Player Matchup

Apollo
Apollo
 
Apollo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
R2RKiwi-
Baron Samedi
Level 28
God Stats
7W - 7L
1,500 SR
Queue Stats
198W - 174L
1,512 Elo+
Party 1
Cabrakan
Cabrakan
Soner Goon
Cabrakan
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
327W - 372L
1,432 Elo+
Party 2
Hera
Hera
SpaceOver
Hera
Level 29
God Stats
28W - 23L
1,671 SR
Queue Stats
281W - 298L
1,561 Elo+
Party 2
Arachne
Arachne
underdog-rocklee
Arachne
Level 113
God Stats
29W - 29L
1,500 SR
Queue Stats
688W - 767L
1,517 Elo+
Party 1
Team Averages
Level 63
1,534 SR
1,504 Elo+

VS

Team Averages
Level 55
1,631 SR
1,445 Elo+
Thoth
Thoth
 
Thoth
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
BigDawgReamy
Neith
Level 16
God Stats
2W - 1L
1,881 SR
Queue Stats
160W - 178L
1,487 Elo+
Party 3
Arachne
Arachne
BlAckghost4430
Arachne
Level 39
God Stats
1W - 2L
1,709 SR
Queue Stats
116W - 133L
1,418 Elo+
Solo
Bellona
Bellona
Davidrain2
Bellona
Level 75
God Stats
2W - 6L
1,875 SR
Queue Stats
72W - 72L
1,507 Elo+
Party 3
Ymir
Ymir
ThatsScrubtastik
Ymir
Level 41
God Stats
0W - 4L
1,189 SR
Queue Stats
47W - 72L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
4 / 1 / 2
7,807
558
3,971
6,043
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
R2RKiwi-
Baron Samedi
12
2 / 1 / 3
7,454
532
5,878
7,900
6,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Soner Goon
Cabrakan
11
3 / 3 / 4
7,305
522
4,582
9,911
9,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
12
1 / 2 / 3
7,330
524
4,736
6,489
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 1
8,401
600
5,293
8,350
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 4 / 2
6,993
500
5,522
6,002
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 3
7,099
507
7,044
8,271
2,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 1
6,738
481
3,716
9,480
5,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Davidrain2
Bellona
11
1 / 6 / 1
6,780
484
4,825
11,840
8,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
2,664
190
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
16
Kills
7
8
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
1
2
5
L
Thoth
 
Thoth
3
4
2
1
L
2
3
3
1.17
L
1
3
1
0.5
L
Bellona
Davidrain2
Bellona
1
6
1
0.25
W
Baron Samedi
R2RKiwi-
Baron Samedi
2
1
3
3.5
W
Cabrakan
Soner Goon
Cabrakan
3
3
4
1.67
W
Hera
1
2
3
1.25
L
0
0
0
0
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,460
Damage
21,107
38,693
Taken
35,593
25,078
Mitigated
17,543
9,739
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,971
1,686
477
1,224
6,043
3,644
2,343
1,370
4,615
4,701
42,875
L
Thoth
 
Thoth
5,522
278
0
1,347
6,002
1,754
31
2,298
3,524
32,421
0
L
7,044
2,757
0
1,610
8,271
2,457
0
2,640
5,591
0
48,624
L
3,716
2,159
0
2,529
9,480
5,272
0
4,038
5,222
8,344
25,686
L
Bellona
Davidrain2
Bellona
4,825
2,144
0
2,423
11,840
8,060
820
5,551
5,857
2,397
27,728
W
Baron Samedi
R2RKiwi-
Baron Samedi
5,878
1,148
128
3,832
7,900
6,207
474
1,093
6,795
33,892
0
W
Cabrakan
Soner Goon
Cabrakan
4,582
789
0
2,101
9,911
9,153
156
1,025
8,764
16,121
0
W
Hera
4,736
829
0
553
6,489
2,229
434
1,965
4,243
41,485
0
L
0
0
0
0
0
0
0
0
0
0
0
W
5,293
3,428
0
1,424
8,350
3,845
326
593
7,719
0
47,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,297
Gold Earned
30,274
332
Minions Killed
258
0
Camps Cleared
0
1,231,919
Distance Traveled
973,535
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,807
558
94
7
0
211,657
3
L
Thoth
6,993
500
51
4
0
236,214
1
L
Neith
7,099
507
84
6
0
221,231
0
L
Arachne
6,738
481
69
5
0
256,890
0
L
Bellona
6,780
484
54
4
0
259,200
0
W
Baron Samedi
7,454
532
52
4
0
224,920
0
W
Cabrakan
7,305
522
20
1
0
268,383
0
W
Hera
7,330
524
79
6
0
233,501
0
L
Ymir
2,664
190
0
0
0
0
0
W
Arachne
8,401
600
87
6
0
293,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role