Stats
1W - 2L
1,749 SR
Queue Stats
159W - 155L
1,551 Elo+
Party 2
Team Averages
Level 103
1,482 SR
1,510 Elo+

VS

Team Averages
Level 101
1,555 SR
1,509 Elo+
Aphrodite
Aphrodite
Aenvy
Aphrodite
Level 145
God Stats
27W - 4L
1,677 SR
Queue Stats
31W - 11L
1,527 Elo+
Party 3
Ne Zha
Ne Zha
H3LLRAIZOR021
Ne Zha
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
SobekBlack
Neith
Level 142
God Stats
3W - 1L
1,608 SR
Queue Stats
18W - 15L
1,531 Elo+
Party 3
Erlang Shen
Erlang Shen
Yeeeaintgondoit
Erlang Shen
Level 85
God Stats
35W - 28L
1,491 SR
Queue Stats
111W - 107L
1,472 Elo+
Party 1
Raijin
Raijin
iriezeig
Raijin
Level 49
God Stats
5W - 5L
1,500 SR
Queue Stats
451W - 470L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigMaxi
Danzaburou
10
0 / 1 / 0
6,200
443
2,303
7,491
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
DcjO3O5
He Bo
11
0 / 3 / 1
6,591
471
2,687
7,853
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
FREDAND
Cabrakan
8
0 / 2 / 0
5,833
417
1,536
6,637
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
HeatRapid
Bellona
10
1 / 3 / 1
6,805
486
5,772
9,066
7,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
TTVGrindin
Nemesis
12
1 / 2 / 0
6,938
496
1,849
8,187
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aenvy
Aphrodite
12
2 / 1 / 4
7,462
533
4,664
4,848
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 0 / 4
7,773
555
6,825
4,362
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
13
3 / 0 / 1
7,556
540
3,692
3,633
1,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Yeeeaintgondoit
Erlang Shen
13
3 / 0 / 5
7,765
555
5,723
12,585
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
iriezeig
Raijin
14
1 / 1 / 1
7,911
565
5,087
7,615
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
11
11
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aenvy
Aphrodite
2
1
4
4
L
Danzaburou
BigMaxi
Danzaburou
0
1
0
0
L
He Bo
DcjO3O5
He Bo
0
3
1
0.17
L
Cabrakan
FREDAND
Cabrakan
0
2
0
0
W
2
0
4
4
L
Bellona
HeatRapid
Bellona
1
3
1
0.5
W
Neith
3
0
1
3.5
L
Nemesis
TTVGrindin
Nemesis
1
2
0
0.5
W
Erlang Shen
Yeeeaintgondoit
Erlang Shen
3
0
5
5.5
W
Raijin
iriezeig
Raijin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,147
Damage
25,991
39,234
Taken
33,043
20,826
Mitigated
12,254
9,303
Healing
19,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aenvy
Aphrodite
4,664
607
3,436
3,525
4,848
1,477
583
225
4,623
35,981
0
L
Danzaburou
BigMaxi
Danzaburou
2,303
830
0
3,413
7,491
2,454
0
1,090
6,313
0
35,042
L
He Bo
DcjO3O5
He Bo
2,687
220
0
1,346
7,853
2,353
0
3,142
4,385
31,876
0
L
Cabrakan
FREDAND
Cabrakan
1,536
162
0
1,887
6,637
3,354
0
448
6,189
8,823
0
W
6,825
1,024
295
2,189
4,362
1,878
104
1,652
2,658
0
32,105
L
Bellona
HeatRapid
Bellona
5,772
1,726
0
351
9,066
7,960
0
3,463
5,600
3,383
27,101
W
Neith
3,692
648
0
517
3,633
1,143
716
94
3,539
0
39,741
L
Nemesis
TTVGrindin
Nemesis
1,849
473
0
2,306
8,187
4,705
0
1,131
6,996
6,763
36,582
W
Erlang Shen
Yeeeaintgondoit
Erlang Shen
5,723
2,879
0
6,918
12,585
5,196
184
1,603
10,934
0
47,085
W
Raijin
iriezeig
Raijin
5,087
515
0
3,055
7,615
2,560
0
997
6,500
57,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,367
Gold Earned
38,467
300
Minions Killed
411
0
Camps Cleared
0
1,201,306
Distance Traveled
1,459,357
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,462
533
79
6
0
287,423
4
L
Danzaburou
6,200
443
71
5
0
232,099
2
L
He Bo
6,591
471
71
5
0
237,565
2
L
Cabrakan
5,833
417
9
1
0
216,500
4
W
Ne Zha
7,773
555
31
2
0
313,042
1
L
Bellona
6,805
486
66
5
0
262,699
2
W
Neith
7,556
540
90
6
0
271,272
1
L
Nemesis
6,938
496
83
6
0
252,443
1
W
Erlang Shen
7,765
555
82
6
0
317,535
3
W
Raijin
7,911
565
129
9
0
270,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role