Player Matchup

Nox
Nox
ELITEinDIAPERZ
Nox
Level 160
God Stats
4W - 6L
1,279 SR
Queue Stats
378W - 346L
1,479 Elo+
Party 2
Hou Yi
Hou Yi
Maty790
Hou Yi
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 23L
1,695 Elo+
Solo
Achilles
Achilles
YU8NotTooSalty
Achilles
Level 122
God Stats
5W - 12L
1,500 SR
Queue Stats
382W - 360L
1,596 Elo+
Party 2
Team Averages
Level 141
1,426 SR
1,590 Elo+

VS

Team Averages
Level 107
1,578 SR
1,478 Elo+
Loki
Loki
Ashingflames
Loki
Level 128
God Stats
5W - 11L
1,734 SR
Queue Stats
857W - 1,171L
1,423 Elo+
Solo
Hachiman
Hachiman
MyJunglerIsTrash
Hachiman
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,485 Elo+
Party 1
Zhong Kui
Zhong Kui
NotMyFault3Head
Zhong Kui
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 51L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 0
9,101
650
8,253
10,367
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Maty790
Hou Yi
11
0 / 5 / 4
8,098
578
2,878
9,701
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
11
0 / 3 / 4
8,646
618
5,280
18,721
17,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 12
8,984
642
4,013
9,830
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 0 / 4
10,737
767
13,580
5,488
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
NotMyFault3Head
Zhong Kui
14
4 / 0 / 8
9,870
705
15,475
9,271
8,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
12
12
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
5
12
1.2
L
5
4
0
1.25
L
Hou Yi
Maty790
Hou Yi
0
5
4
0.4
W
8
0
4
10
W
Zhong Kui
NotMyFault3Head
Zhong Kui
4
0
8
8
L
Achilles
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,411
Damage
33,068
38,789
Taken
24,589
25,104
Mitigated
14,946
7,045
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,013
943
564
1,178
9,830
3,389
50
4,724
5,106
0
30,852
L
8,253
1,016
0
1,931
10,367
3,892
0
4,374
5,993
40,612
0
L
Hou Yi
Maty790
Hou Yi
2,878
1,340
0
1,001
9,701
3,279
0
3,725
5,976
0
25,344
W
13,580
6,491
0
1,967
5,488
3,138
1,400
984
4,504
4,521
47,929
W
Zhong Kui
NotMyFault3Head
Zhong Kui
15,475
4,358
0
5,444
9,271
8,419
1,948
2,622
6,649
54,033
0
L
Achilles
5,280
640
410
3,703
18,721
17,933
0
8,989
9,732
0
20,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,845
Gold Earned
29,591
136
Minions Killed
184
0
Camps Cleared
0
640,792
Distance Traveled
729,435
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,984
642
50
4
0
250,923
1
L
Nox
9,101
650
68
5
0
206,983
1
L
Hou Yi
8,098
578
43
3
0
179,935
2
W
Hachiman
10,737
767
67
5
0
239,266
3
W
Zhong Kui
9,870
705
67
5
0
239,246
2
L
Achilles
8,646
618
25
2
0
253,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role