Player Matchup

Skadi
Skadi
GerkGodOfClips
Skadi
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
308W - 231L
1,552 Elo+
Party 1
Khepri
Khepri
Zombie Dandere
Khepri
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 36L
1,573 Elo+
Party 1
Pele
Pele
Zombie Kuudere
Pele
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 47L
1,665 Elo+
Party 1
Nu Wa
Nu Wa
Zombie Yandere
Nu Wa
Level 147
God Stats
7W - 6L
1,827 SR
Queue Stats
523W - 461L
1,646 Elo+
Party 1
Hades
Hades
linkblink32
Hades
Level 20
God Stats
3W - 3L
1,866 SR
Queue Stats
14W - 24L
1,523 Elo+
Party 1
Team Averages
Level 104
1,639 SR
1,592 Elo+

VS

Team Averages
Level 98
1,533 SR
1,543 Elo+
Danzaburou
Danzaburou
Boricua9876
Danzaburou
Level 139
God Stats
7W - 6L
1,741 SR
Queue Stats
410W - 387L
1,548 Elo+
Party 2
Yemoja
Yemoja
EBOT XL
Yemoja
Level 49
God Stats
16W - 13L
1,373 SR
Queue Stats
25W - 23L
1,371 Elo+
Party 2
Janus
Janus
M00nMan911
Janus
Level 143
God Stats
14W - 1L
1,763 SR
Queue Stats
564W - 509L
1,542 Elo+
Party 2
Erlang Shen
Erlang Shen
Qmann
Erlang Shen
Level 126
God Stats
7W - 6L
1,289 SR
Queue Stats
289W - 263L
1,606 Elo+
Party 2
Amaterasu
Amaterasu
iknowdehwayy
Amaterasu
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,936
494
3,954
4,041
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 1
5,157
516
1,987
4,649
2,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

8
1 / 2 / 0
5,076
508
1,488
8,204
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 4 / 1
5,581
558
3,519
5,129
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 4 / 1
5,311
531
2,963
5,074
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boricua9876
Danzaburou
8
0 / 1 / 1
4,617
462
3,224
5,423
1,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Yemoja
EBOT XL
Yemoja
8
0 / 1 / 0
4,814
481
921
3,918
1,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
11
4 / 1 / 1
6,942
694
5,172
4,555
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Qmann
Erlang Shen
10
3 / 0 / 1
5,960
596
3,240
4,670
3,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
iknowdehwayy
Amaterasu
11
4 / 2 / 1
6,575
658
3,643
8,078
4,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
11
11
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Boricua9876
Danzaburou
0
1
1
0.5
W
Yemoja
EBOT XL
Yemoja
0
1
0
0
L
1
1
1
1.5
W
Janus
4
1
1
4.5
W
Erlang Shen
Qmann
Erlang Shen
3
0
1
3.5
L
1
0
1
1.5
L
1
2
0
0.5
L
1
4
1
0.38
W
Amaterasu
iknowdehwayy
Amaterasu
4
2
1
2.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,911
Damage
16,200
27,097
Taken
26,644
11,355
Mitigated
11,411
7,823
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Boricua9876
Danzaburou
3,224
1,323
0
1,732
5,423
1,254
0
1,011
4,362
0
21,881
W
Yemoja
EBOT XL
Yemoja
921
75
1,125
1,224
3,918
1,375
0
1,147
2,681
9,167
0
L
3,954
2,017
0
500
4,041
1,476
155
849
3,182
0
28,313
W
Janus
5,172
484
0
1,025
4,555
1,296
628
1,903
2,516
41,617
0
W
Erlang Shen
Qmann
Erlang Shen
3,240
1,792
0
1,996
4,670
3,010
0
904
3,701
8,061
25,297
L
1,987
49
0
1,671
4,649
2,938
0
1,260
3,363
11,129
0
L
1,488
163
0
4,065
8,204
2,209
0
812
7,348
0
23,177
L
3,519
859
0
657
5,129
1,612
0
3,263
1,702
28,084
0
W
Amaterasu
iknowdehwayy
Amaterasu
3,643
1,868
0
3,850
8,078
4,476
0
3,113
4,915
0
35,458
L
2,963
938
19
911
5,074
3,120
0
0
5,074
20,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,061
Gold Earned
28,908
226
Minions Killed
294
0
Camps Cleared
0
871,703
Distance Traveled
916,948
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,617
462
36
4
0
159,501
1
W
Yemoja
4,814
481
11
1
0
184,338
0
L
Skadi
4,936
494
69
7
0
180,232
1
W
Janus
6,942
694
101
10
0
189,248
4
W
Erlang Shen
5,960
596
71
7
0
223,088
3
L
Khepri
5,157
516
13
1
0
184,998
0
L
Pele
5,076
508
55
6
0
170,181
0
L
Nu Wa
5,581
558
45
5
0
163,481
0
W
Amaterasu
6,575
658
75
8
0
160,773
2
L
Hades
5,311
531
44
4
0
172,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role