Player Matchup

Loki
Loki
Ducky Verb
Loki
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 28L
1,411 Elo+
Solo
Artemis
Artemis
IKJw-
Artemis
Level 29
God Stats
1W - 4L
1,037 SR
Queue Stats
48W - 34L
1,445 Elo+
Solo
Chiron
Chiron
LuisAPL
Chiron
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 15L
1,462 Elo+
Solo
Kali
Kali
fabioborrn
Kali
Level 29
God Stats
7W - 22L
1,274 SR
Queue Stats
88W - 130L
1,315 Elo+
Solo
Heimdallr
Heimdallr
salt_almighty738
Heimdallr
Level 18
God Stats
1W - 0L
1,169 SR
Queue Stats
9W - 10L
1,543 Elo+
Solo
Team Averages
Level 25
1,296 SR
1,435 Elo+

VS

Team Averages
Level 22
1,467 SR
1,323 Elo+
Bellona
Bellona
 
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Animortem973
Xbalanque
Level 20
God Stats
3W - 2L
1,720 SR
Queue Stats
4W - 8L
1,128 Elo+
Solo
Sol
Sol
Ittsthefireking1
Sol
Level 25
God Stats
47W - 28L
1,505 SR
Queue Stats
56W - 53L
1,533 Elo+
Party 1
Merlin
Merlin
Rana Loco
Merlin
Level 29
God Stats
0W - 7L
1,108 SR
Queue Stats
0W - 8L
1,082 Elo+
Solo
Xing Tian
Xing Tian
starry_dripping7
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 5
9,207
542
9,886
12,856
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
IKJw-
Artemis
17
6 / 0 / 3
9,682
570
4,797
7,772
3,127
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chiron
LuisAPL
Chiron
12
1 / 3 / 4
7,420
436
3,275
7,976
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 5
8,338
490
2,513
12,455
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
14
8 / 7 / 5
8,601
506
13,712
14,447
5,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 4 / 4
8,684
511
7,580
8,874
7,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
Animortem973
Xbalanque
12
2 / 5 / 2
7,818
460
4,951
9,523
2,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 4 / 3
8,195
482
5,677
11,578
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
Rana Loco
Merlin
12
3 / 8 / 1
8,116
477
6,574
11,725
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
11
0 / 4 / 3
7,111
418
3,438
12,307
9,178
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
25
Kills
10
14
Deaths
25
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
4
4
1.25
L
Xbalanque
Animortem973
Xbalanque
2
5
2
0.6
W
8
2
5
5.25
W
Artemis
IKJw-
Artemis
6
0
3
7.5
L
2
4
3
0.88
W
Chiron
LuisAPL
Chiron
1
3
4
1
L
Merlin
Rana Loco
Merlin
3
8
1
0.44
W
2
2
5
2.25
W
Heimdallr
8
7
5
1.5
L
Xing Tian
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,183
Damage
28,220
55,506
Taken
54,007
19,782
Mitigated
26,273
19,263
Healing
7,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,580
1,910
0
884
8,874
7,949
2,287
0
8,874
0
34,303
L
Xbalanque
Animortem973
Xbalanque
4,951
2,671
0
0
9,523
2,965
674
0
9,523
0
28,389
W
9,886
1,992
147
5,176
12,856
4,353
0
4,014
8,718
0
48,705
W
Artemis
IKJw-
Artemis
4,797
2,106
0
3,963
7,772
3,127
1,819
298
7,474
0
60,598
L
5,677
956
0
4,860
11,578
2,709
3,743
0
11,578
47,053
0
W
Chiron
LuisAPL
Chiron
3,275
1,198
535
2,347
7,976
2,708
1,444
2,421
5,459
0
27,991
L
Merlin
Rana Loco
Merlin
6,574
720
0
2,106
11,725
3,472
2,536
0
11,725
43,651
0
W
2,513
1,232
0
5,495
12,455
4,430
1,650
1,681
10,749
0
35,669
W
Heimdallr
13,712
6,390
0
1,600
14,447
5,164
0
7,275
6,972
0
46,434
L
Xing Tian
3,438
204
0
0
12,307
9,178
1,109
0
12,307
14,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,248
Gold Earned
39,924
318
Minions Killed
307
0
Camps Cleared
0
1,427,661
Distance Traveled
1,512,033
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,684
511
63
4
0
333,191
3
L
Xbalanque
7,818
460
50
3
0
274,236
0
W
Loki
9,207
542
67
4
0
344,832
1
W
Artemis
9,682
570
110
6
0
246,084
0
L
Sol
8,195
482
87
5
0
313,716
0
W
Chiron
7,420
436
40
2
0
263,397
0
L
Merlin
8,116
477
83
5
0
244,629
2
W
Kali
8,338
490
59
3
0
310,235
0
W
Heimdallr
8,601
506
42
2
0
263,113
0
L
Xing Tian
7,111
418
24
1
0
346,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role