Player Matchup

Sylvanus
Sylvanus
ArcaniaMagister
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ArquipaMf
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Darksidekawaii
Hercules
Level 129
God Stats
3W - 3L
1,715 SR
Queue Stats
105W - 121L
1,390 Elo+
Solo
Neith
Neith
M1thrandir
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MarQozLC
Kukulkan
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
124W - 136L
1,352 Elo+
Solo
Team Averages
Level 146
1,543 SR
1,448 Elo+

VS

Team Averages
Level 112
1,647 SR
1,488 Elo+
Chernobog
Chernobog
Althaid
Chernobog
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
329W - 321L
1,349 Elo+
Solo
Guan Yu
Guan Yu
Damianvicio00
Guan Yu
Level 99
God Stats
16W - 5L
1,803 SR
Queue Stats
180W - 103L
1,782 Elo+
Solo
Kali
Kali
HarryToe
Kali
Level 123
God Stats
44W - 38L
1,702 SR
Queue Stats
267W - 263L
1,422 Elo+
Solo
Xing Tian
Xing Tian
RyanKisuke
Xing Tian
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Vockem
Nu Wa
Level 119
God Stats
1W - 0L
1,731 SR
Queue Stats
56W - 59L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 1 / 3
5,304
442
3,524
4,521
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
ArquipaMf
Bellona
11
2 / 2 / 0
6,312
526
6,657
9,788
8,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
9
0 / 5 / 4
5,434
453
5,645
10,271
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
11
3 / 0 / 1
6,273
523
6,859
5,353
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
MarQozLC
Kukulkan
11
2 / 3 / 0
6,362
530
4,764
6,245
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Althaid
Chernobog
13
1 / 0 / 1
7,121
593
2,264
6,937
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
13
5 / 1 / 2
8,036
670
10,495
12,859
8,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kali
11
2 / 3 / 7
6,869
572
4,367
10,444
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
RyanKisuke
Xing Tian
7
0 / 3 / 0
4,980
415
950
10,675
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
Vockem
Nu Wa
12
3 / 1 / 4
7,016
585
8,809
5,335
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
11
11
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Althaid
Chernobog
1
0
1
1.5
L
Sylvanus
1
1
3
2.5
L
Bellona
ArquipaMf
Bellona
2
2
0
1
W
Guan Yu
5
1
2
6
L
Hercules
0
5
4
0.4
W
Kali
2
3
7
1.83
L
Neith
3
0
1
3.5
L
Kukulkan
MarQozLC
Kukulkan
2
3
0
0.67
W
Xing Tian
RyanKisuke
Xing Tian
0
3
0
0
W
Nu Wa
Vockem
Nu Wa
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,449
Damage
26,885
36,178
Taken
46,250
18,972
Mitigated
19,962
12,626
Healing
20,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Althaid
Chernobog
2,264
896
0
4,684
6,937
2,198
0
871
6,066
0
56,276
L
Sylvanus
3,524
1,114
1,148
1,522
4,521
3,105
39
2,183
2,338
20,811
0
L
Bellona
ArquipaMf
Bellona
6,657
2,498
0
2,788
9,788
8,727
0
587
9,201
7,094
31,738
W
Guan Yu
10,495
3,042
276
7,211
12,859
8,494
0
1,926
10,911
0
49,925
L
Hercules
5,645
3,208
0
3,327
10,271
3,343
0
2,677
7,594
0
27,269
W
Kali
4,367
2,546
0
5,044
10,444
3,687
933
1,652
8,720
0
23,655
L
Neith
6,859
2,701
0
3,300
5,353
1,694
418
1,361
3,992
0
39,553
L
Kukulkan
MarQozLC
Kukulkan
4,764
392
0
541
6,245
2,103
0
2,951
3,294
39,842
0
W
Xing Tian
RyanKisuke
Xing Tian
950
0
0
1,862
10,675
3,893
0
2,345
8,290
12,593
0
W
Nu Wa
Vockem
Nu Wa
8,809
1,777
77
1,489
5,335
1,690
444
2,789
2,392
48,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,685
Gold Earned
34,022
348
Minions Killed
395
0
Camps Cleared
0
1,081,184
Distance Traveled
1,103,558
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,121
593
124
10
0
214,828
3
L
Sylvanus
5,304
442
37
3
0
208,854
4
L
Bellona
6,312
526
86
7
0
225,728
1
W
Guan Yu
8,036
670
114
10
0
261,985
2
L
Hercules
5,434
453
54
5
0
237,472
0
W
Kali
6,869
572
49
4
0
231,226
1
L
Neith
6,273
523
79
7
0
208,047
4
L
Kukulkan
6,362
530
92
8
0
201,083
3
W
Xing Tian
4,980
415
20
2
0
190,771
1
W
Nu Wa
7,016
585
88
7
0
204,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role