Player Matchup

Cthulhu
Cthulhu
Kt6451
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
NeedCSD
Cerberus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,305 Elo+
Solo
The Morrigan
The Morrigan
Ocrinius
The Morrigan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,675 Elo+
Party 2
Ne Zha
Ne Zha
xXEYEDIXx
Ne Zha
Level 159
God Stats
0W - 1L
1,796 SR
Queue Stats
6W - 19L
1,408 Elo+
Solo
Chaac
Chaac
zombieboyx729
Chaac
Level 100
God Stats
0W - 2L
1,505 SR
Queue Stats
19W - 13L
1,565 Elo+
Party 2
Team Averages
Level 123
1,560 SR
1,491 Elo+

VS

Team Averages
Level 121
1,500 SR
1,495 Elo+
Vulcan
Vulcan
 
Vulcan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
CloudlessZombie
Ares
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
204W - 186L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
Sivlok
Erlang Shen
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kt6451
Cthulhu
8
4 / 4 / 1
5,427
543
5,876
9,853
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
NeedCSD
Cerberus
9
0 / 1 / 1
5,202
520
4,949
8,631
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
Ocrinius
The Morrigan
9
1 / 3 / 0
5,216
522
2,665
4,026
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
xXEYEDIXx
Ne Zha
10
1 / 2 / 2
5,574
557
2,838
7,728
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 4 / 3
5,699
570
4,080
7,709
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
3 / 0 / 3
6,492
649
5,301
3,419
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
 
Danzaburou
10
3 / 3 / 4
6,296
630
4,166
6,628
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
 
Vamana
10
1 / 1 / 1
5,861
586
6,436
7,187
3,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 2 / 7
5,498
550
5,416
6,049
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Erlang Shen
Sivlok
Erlang Shen
11
4 / 1 / 3
6,510
651
4,694
5,806
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
14
14
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
3
4.5
W
Danzaburou
 
Danzaburou
3
3
4
1.67
W
Vamana
 
Vamana
1
1
1
1.5
W
3
2
7
3.25
L
Cthulhu
Kt6451
Cthulhu
4
4
1
1.13
L
Cerberus
NeedCSD
Cerberus
0
1
1
0.5
L
The Morrigan
Ocrinius
The Morrigan
1
3
0
0.33
W
Erlang Shen
Sivlok
Erlang Shen
4
1
3
5.5
L
Ne Zha
xXEYEDIXx
Ne Zha
1
2
2
1
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,408
Damage
26,013
37,947
Taken
29,089
15,962
Mitigated
14,222
12,541
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,301
1,748
0
1,444
3,419
1,259
0
2,096
1,323
42,454
0
W
Danzaburou
 
Danzaburou
4,166
1,896
0
2,044
6,628
1,825
0
2,245
4,383
0
30,777
W
Vamana
 
Vamana
6,436
2,493
0
3,589
7,187
3,720
574
4,130
2,712
0
31,511
W
5,416
333
0
992
6,049
3,711
0
2,894
3,109
16,672
0
L
Cthulhu
Kt6451
Cthulhu
5,876
730
234
2,075
9,853
4,313
0
5,404
4,254
17,081
0
L
Cerberus
NeedCSD
Cerberus
4,949
733
0
5,052
8,631
5,260
0
35
8,159
24,464
0
L
The Morrigan
Ocrinius
The Morrigan
2,665
881
0
445
4,026
1,237
0
1,893
2,033
30,695
0
W
Erlang Shen
Sivlok
Erlang Shen
4,694
1,974
0
1,405
5,806
3,707
0
1,668
4,072
4,563
29,723
L
Ne Zha
xXEYEDIXx
Ne Zha
2,838
158
0
2,939
7,728
2,234
0
1,928
5,725
0
29,297
L
4,080
1,185
0
1,796
7,709
2,918
0
1,443
6,216
0
28,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,118
Gold Earned
30,657
291
Minions Killed
288
0
Camps Cleared
0
956,286
Distance Traveled
1,000,535
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,492
649
85
9
0
214,147
3
W
Danzaburou
6,296
630
57
6
0
178,091
0
W
Vamana
5,861
586
62
6
0
193,509
0
W
Ares
5,498
550
13
1
0
196,827
3
L
Cthulhu
5,427
543
37
4
0
198,824
2
L
Cerberus
5,202
520
66
7
0
188,989
1
L
The Morrigan
5,216
522
53
5
0
166,863
4
W
Erlang Shen
6,510
651
71
7
0
217,961
2
L
Ne Zha
5,574
557
77
8
0
217,360
3
L
Chaac
5,699
570
58
6
0
184,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role