Player Matchup

Anhur
Anhur
CJK_fs-679
Anhur
Level 16
God Stats
6W - 5L
1,687 SR
Queue Stats
6W - 5L
1,526 Elo+
Party 2
Kukulkan
Kukulkan
RogueRonin00
Kukulkan
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
Surbs-
Cerberus
Level 47
God Stats
6W - 2L
1,500 SR
Queue Stats
132W - 93L
1,661 Elo+
Party 2
Team Averages
Level 23
1,562 SR
1,562 Elo+

VS

Team Averages
Level 11
1,496 SR
1,185 Elo+
Tsukuyomi
Tsukuyomi
Twizter0_98
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,239 Elo+
Party 1
Cthulhu
Cthulhu
Vicari01
Cthulhu
Level 7
God Stats
1W - 3L
1,487 SR
Queue Stats
1W - 9L
1,077 Elo+
Solo
Bellona
Bellona
daviddave156
Bellona
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
4 / 0 / 12
7,823
782
5,381
3,098
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
RogueRonin00
Kukulkan
11
6 / 0 / 8
8,123
812
6,679
3,281
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Surbs-
Cerberus
12
7 / 0 / 10
9,408
941
5,481
9,096
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Twizter0_98
Tsukuyomi
7
0 / 7 / 0
5,695
570
1,876
7,475
1,986
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Vicari01
Cthulhu
8
0 / 5 / 0
6,056
606
3,611
9,170
4,007
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
daviddave156
Bellona
6
0 / 5 / 0
5,756
576
982
6,461
2,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
17
Kills
0
0
Deaths
17
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
4
0
12
10
W
Kukulkan
RogueRonin00
Kukulkan
6
0
8
10
W
Cerberus
Surbs-
Cerberus
7
0
10
12
L
Tsukuyomi
Twizter0_98
Tsukuyomi
0
7
0
0
L
Cthulhu
Vicari01
Cthulhu
0
5
0
0
L
Bellona
daviddave156
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,541
Damage
6,469
15,475
Taken
23,106
8,988
Mitigated
8,154
4,741
Healing
757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
5,381
1,012
0
834
3,098
962
1,048
576
2,522
0
17,325
W
Kukulkan
RogueRonin00
Kukulkan
6,679
874
660
330
3,281
1,229
991
1,216
2,065
25,797
0
W
Cerberus
Surbs-
Cerberus
5,481
453
463
2,454
9,096
6,797
301
1,897
7,199
31,702
0
L
Tsukuyomi
Twizter0_98
Tsukuyomi
1,876
250
0
66
7,475
1,986
0
4,249
3,038
0
7,654
L
Cthulhu
Vicari01
Cthulhu
3,611
500
0
0
9,170
4,007
0
4,286
4,632
15,027
0
L
Bellona
daviddave156
Bellona
982
237
357
334
6,461
2,161
0
3,090
3,247
0
6,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,354
Gold Earned
17,507
121
Minions Killed
45
0
Camps Cleared
0
539,997
Distance Traveled
433,959
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,823
782
25
3
0
174,252
0
W
Kukulkan
8,123
812
57
6
0
162,498
2
W
Cerberus
9,408
941
39
4
0
203,247
1
L
Tsukuyomi
5,695
570
12
1
0
123,571
1
L
Cthulhu
6,056
606
21
2
0
183,845
0
L
Bellona
5,756
576
12
1
0
126,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role