Player Matchup

Bellona
Bellona
AemosKhardula
Bellona
Level 27
God Stats
4W - 8L
1,180 SR
Queue Stats
20W - 30L
1,446 Elo+
Party 3
Sobek
Sobek
DamnWookiee
Sobek
Level 25
God Stats
4W - 7L
1,709 SR
Queue Stats
57W - 70L
1,400 Elo+
Party 3
Set
Set
Dukeofpower1467
Set
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
170W - 147L
1,460 Elo+
Solo
Izanami
Izanami
LFONecron
Izanami
Level 28
God Stats
6W - 5L
1,725 SR
Queue Stats
15W - 20L
1,412 Elo+
Party 3
Ra
Ra
kimochii7
Ra
Level 29
God Stats
15W - 13L
1,500 SR
Queue Stats
87W - 111L
1,567 Elo+
Solo
Team Averages
Level 23
1,523 SR
1,457 Elo+

VS

Team Averages
Level 21
1,441 SR
1,400 Elo+
Cabrakan
Cabrakan
Dakonsss
Cabrakan
Level 17
God Stats
2W - 2L
1,429 SR
Queue Stats
11W - 16L
1,254 Elo+
Party 1
Ao Kuang
Ao Kuang
Lingulover
Ao Kuang
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
Shiryu1407
Merlin
Level 27
God Stats
5W - 6L
1,276 SR
Queue Stats
13W - 21L
1,427 Elo+
Solo
Odin
Odin
Sweetkay
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
VanScammer
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
2 / 0 / 3
6,512
543
3,418
3,849
2,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
2 / 1 / 5
6,552
546
2,458
7,924
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 2 / 2
7,361
613
3,605
6,600
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
LFONecron
Izanami
11
5 / 2 / 2
6,608
551
10,009
8,396
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 1
6,865
572
3,148
3,724
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dakonsss
Cabrakan
8
1 / 5 / 2
5,498
458
5,294
10,249
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Lingulover
Ao Kuang
9
0 / 3 / 1
5,365
447
950
8,071
2,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
Shiryu1407
Merlin
7
2 / 2 / 0
5,110
426
1,423
3,038
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
8
0 / 4 / 0
4,834
403
1,262
6,367
2,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
10
2 / 2 / 1
5,494
458
6,121
8,429
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
5
5
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
0
3
3.5
L
Cabrakan
Dakonsss
Cabrakan
1
5
2
0.4
W
2
1
5
4.5
W
4
2
2
2.5
W
Izanami
LFONecron
Izanami
5
2
2
3
L
Ao Kuang
Lingulover
Ao Kuang
0
3
1
0.17
L
Merlin
Shiryu1407
Merlin
2
2
0
1
L
Odin
0
4
0
0
L
Cupid
2
2
1
1.25
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,638
Damage
15,050
30,493
Taken
36,154
14,805
Mitigated
12,591
13,642
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,418
639
0
1,738
3,849
2,776
1,180
376
3,473
0
18,318
L
Cabrakan
Dakonsss
Cabrakan
5,294
923
0
2,400
10,249
5,437
0
1,684
8,525
16,763
0
W
2,458
423
0
2,398
7,924
5,723
0
2,636
5,288
9,701
0
W
3,605
1,540
0
2,425
6,600
2,543
1,040
1,511
5,023
0
42,453
W
Izanami
LFONecron
Izanami
10,009
7,949
0
3,937
8,396
2,400
201
1,548
6,848
0
45,903
L
Ao Kuang
Lingulover
Ao Kuang
950
104
0
3,414
8,071
2,166
0
479
7,567
22,048
0
L
Merlin
Shiryu1407
Merlin
1,423
184
0
500
3,038
773
140
1,101
1,699
17,970
0
L
Odin
1,262
290
0
1,193
6,367
2,239
0
824
5,173
0
13,155
L
Cupid
6,121
2,773
441
4,799
8,429
1,976
0
1,056
7,259
0
23,047
W
3,148
116
1,095
2,049
3,724
1,363
1,186
1,424
2,194
37,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,898
Gold Earned
26,301
298
Minions Killed
174
0
Camps Cleared
0
1,059,764
Distance Traveled
908,312
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,512
543
37
3
0
208,546
2
L
Cabrakan
5,498
458
20
2
0
198,548
0
W
Sobek
6,552
546
13
1
0
218,106
4
W
Set
7,361
613
88
7
0
216,051
0
W
Izanami
6,608
551
78
7
0
192,070
0
L
Ao Kuang
5,365
447
52
4
0
164,157
0
L
Merlin
5,110
426
37
3
0
117,902
0
L
Odin
4,834
403
27
2
0
205,618
2
L
Cupid
5,494
458
38
3
0
222,087
2
W
Ra
6,865
572
82
7
0
224,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role