Player Matchup

King Arthur
King Arthur
SSJ4ROHANN
King Arthur
Level 78
God Stats
21W - 21L
1,720 SR
Queue Stats
686W - 638L
1,452 Elo+
Party 2
Cupid
Cupid
SirAstro04
Cupid
Level 88
God Stats
15W - 18L
1,472 SR
Queue Stats
260W - 329L
1,383 Elo+
Party 4
Anubis
Anubis
WowYoureBad353
Anubis
Level 49
God Stats
0W - 2L
1,316 SR
Queue Stats
169W - 189L
1,400 Elo+
Party 2
Ymir
Ymir
grodas
Ymir
Level 46
God Stats
44W - 67L
1,442 SR
Queue Stats
247W - 332L
1,399 Elo+
Party 4
Medusa
Medusa
rohan2002
Medusa
Level 109
God Stats
17W - 6L
1,806 SR
Queue Stats
253W - 264L
1,528 Elo+
Solo
Team Averages
Level 74
1,551 SR
1,432 Elo+

VS

Team Averages
Level 71
1,492 SR
1,474 Elo+
Chang'e
Chang'e
AJarOfGypsyTears
Chang'e
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 105L
1,663 Elo+
Party 1
Jing Wei
Jing Wei
IAmChimiChang
Jing Wei
Level 71
God Stats
7W - 6L
1,421 SR
Queue Stats
362W - 344L
1,546 Elo+
Solo
Ares
Ares
Kumar-UnlimitedN
Ares
Level 77
God Stats
12W - 9L
1,459 SR
Queue Stats
110W - 104L
1,429 Elo+
Party 3
Arachne
Arachne
LovingAngel159
Arachne
Level 39
God Stats
10W - 17L
1,376 SR
Queue Stats
54W - 77L
1,335 Elo+
Party 3
Amaterasu
Amaterasu
moonwraths
Amaterasu
Level 48
God Stats
2W - 2L
1,702 SR
Queue Stats
9W - 9L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SSJ4ROHANN
King Arthur
18
4 / 7 / 5
12,217
470
11,352
23,993
19,533
Cupid
18
3 / 7 / 3
11,587
446
9,315
20,245
7,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 7 / 2
12,555
483
9,033
15,411
7,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
grodas
Ymir
17
2 / 5 / 4
10,286
396
7,138
22,816
22,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
rohan2002
Medusa
19
6 / 5 / 8
13,133
505
20,887
21,270
9,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 10
13,393
515
15,636
17,467
7,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
IAmChimiChang
Jing Wei
20
6 / 3 / 11
14,477
557
13,158
15,780
6,958
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
3 / 3 / 14
12,139
467
12,744
20,526
20,278
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
16 / 8 / 8
15,305
589
25,110
27,485
11,603
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
moonwraths
Amaterasu
19
3 / 1 / 6
13,033
501
8,627
14,942
15,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
79
19
Kills
30
31
Deaths
19
22
Assists
49
Player
Kills
Deaths
Assists
KDA
W
2
4
10
1.75
W
Jing Wei
IAmChimiChang
Jing Wei
6
3
11
3.83
W
3
3
14
3.33
W
16
8
8
2.5
L
King Arthur
SSJ4ROHANN
King Arthur
4
7
5
0.93
L
Cupid
3
7
3
0.64
L
4
7
2
0.71
L
Ymir
grodas
Ymir
2
5
4
0.8
W
Amaterasu
moonwraths
Amaterasu
3
1
6
6
L
Medusa
rohan2002
Medusa
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,725
Damage
75,275
103,735
Taken
96,200
65,983
Mitigated
61,312
23,721
Healing
40,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,636
757
5,992
8,347
17,467
7,359
3,403
2,689
14,492
101,473
0
W
Jing Wei
IAmChimiChang
Jing Wei
13,158
11,617
0
5,496
15,780
6,958
7,084
4,920
10,724
0
103,266
W
12,744
524
796
4,228
20,526
20,278
152
4,135
16,309
39,377
0
W
25,110
15,334
0
10,592
27,485
11,603
561
5,528
21,769
0
97,368
L
King Arthur
SSJ4ROHANN
King Arthur
11,352
1,916
0
4,015
23,993
19,533
142
6,193
17,630
2,297
66,157
L
Cupid
9,315
3,998
1,008
6,993
20,245
7,202
420
8,876
11,212
0
81,361
L
9,033
583
0
2,747
15,411
7,480
0
3,295
11,940
72,796
0
L
Ymir
grodas
Ymir
7,138
763
790
2,919
22,816
22,608
155
6,484
16,144
33,091
0
W
Amaterasu
moonwraths
Amaterasu
8,627
4,594
0
4,981
14,942
15,114
839
2,100
12,805
6,749
50,416
L
Medusa
rohan2002
Medusa
20,887
9,958
0
5,249
21,270
9,160
825
3,378
17,806
0
114,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,778
Gold Earned
68,347
584
Minions Killed
530
0
Camps Cleared
0
2,066,471
Distance Traveled
2,449,826
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,393
515
163
6
0
439,345
3
W
Jing Wei
14,477
557
150
6
0
459,930
4
W
Ares
12,139
467
35
1
0
523,725
12
W
Arachne
15,305
589
101
4
0
517,337
3
L
King Arthur
12,217
470
129
5
0
438,828
4
L
Cupid
11,587
446
140
5
0
376,047
1
L
Anubis
12,555
483
151
6
0
425,294
0
L
Ymir
10,286
396
46
2
0
438,331
0
W
Amaterasu
13,033
501
81
3
0
509,489
0
L
Medusa
13,133
505
118
5
0
387,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role