Player Matchup

Sobek
Sobek
Diamond V
DrMcfuhx
Sobek
Diamond V
Level 144
God Stats
13W - 11L
1,799 SR
Queue Stats
174W - 85L
2,073 MMR
Party 2
Kali
Kali
Platinum I
EznessGG
Kali
Platinum I
Level 160
God Stats
9W - 2L
1,737 SR
Queue Stats
169W - 102L
2,017 MMR
Party 2
Discordia
Discordia
Diamond V
Lostinak
Discordia
Diamond V
Level 60
God Stats
16W - 15L
1,597 SR
Queue Stats
229W - 150L
2,036 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,711 SR
2,042 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,504 SR
1,945 MMR
Artio
Artio
Gold II
DuckyBossman
Artio
Gold II
Level 147
God Stats
0W - 2L
1,307 SR
Queue Stats
27W - 31L
1,877 MMR
Solo
Scylla
Scylla
Platinum II
SPCYMEATBAL
Scylla
Platinum II
Level 155
God Stats
60W - 50L
1,561 SR
Queue Stats
458W - 330L
1,911 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
THeSPaZticGaMER
Danzaburou
Platinum IV
Level 127
God Stats
4W - 5L
1,644 SR
Queue Stats
24W - 13L
2,047 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DrMcfuhx
Sobek
13
3 / 0 / 7
10,011
667
5,030
9,660
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
13
1 / 1 / 7
9,819
655
7,505
8,745
5,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Lostinak
Discordia
15
6 / 0 / 4
10,831
722
16,722
5,035
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
TsukuyomiCthulhuGuan YuAphroditePersephone

VS

Bans
AchillesCabrakanCu ChulainnGaneshaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
9,182
612
3,284
14,615
12,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
12
0 / 5 / 1
8,496
566
5,574
9,619
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
THeSPaZticGaMER
Danzaburou
12
1 / 2 / 0
9,190
613
6,490
10,786
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
DrMcfuhx
Sobek
3
0
7
6.5
L
0
3
1
0.17
W
Kali
1
1
7
4.5
W
Discordia
Lostinak
Discordia
6
0
4
8
L
Scylla
0
5
1
0.1
L
Danzaburou
THeSPaZticGaMER
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,257
Damage
15,348
23,440
Taken
35,020
16,617
Mitigated
20,039
12,842
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DrMcfuhx
Sobek
5,030
358
0
6,239
9,660
9,977
36
2,637
6,917
21,738
0
L
3,284
366
324
2,849
14,615
12,471
0
6,282
7,331
14,118
0
W
Kali
7,505
2,686
0
4,044
8,745
5,012
1,523
3,429
5,198
7,450
43,789
W
Discordia
Lostinak
Discordia
16,722
957
0
2,559
5,035
1,628
1,204
2,586
2,277
61,253
0
L
Scylla
5,574
160
0
750
9,619
3,347
0
6,992
2,151
36,473
0
L
Danzaburou
THeSPaZticGaMER
Danzaburou
6,490
2,817
0
4,230
10,786
4,221
0
7,224
3,206
0
51,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,661
Gold Earned
26,868
192
Minions Killed
169
0
Camps Cleared
0
930,150
Distance Traveled
811,588
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,011
667
30
2
0
306,388
6
L
Artio
9,182
612
12
1
0
274,131
5
W
Kali
9,819
655
58
4
0
330,406
5
W
Discordia
10,831
722
104
7
0
293,356
4
L
Scylla
8,496
566
62
4
0
262,822
8
L
Danzaburou
9,190
613
95
6
0
274,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role