Player Matchup

Neith
Neith
I Sailor Moon I
Neith
Level 24
God Stats
52W - 42L
1,588 SR
Queue Stats
52W - 42L
1,593 Elo+
Party 2
Yemoja
Yemoja
KuramaKyuubi12
Yemoja
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,610 Elo+
Party 3
Chang'e
Chang'e
Tarty4TheParty
Chang'e
Level 145
God Stats
1W - 2L
1,285 SR
Queue Stats
73W - 79L
1,580 Elo+
Party 2
Thanatos
Thanatos
ZWarHunter
Thanatos
Level 22
God Stats
8W - 3L
1,500 SR
Queue Stats
32W - 33L
1,610 Elo+
Party 3
Aphrodite
Aphrodite
winniethechoo
Aphrodite
Level 23
God Stats
20W - 18L
1,565 SR
Queue Stats
64W - 73L
1,520 Elo+
Party 2
Team Averages
Level 52
1,487 SR
1,582 Elo+

VS

Team Averages
Level 38
1,421 SR
1,442 Elo+
Izanami
Izanami
BlazeAbyssBarbie
Izanami
Level 28
God Stats
33W - 60L
1,352 SR
Queue Stats
342W - 555L
1,246 Elo+
Party 1
Ganesha
Ganesha
DesiFairheart
Ganesha
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
abobmans
Tsukuyomi
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 78L
1,500 Elo+
Solo
Hera
Hera
chopalot22
Hera
Level 41
God Stats
4W - 10L
1,259 SR
Queue Stats
647W - 856L
1,290 Elo+
Party 1
Poseidon
Poseidon
unyieldingshrimp
Poseidon
Level 44
God Stats
2W - 3L
1,492 SR
Queue Stats
42W - 48L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 11
11,536
1,049
11,651
12,984
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 0 / 15
11,425
1,039
8,615
10,013
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 2 / 11
10,745
977
14,906
18,758
6,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
ZWarHunter
Thanatos
18
10 / 0 / 10
12,406
1,128
11,358
11,346
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
winniethechoo
Aphrodite
16
0 / 4 / 10
9,468
861
5,258
14,564
10,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

222

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 4
9,196
836
8,838
14,230
5,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
17
0 / 6 / 7
10,814
983
7,779
14,164
15,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
abobmans
Tsukuyomi
16
5 / 4 / 2
10,515
956
14,208
11,226
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 5 / 5
9,646
877
12,512
8,024
2,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 1 / 4
10,374
943
20,258
8,531
3,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
24
Kills
8
8
Deaths
24
57
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
Ganesha
0
6
7
0.58
W
7
2
11
6.25
W
2
0
15
9.5
W
5
2
11
5.25
W
Thanatos
ZWarHunter
Thanatos
10
0
10
15
L
Tsukuyomi
abobmans
Tsukuyomi
5
4
2
1.5
L
1
5
5
0.7
L
2
1
4
4
W
Aphrodite
winniethechoo
Aphrodite
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,788
Damage
63,595
67,665
Taken
56,175
34,980
Mitigated
32,005
36,399
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,838
4,257
0
969
14,230
5,804
0
8,293
5,739
0
21,248
L
Ganesha
7,779
311
0
1,784
14,164
15,478
0
5,362
8,612
20,010
0
W
11,651
5,264
0
3,110
12,984
4,628
0
9,278
3,706
0
42,037
W
8,615
1,465
5,311
1,665
10,013
9,512
0
6,843
3,170
20,523
0
W
14,906
1,177
4,595
4,802
18,758
6,406
0
9,732
9,026
41,501
0
W
Thanatos
ZWarHunter
Thanatos
11,358
1,420
0
8,104
11,346
3,973
0
6,997
4,349
0
28,602
L
Tsukuyomi
abobmans
Tsukuyomi
14,208
2,813
0
376
11,226
4,707
0
5,009
5,930
0
23,641
L
12,512
1,519
0
0
8,024
2,967
0
4,397
3,501
24,465
0
L
20,258
1,745
0
3,301
8,531
3,049
0
4,831
3,614
67,088
0
W
Aphrodite
winniethechoo
Aphrodite
5,258
755
4,656
4,156
14,564
10,461
0
7,699
6,865
12,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,580
Gold Earned
50,545
225
Minions Killed
200
9
Camps Cleared
3
1,044,276
Distance Traveled
966,579
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,196
836
36
3
0
163,615
0
L
Ganesha
10,814
983
0
0
0
190,190
0
W
Neith
11,536
1,049
82
7
1
194,394
0
W
Yemoja
11,425
1,039
9
1
1
198,494
2
W
Chang'e
10,745
977
81
7
1
215,129
0
W
Thanatos
12,406
1,128
32
3
6
236,581
1
L
Tsukuyomi
10,515
956
31
3
2
221,441
1
L
Hera
9,646
877
36
3
0
181,431
0
L
Poseidon
10,374
943
97
9
1
209,902
0
W
Aphrodite
9,468
861
21
2
0
199,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role