Player Matchup

Hel
Hel
GodsArk
Hel
Level 99
God Stats
5W - 4L
1,857 SR
Queue Stats
96W - 108L
1,519 Elo+
Party 3
Danzaburou
Danzaburou
JaeTheSnakeGod
Danzaburou
Level 124
God Stats
23W - 11L
1,310 SR
Queue Stats
688W - 647L
1,507 Elo+
Party 1
Bacchus
Bacchus
NegaTeej
Bacchus
Level 144
God Stats
18W - 15L
1,283 SR
Queue Stats
659W - 602L
1,548 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OGxBROHAM
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Sllushers
Aphrodite
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 45L
1,470 Elo+
Party 3
Team Averages
Level 128
1,490 SR
1,509 Elo+

VS

Team Averages
Level 93
1,661 SR
1,631 Elo+
Fenrir
Fenrir
GyaradosG
Fenrir
Level 107
God Stats
7W - 5L
1,700 SR
Queue Stats
31W - 51L
1,556 Elo+
Party 2
Ra
Ra
kermybungle
Ra
Level 106
God Stats
6W - 4L
1,724 SR
Queue Stats
173W - 144L
1,663 Elo+
Solo
Cthulhu
Cthulhu
kidobito-
Cthulhu
Level 56
God Stats
2W - 4L
1,645 SR
Queue Stats
6W - 12L
1,786 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
peepdope
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 123L
1,551 Elo+
Party 2
Achilles
Achilles
superMarioisPro
Achilles
Level 107
God Stats
5W - 5L
1,738 SR
Queue Stats
217W - 169L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
3 / 3 / 2
6,744
562
6,969
6,086
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JaeTheSnakeGod
Danzaburou
12
7 / 1 / 1
7,941
662
7,754
6,638
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
NegaTeej
Bacchus
10
3 / 1 / 6
6,806
567
5,765
9,011
7,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
OGxBROHAM
Cu Chulainn
11
0 / 0 / 5
6,462
539
4,337
6,650
3,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
Sllushers
Aphrodite
13
2 / 0 / 1
7,513
626
4,449
7,990
6,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GyaradosG
Fenrir
11
4 / 2 / 0
6,505
542
4,291
9,289
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 2 / 2
5,553
463
3,446
7,193
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
kidobito-
Cthulhu
7
0 / 4 / 1
4,886
407
4,263
9,241
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
peepdope
Ah Muzen Cab
9
1 / 4 / 1
5,704
475
3,192
7,678
2,185
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
10
0 / 3 / 0
5,879
490
6,491
9,534
7,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
5
5
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
3
3
2
1.33
L
Fenrir
GyaradosG
Fenrir
4
2
0
2
W
Danzaburou
JaeTheSnakeGod
Danzaburou
7
1
1
7.5
W
Bacchus
NegaTeej
Bacchus
3
1
6
6
W
Cu Chulainn
OGxBROHAM
Cu Chulainn
0
0
5
2.5
W
Aphrodite
Sllushers
Aphrodite
2
0
1
2.5
L
0
2
2
0.5
L
Cthulhu
kidobito-
Cthulhu
0
4
1
0.13
L
Ah Muzen Cab
peepdope
Ah Muzen Cab
1
4
1
0.38
L
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,274
Damage
21,683
36,375
Taken
42,935
21,881
Mitigated
20,030
15,938
Healing
14,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
6,969
348
1,833
2,186
6,086
2,116
0
2,049
3,862
39,782
0
L
Fenrir
GyaradosG
Fenrir
4,291
842
0
3,483
9,289
3,464
0
2,203
7,086
0
32,723
W
Danzaburou
JaeTheSnakeGod
Danzaburou
7,754
4,071
0
2,401
6,638
2,294
280
1,862
4,776
0
50,688
W
Bacchus
NegaTeej
Bacchus
5,765
608
0
1,555
9,011
7,293
252
1,690
7,307
14,929
0
W
Cu Chulainn
OGxBROHAM
Cu Chulainn
4,337
995
0
1,492
6,650
3,999
0
1,876
4,706
6,465
35,632
W
Aphrodite
Sllushers
Aphrodite
4,449
1,496
188
6,283
7,990
6,179
302
0
7,438
42,400
0
L
3,446
393
225
3,163
7,193
2,603
0
4,150
3,043
33,757
0
L
Cthulhu
kidobito-
Cthulhu
4,263
267
47
1,170
9,241
3,798
0
4,301
4,940
10,887
0
L
Ah Muzen Cab
peepdope
Ah Muzen Cab
3,192
1,709
0
2,807
7,678
2,185
455
1,669
6,009
0
26,924
L
Achilles
6,491
2,130
0
3,134
9,534
7,980
0
4,594
4,457
0
33,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,466
Gold Earned
28,527
373
Minions Killed
256
0
Camps Cleared
0
1,089,158
Distance Traveled
1,073,071
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,744
562
79
7
0
228,111
3
L
Fenrir
6,505
542
73
6
0
250,494
4
W
Danzaburou
7,941
662
95
8
0
195,333
0
W
Bacchus
6,806
567
21
2
0
233,130
1
W
Cu Chulainn
6,462
539
79
7
0
236,257
4
W
Aphrodite
7,513
626
99
8
0
196,327
1
L
Ra
5,553
463
65
5
0
226,413
5
L
Cthulhu
4,886
407
15
1
0
207,216
1
L
Ah Muzen Cab
5,704
475
47
4
0
187,098
3
L
Achilles
5,879
490
56
5
0
201,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role