Player Matchup

Bastet
Bastet
GDK_KOBA_999
Bastet
Level 29
God Stats
15W - 8L
1,720 SR
Queue Stats
27W - 33L
1,499 Elo+
Party 2
Olorun
Olorun
Xelor93
Olorun
Level 83
God Stats
4W - 8L
1,852 SR
Queue Stats
55W - 73L
1,494 Elo+
Solo
Skadi
Skadi
x871MRFREDRUMx
Skadi
Level 26
God Stats
15W - 12L
1,630 SR
Queue Stats
26W - 34L
1,486 Elo+
Party 2
Team Averages
Level 46
1,734 SR
1,493 Elo+

VS

Team Averages
Level 49
1,513 SR
1,355 Elo+
Sol
Sol
FindingBnrs713
Sol
Level 89
God Stats
27W - 37L
1,419 SR
Queue Stats
299W - 418L
1,356 Elo+
Solo
Neith
Neith
King_Dedede514
Neith
Level 28
God Stats
2W - 0L
1,731 SR
Queue Stats
46W - 46L
1,155 Elo+
Party 1
Khepri
Khepri
hemionfire69
Khepri
Level 29
God Stats
3W - 0L
1,391 SR
Queue Stats
22W - 22L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
4 / 4 / 1
8,853
681
10,325
12,273
5,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Xelor93
Olorun
12
2 / 3 / 2
9,038
695
7,177
10,321
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 11 / 3
7,823
602
9,789
14,635
4,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 15
9,359
720
5,642
5,398
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
12 / 4 / 4
10,962
843
18,122
12,671
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
12
3 / 2 / 12
9,110
701
5,880
14,567
9,316
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
17
18
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
0
15
9.5
L
Bastet
4
4
1
1.13
W
12
4
4
3.5
L
Olorun
Xelor93
Olorun
2
3
2
1
W
Khepri
3
2
12
4.5
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,291
Damage
29,644
37,229
Taken
32,636
15,589
Mitigated
15,672
6,462
Healing
11,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,642
2,111
0
2,322
5,398
1,564
1,332
850
4,548
34,305
0
L
Bastet
10,325
1,490
941
783
12,273
5,305
0
4,023
8,250
0
21,375
W
18,122
9,102
355
5,546
12,671
4,792
1,960
3,759
8,912
0
39,588
L
Olorun
Xelor93
Olorun
7,177
3,147
1,099
2,562
10,321
5,446
276
2,817
7,504
44,209
0
W
Khepri
5,880
304
0
3,409
14,567
9,316
236
2,568
11,999
16,240
0
L
9,789
4,499
477
600
14,635
4,838
576
4,682
9,953
0
35,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,714
Gold Earned
29,431
148
Minions Killed
139
0
Camps Cleared
0
661,675
Distance Traveled
693,385
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,359
720
72
6
0
233,917
0
L
Bastet
8,853
681
23
2
0
283,250
0
W
Neith
10,962
843
37
3
0
215,235
0
L
Olorun
9,038
695
73
6
0
209,574
1
W
Khepri
9,110
701
30
2
0
244,233
4
L
Skadi
7,823
602
52
4
0
168,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role